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authorCampbell Barton <ideasman42@gmail.com>2012-07-17 03:23:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-17 03:23:33 +0400
commit32cf7fcdb147d4f467279109db384b9a9d3c6708 (patch)
treea6a899e8a801c7c8975289de99137626e21143ef /intern
parent1f96470b5d80f05aef1dc1c262ba1a0a56a1d1fb (diff)
code cleanup: spelling
Diffstat (limited to 'intern')
-rw-r--r--intern/bsp/intern/BSP_CSGMesh.cpp2
-rw-r--r--intern/cycles/kernel/kernel_differential.h2
-rw-r--r--intern/dualcon/intern/octree.cpp2
-rw-r--r--intern/itasc/Scene.cpp2
-rw-r--r--intern/raskter/raskter.c4
-rw-r--r--intern/smoke/intern/FLUID_3D.h2
6 files changed, 7 insertions, 7 deletions
diff --git a/intern/bsp/intern/BSP_CSGMesh.cpp b/intern/bsp/intern/BSP_CSGMesh.cpp
index 82919688a38..4dda7741f67 100644
--- a/intern/bsp/intern/BSP_CSGMesh.cpp
+++ b/intern/bsp/intern/BSP_CSGMesh.cpp
@@ -486,7 +486,7 @@ VertexFaces(
BSP_MEdge &e = edges[*e_it];
// iterate through the faces of this edge - push unselected
- // edges to ouput and then select the edge
+ // edges to output and then select the edge
vector<BSP_FaceInd>::const_iterator e_faces_end = e.m_faces.end();
vector<BSP_FaceInd>::iterator e_faces_it = e.m_faces.begin();
diff --git a/intern/cycles/kernel/kernel_differential.h b/intern/cycles/kernel/kernel_differential.h
index 04027523ea5..2190e04e231 100644
--- a/intern/cycles/kernel/kernel_differential.h
+++ b/intern/cycles/kernel/kernel_differential.h
@@ -22,7 +22,7 @@ CCL_NAMESPACE_BEGIN
__device void differential_transfer(differential3 *dP_, const differential3 dP, float3 D, const differential3 dD, float3 Ng, float t)
{
- /* ray differential transfer through homogenous medium, to
+ /* ray differential transfer through homogeneous medium, to
* compute dPdx/dy at a shading point from the incoming ray */
float3 tmp = D/dot(D, Ng);
diff --git a/intern/dualcon/intern/octree.cpp b/intern/dualcon/intern/octree.cpp
index 1ad502b018d..9f44e7bbfdf 100644
--- a/intern/dualcon/intern/octree.cpp
+++ b/intern/dualcon/intern/octree.cpp
@@ -54,7 +54,7 @@ Octree::Octree(ModelReader *mr,
After playing around with this option, the only case I could
find where this option gives different results is on
relatively thin corners. Sometimes along these corners two
- vertices from seperate sides will be placed in the same
+ vertices from separate sides will be placed in the same
position, so hole gets filled with a 5-sided face, where two
of those vertices are in the same 3D location. If
`use_manifold' is disabled, then the modifier doesn't
diff --git a/intern/itasc/Scene.cpp b/intern/itasc/Scene.cpp
index 877cd883208..7a83f821bf0 100644
--- a/intern/itasc/Scene.cpp
+++ b/intern/itasc/Scene.cpp
@@ -40,7 +40,7 @@ public:
{
q_nr += m_qrange.start;
project(m_scene->m_Wq, Range(q_nr, ndof), m_qrange).setZero();
- // update the ouput vector so that the movement of this joint will be
+ // update the ouput vector so that the movement of this joint will be
// taken into account and we can put the joint back in its initial position
// which means that the jacobian doesn't need to be changed
for (unsigned int i=0 ;i<ndof ; ++i, ++q_nr) {
diff --git a/intern/raskter/raskter.c b/intern/raskter/raskter.c
index 7049f7d0ebe..e2d4809a23c 100644
--- a/intern/raskter/raskter.c
+++ b/intern/raskter/raskter.c
@@ -461,7 +461,7 @@ static int rast_scan_feather(struct r_fill_context *ctx,
//unsigned int gradientFillOffset;
float t;
float ud; // ud = unscaled edge distance
- float dmin; // dmin = minimun edge distance
+ float dmin; // dmin = minimum edge distance
float odist; // odist = current outer edge distance
float idist; // idist = current inner edge distance
float dx; // dx = X-delta (used for distance proportion calculation)
@@ -643,7 +643,7 @@ static int rast_scan_feather(struct r_fill_context *ctx,
/*
* Note once again that since we are using reciprocals of distance values our
* proportion is already the correct intensity, and does not need to be
- * subracted from 1.0 like it would have if we used real distances.
+ * subtracted from 1.0 like it would have if we used real distances.
*/
#else
clup[0]=t;
diff --git a/intern/smoke/intern/FLUID_3D.h b/intern/smoke/intern/FLUID_3D.h
index 5704cba3ed4..ac77148ce84 100644
--- a/intern/smoke/intern/FLUID_3D.h
+++ b/intern/smoke/intern/FLUID_3D.h
@@ -105,7 +105,7 @@ class FLUID_3D
float* _xForce;
float* _yForce;
float* _zForce;
- unsigned char* _obstacles; /* only used (usefull) for static obstacles like domain boundaries */
+ unsigned char* _obstacles; /* only used (useful) for static obstacles like domain boundaries */
unsigned char* _obstaclesAnim;
// Required for proper threading: