diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-20 12:02:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-20 12:02:18 +0400 |
commit | 9f8070d047e1d8458db05fe88aef1a47a2328f14 (patch) | |
tree | e3c2542b94d4cad13739f39d31df8d4217293746 /intern | |
parent | 08dd8a6849c904a0efc390536767e7576d8136e8 (diff) |
code cleanup:
- define array sizes for functions that take vectors.
- quiet some -Wshadow warnings.
- some copy/paste error in readfile.c made it set the same particle recalc flag twice.
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/kernel/osl/nodes/node_layer_weight.osl | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/intern/cycles/kernel/osl/nodes/node_layer_weight.osl b/intern/cycles/kernel/osl/nodes/node_layer_weight.osl index 40b60fee7d3..3ea57f71786 100644 --- a/intern/cycles/kernel/osl/nodes/node_layer_weight.osl +++ b/intern/cycles/kernel/osl/nodes/node_layer_weight.osl @@ -36,7 +36,7 @@ shader node_layer_weight( Facing = abs(dot(I, Normal)); if (blend != 0.5) { - blend = clamp(blend, 0.0, 1.0-1e-5); + blend = clamp(blend, 0.0, 1.0 - 1e-5); blend = (blend < 0.5) ? 2.0 * blend : 0.5 / (1.0 - blend); Facing = pow(Facing, blend); @@ -44,4 +44,3 @@ shader node_layer_weight( Facing = 1.0 - Facing; } - |