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authorDaniel Genrich <daniel.genrich@gmx.net>2010-07-27 19:33:21 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2010-07-27 19:33:21 +0400
commit78e5a299900233aa8779f87947edb9f37f9336bf (patch)
treef732163205b67ad4b719380cbdde488a3ae91407 /intern
parent614192cce3aa8f43323977c44cfdcf649d9414fb (diff)
Smoke:
- Fix typo in tooltip - Add timeframe independand timesteps
Diffstat (limited to 'intern')
-rw-r--r--intern/smoke/extern/smoke_API.h2
-rw-r--r--intern/smoke/intern/smoke_API.cpp7
2 files changed, 6 insertions, 3 deletions
diff --git a/intern/smoke/extern/smoke_API.h b/intern/smoke/extern/smoke_API.h
index d1012eef76e..b340c914519 100644
--- a/intern/smoke/extern/smoke_API.h
+++ b/intern/smoke/extern/smoke_API.h
@@ -42,7 +42,7 @@ struct FLUID_3D *smoke_init(int *res, float *p0);
void smoke_free(struct FLUID_3D *fluid);
void smoke_initBlenderRNA(struct FLUID_3D *fluid, float *alpha, float *beta, float *dt_factor, float *vorticity, int *border_colli);
-void smoke_step(struct FLUID_3D *fluid, size_t framenr);
+void smoke_step(struct FLUID_3D *fluid, size_t framenr, float fps);
float *smoke_get_density(struct FLUID_3D *fluid);
float *smoke_get_heat(struct FLUID_3D *fluid);
diff --git a/intern/smoke/intern/smoke_API.cpp b/intern/smoke/intern/smoke_API.cpp
index 23c12c17014..168395f370d 100644
--- a/intern/smoke/intern/smoke_API.cpp
+++ b/intern/smoke/intern/smoke_API.cpp
@@ -75,13 +75,13 @@ extern "C" size_t smoke_get_index2d(int x, int max_x, int y /*, int max_y, int z
return x + y * max_x;
}
-extern "C" void smoke_step(FLUID_3D *fluid, size_t framenr)
+extern "C" void smoke_step(FLUID_3D *fluid, size_t framenr, float fps)
{
/* stability values copied from wturbulence.cpp */
const int maxSubSteps = 25;
const float maxVel = 0.5f; /* TODO: maybe 0.5 is still too high, please confirm! -dg */
- const float dt = DT_DEFAULT;
+ float dt = DT_DEFAULT;
float maxVelMag = 0.0f;
int totalSubsteps;
int substep = 0;
@@ -97,6 +97,9 @@ extern "C" void smoke_step(FLUID_3D *fluid, size_t framenr)
maxVelMag = vtemp;
}
+ /* adapt timestep for different framerates, dt = 0.1 is at 25fps */
+ dt *= (25.0f / fps);
+
maxVelMag = sqrt(maxVelMag) * dt * (*(fluid->_dtFactor));
totalSubsteps = (int)((maxVelMag / maxVel) + 1.0f); /* always round up */
totalSubsteps = (totalSubsteps < 1) ? 1 : totalSubsteps;