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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:48 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-03-29 16:03:48 +0400
commit691c4c17ad2f4b4e043f0961211ac90ca1656a8f (patch)
tree1e0ab0f0a2987748b1838af18182539eba970656 /intern
parent27043b8e40f74c8b0917850d1aefbd6315fa46a5 (diff)
Cycles: add "density", "flame" and "color" attributes for smoke domains.
These can currently be accessed by adding an Attribute node and specifying one of those three names. A Smoke/Fire node should be added at some point to make this more convenient. These values might change still before the release, in particular for flame the meaning seems unclear, it's just values in the 0..1 range. This is useful for color ramps, but it might be good if this was also available as temperature in kelvin so it can be plugged into the blackbody node. But I couldn't figure out from the smoke code if or how this corresponds to a physical unit. Here's a (quite poor) example file for a fire + smoke setup: http://www.pasteall.org/blend/27990
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/blender_mesh.cpp36
-rw-r--r--intern/cycles/blender/blender_session.cpp165
-rw-r--r--intern/cycles/blender/blender_util.h21
-rw-r--r--intern/cycles/kernel/kernel_types.h5
-rw-r--r--intern/cycles/render/attribute.cpp21
5 files changed, 206 insertions, 42 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 8c9734283ea..fb667d1ba2f 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -206,6 +206,40 @@ static void mikk_compute_tangents(BL::Mesh b_mesh, BL::MeshTextureFaceLayer b_la
}
}
+/* Create Volume Attribute */
+
+static void create_mesh_volume_attribute(BL::Object b_ob, Mesh *mesh, ImageManager *image_manager, AttributeStandard std)
+{
+ BL::SmokeDomainSettings b_domain = object_smoke_domain_find(b_ob);
+
+ if(!b_domain)
+ return;
+
+ Attribute *attr = mesh->attributes.add(std);
+ VoxelAttribute *volume_data = attr->data_voxel();
+ bool is_float, is_linear;
+ bool animated = false;
+
+ volume_data->manager = image_manager;
+ volume_data->slot = image_manager->add_image(Attribute::standard_name(std),
+ b_ob.ptr.data, animated, is_float, is_linear, INTERPOLATION_LINEAR);
+}
+
+static void create_mesh_volume_attributes(Scene *scene, BL::Object b_ob, Mesh *mesh)
+{
+ /* for smoke volume rendering */
+ if(mesh->need_attribute(scene, ATTR_STD_VOLUME_DENSITY))
+ create_mesh_volume_attribute(b_ob, mesh, scene->image_manager, ATTR_STD_VOLUME_DENSITY);
+ if(mesh->need_attribute(scene, ATTR_STD_VOLUME_COLOR))
+ create_mesh_volume_attribute(b_ob, mesh, scene->image_manager, ATTR_STD_VOLUME_COLOR);
+ if(mesh->need_attribute(scene, ATTR_STD_VOLUME_FLAME))
+ create_mesh_volume_attribute(b_ob, mesh, scene->image_manager, ATTR_STD_VOLUME_FLAME);
+ if(mesh->need_attribute(scene, ATTR_STD_VOLUME_HEAT))
+ create_mesh_volume_attribute(b_ob, mesh, scene->image_manager, ATTR_STD_VOLUME_HEAT);
+ if(mesh->need_attribute(scene, ATTR_STD_VOLUME_VELOCITY))
+ create_mesh_volume_attribute(b_ob, mesh, scene->image_manager, ATTR_STD_VOLUME_VELOCITY);
+}
+
/* Create Mesh */
static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<uint>& used_shaders)
@@ -501,6 +535,8 @@ Mesh *BlenderSync::sync_mesh(BL::Object b_ob, bool object_updated, bool hide_tri
create_subd_mesh(scene, mesh, b_mesh, &cmesh, used_shaders);
else
create_mesh(scene, mesh, b_mesh, used_shaders);
+
+ create_mesh_volume_attributes(scene, b_ob, mesh);
}
if(render_layer.use_hair)
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index 82434712ca7..f5e696bc582 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -726,85 +726,121 @@ int BlenderSession::builtin_image_frame(const string &builtin_name)
void BlenderSession::builtin_image_info(const string &builtin_name, void *builtin_data, bool &is_float, int &width, int &height, int &depth, int &channels)
{
+ /* empty image */
+ is_float = false;
+ width = 0;
+ height = 0;
+ depth = 0;
+ channels = 0;
+
+ if(!builtin_data)
+ return;
+
+ /* recover ID pointer */
PointerRNA ptr;
RNA_id_pointer_create((ID*)builtin_data, &ptr);
