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authorAntony Riakiotakis <kalast@gmail.com>2014-07-22 23:05:54 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-22 23:06:10 +0400
commitc32a671b3a7f2908c03bcb60f46ca40250dd08fa (patch)
tree98bf50090310d7d05f81fb86246c046bb2981981 /intern
parent895f0f3dffd4ceb32e2e68c36cf834673e2f4093 (diff)
Fix T41141, can't paint texture in cycles.
The issue is actually that creating a new image in texture paint mode will set it always as a stencil image. Internally, the code checks if the painted image is the same as the stencil and if it is, no painting is done. Solution is to expose a boolena to the operator for setting the image as a stencil (could be an enum in th future for more uses) Stencil UI is a bit weird here, will definitely redesign.
Diffstat (limited to 'intern')
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