- BL::Image b_image(ptr);
+ BL::ID b_id(ptr);
+
+ if(b_id.is_a(&RNA_Image)) {
+ /* image data */
+ BL::Image b_image(b_id);
- if(b_image) {
is_float = b_image.is_float();
width = b_image.size()[0];
height = b_image.size()[1];
depth = 1;
channels = b_image.channels();
}
- else {
- is_float = false;
- width = 0;
- height = 0;
- depth = 0;
- channels = 0;
+ else if(b_id.is_a(&RNA_Object)) {
+ /* smoke volume data */
+ BL::Object b_ob(b_id);
+ BL::SmokeDomainSettings b_domain = object_smoke_domain_find(b_ob);
+
+ if(!b_domain)
+ return;
+
+ if(builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_DENSITY) ||
+ builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_FLAME))
+ channels = 1;
+ else if(builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_COLOR))
+ channels = 4;
+ else
+ return;
+
+ int3 resolution = get_int3(b_domain.domain_resolution());
+ int amplify = (b_domain.use_high_resolution())? b_domain.amplify() + 1: 1;
+
+ width = resolution.x * amplify;
+ height = resolution.y * amplify;
+ depth = resolution.z * amplify;
+
+ is_float = true;
}
}
bool BlenderSession::builtin_image_pixels(const string &builtin_name, void *builtin_data, unsigned char *pixels)
{
+ if(!builtin_data)
+ return false;
+
int frame = builtin_image_frame(builtin_name);
PointerRNA ptr;
RNA_id_pointer_create((ID*)builtin_data, &ptr);
BL::Image b_image(ptr);
- if(b_image) {
- int width = b_image.size()[0];
- int height = b_image.size()[1];
- int channels = b_image.channels();
+ int width = b_image.size()[0];
+ int height = b_image.size()[1];
+ int channels = b_image.channels();
- unsigned char *image_pixels;
- image_pixels = image_get_pixels_for_frame(b_image, frame);
+ unsigned char *image_pixels;
+ image_pixels = image_get_pixels_for_frame(b_image, frame);
- if(image_pixels) {
- memcpy(pixels, image_pixels, width * height * channels * sizeof(unsigned char));
- MEM_freeN(image_pixels);
+ if(image_pixels) {
+ memcpy(pixels, image_pixels, width * height * channels * sizeof(unsigned char));
+ MEM_freeN(image_pixels);
+ }
+ else {
+ if(channels == 1) {
+ memset(pixels, 0, width * height * sizeof(unsigned char));
}
else {
- if(channels == 1) {
- memset(pixels, 0, width * height * sizeof(unsigned char));
- }
- else {
- unsigned char *cp = pixels;
- for(int i = 0; i < width * height; i++, cp += channels) {
- cp[0] = 255;
- cp[1] = 0;
- cp[2] = 255;
- if(channels == 4)
- cp[3] = 255;
- }
+ unsigned char *cp = pixels;
+ for(int i = 0; i < width * height; i++, cp += channels) {
+ cp[0] = 255;
+ cp[1] = 0;
+ cp[2] = 255;
+ if(channels == 4)
+ cp[3] = 255;
}
}
+ }
- /* premultiply, byte images are always straight for blender */
- unsigned char *cp = pixels;
- for(int i = 0; i < width * height; i++, cp += channels) {
- cp[0] = (cp[0] * cp[3]) >> 8;
- cp[1] = (cp[1] * cp[3]) >> 8;
- cp[2] = (cp[2] * cp[3]) >> 8;
- }
-
- return true;
+ /* premultiply, byte images are always straight for blender */
+ unsigned char *cp = pixels;
+ for(int i = 0; i < width * height; i++, cp += channels) {
+ cp[0] = (cp[0] * cp[3]) >> 8;
+ cp[1] = (cp[1] * cp[3]) >> 8;
+ cp[2] = (cp[2] * cp[3]) >> 8;
}
- return false;
+ return true;
}
bool BlenderSession::builtin_image_float_pixels(const string &builtin_name, void *builtin_data, float *pixels)
{
- int frame = builtin_image_frame(builtin_name);
+ if(!builtin_data)
+ return false;
PointerRNA ptr;
RNA_id_pointer_create((ID*)builtin_data, &ptr);
- BL::Image b_image(ptr);
+ BL::ID b_id(ptr);
+
+ if(b_id.is_a(&RNA_Image)) {
+ /* image data */
+ BL::Image b_image(b_id);
+ int frame = builtin_image_frame(builtin_name);
- if(b_image) {
int width = b_image.size()[0];
int height = b_image.size()[1];
int channels = b_image.channels();
@@ -834,6 +870,51 @@ bool BlenderSession::builtin_image_float_pixels(const string &builtin_name, void
return true;
}
+ else if(b_id.is_a(&RNA_Object)) {
+ /* smoke volume data */
+ BL::Object b_ob(b_id);
+ BL::SmokeDomainSettings b_domain = object_smoke_domain_find(b_ob);
+
+ if(!b_domain)
+ return false;
+
+ int3 resolution = get_int3(b_domain.domain_resolution());
+ int length, amplify = (b_domain.use_high_resolution())? b_domain.amplify() + 1: 1;
+
+ int width = resolution.x * amplify;
+ int height = resolution.y * amplify;
+ int depth = resolution.z * amplify;
+
+ if(builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_DENSITY)) {
+ SmokeDomainSettings_density_grid_get_length(&b_domain.ptr, &length);
+
+ if(length == width*height*depth) {
+ SmokeDomainSettings_density_grid_get(&b_domain.ptr, pixels);
+ return true;
+ }
+ }
+ else if(builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_FLAME)) {
+ /* this is in range 0..1, and interpreted by the OpenGL smoke viewer
+ * as 1500..3000 K with the first part faded to zero density */
+ SmokeDomainSettings_flame_grid_get_length(&b_domain.ptr, &length);
+
+ if(length == width*height*depth) {
+ SmokeDomainSettings_flame_grid_get(&b_domain.ptr, pixels);
+ return true;
+ }
+ }
+ else if(builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_COLOR)) {
+ /* the RGB is "premultiplied" by density for better interpolation results */
+ SmokeDomainSettings_color_grid_get_length(&b_domain.ptr, &length);
+
+ if(length == width*height*depth*4) {
+ SmokeDomainSettings_color_grid_get(&b_domain.ptr, pixels);
+ return true;
+ }
+ }
+
+ fprintf(stderr, "Cycles error: unexpected smoke volume resolution, skipping\n");
+ }
return false;
}
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index bea5ee49bf4..45ca0e17550 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -168,6 +168,11 @@ static inline float4 get_float4(BL::Array<float, 4> array)
return make_float4(array[0], array[1], array[2], array[3]);
}
+static inline int3 get_int3(BL::Array<int, 3> array)
+{
+ return make_int3(array[0], array[1], array[2]);
+}
+
static inline int4 get_int4(BL::Array<int, 4> array)
{
return make_int4(array[0], array[1], array[2], array[3]);
@@ -371,6 +376,22 @@ static inline bool object_use_deform_motion(BL::Object b_ob)
return use_deform_motion;
}
+static inline BL::SmokeDomainSettings object_smoke_domain_find(BL::Object b_ob)
+{
+ BL::Object::modifiers_iterator b_mod;
+
+ for(b_ob.modifiers.begin(b_mod); b_mod != b_ob.modifiers.end(); ++b_mod) {
+ if (b_mod->is_a(&RNA_SmokeModifier)) {
+ BL::SmokeModifier b_smd(*b_mod);
+
+ if(b_smd.smoke_type() == BL::SmokeModifier::smoke_type_DOMAIN)
+ return b_smd.domain_settings();
+ }
+ }
+
+ return BL::SmokeDomainSettings(PointerRNA_NULL);
+}
+
/* ID Map
*
* Utility class to keep in sync with blender data.
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index f7aebd29bbe..f01b173269c 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -480,6 +480,11 @@ typedef enum AttributeStandard {
ATTR_STD_CURVE_INTERCEPT,
ATTR_STD_PTEX_FACE_ID,
ATTR_STD_PTEX_UV,
+ ATTR_STD_VOLUME_DENSITY,
+ ATTR_STD_VOLUME_COLOR,
+ ATTR_STD_VOLUME_FLAME,
+ ATTR_STD_VOLUME_HEAT,
+ ATTR_STD_VOLUME_VELOCITY,
ATTR_STD_NUM,
ATTR_STD_NOT_FOUND = ~0
diff --git a/intern/cycles/render/attribute.cpp b/intern/cycles/render/attribute.cpp
index cd81c33a28f..e5b1ee7b95e 100644
--- a/intern/cycles/render/attribute.cpp
+++ b/intern/cycles/render/attribute.cpp
@@ -202,6 +202,16 @@ const char *Attribute::standard_name(AttributeStandard std)
return "ptex_face_id";
case ATTR_STD_PTEX_UV:
return "ptex_uv";
+ case ATTR_STD_VOLUME_DENSITY:
+ return "density";
+ case ATTR_STD_VOLUME_COLOR:
+ return "color";
+ case ATTR_STD_VOLUME_FLAME:
+ return "flame";
+ case ATTR_STD_VOLUME_HEAT:
+ return "heat";
+ case ATTR_STD_VOLUME_VELOCITY:
+ return "velocity";
case ATTR_STD_NOT_FOUND:
case ATTR_STD_NONE:
case ATTR_STD_NUM:
@@ -328,6 +338,17 @@ Attribute *AttributeSet::add(AttributeStandard std, ustring name)
case ATTR_STD_GENERATED_TRANSFORM:
attr = add(name, TypeDesc::TypeMatrix, ATTR_ELEMENT_MESH);
break;
+ case ATTR_STD_VOLUME_DENSITY:
+ case ATTR_STD_VOLUME_FLAME:
+ case ATTR_STD_VOLUME_HEAT:
+ attr = add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VOXEL);
+ break;
+ case ATTR_STD_VOLUME_COLOR:
+ attr = add(name, TypeDesc::TypeColor, ATTR_ELEMENT_VOXEL);
+ break;
+ case ATTR_STD_VOLUME_VELOCITY:
+ attr = add(name, TypeDesc::TypeVector, ATTR_ELEMENT_VOXEL);
+ break;
default:
assert(0);
break;