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authorCampbell Barton <ideasman42@gmail.com>2019-01-15 16:27:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-15 16:27:10 +0300
commit5f22de843953131d4c114644867b8e6fde508ca2 (patch)
tree87327784141392fb3372ff0fda981106361f953e /intern
parent88a80fcec8672b5bb67041456dc7f7101aae3d55 (diff)
parent165caafb99c6846e53d11c4e966990aaffc06cea (diff)
Merge branch 'blender2.7'
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/graph/node_enum.h3
-rw-r--r--intern/cycles/render/nodes.cpp6
2 files changed, 6 insertions, 3 deletions
diff --git a/intern/cycles/graph/node_enum.h b/intern/cycles/graph/node_enum.h
index 9de776ddb55..705aec9a918 100644
--- a/intern/cycles/graph/node_enum.h
+++ b/intern/cycles/graph/node_enum.h
@@ -39,6 +39,9 @@ struct NodeEnum {
int operator[](ustring x) const { return left.find(x)->second; }
ustring operator[](int y) const { return right.find(y)->second; }
+ unordered_map<ustring, int, ustringHash>::const_iterator begin() const { return left.begin(); }
+ unordered_map<ustring, int, ustringHash>::const_iterator end() const { return left.end(); }
+
private:
unordered_map<ustring, int, ustringHash> left;
unordered_map<int, ustring> right;
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 4af0d8663e8..727cbe243ac 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -3732,7 +3732,7 @@ void LightPathNode::compile(OSLCompiler& compiler)
NODE_DEFINE(LightFalloffNode)
{
- NodeType* type = NodeType::add("light_fallof", create, NodeType::SHADER);
+ NodeType* type = NodeType::add("light_falloff", create, NodeType::SHADER);
SOCKET_IN_FLOAT(strength, "Strength", 100.0f);
SOCKET_IN_FLOAT(smooth, "Smooth", 0.0f);
@@ -5840,7 +5840,7 @@ NODE_DEFINE(NormalMapNode)
space_enum.insert("world", NODE_NORMAL_MAP_WORLD);
space_enum.insert("blender_object", NODE_NORMAL_MAP_BLENDER_OBJECT);
space_enum.insert("blender_world", NODE_NORMAL_MAP_BLENDER_WORLD);
- SOCKET_ENUM(space, "Space", space_enum, NODE_TANGENT_RADIAL);
+ SOCKET_ENUM(space, "Space", space_enum, NODE_NORMAL_MAP_TANGENT);
SOCKET_STRING(attribute, "Attribute", ustring());
@@ -6051,7 +6051,7 @@ NODE_DEFINE(DisplacementNode)
space_enum.insert("object", NODE_NORMAL_MAP_OBJECT);
space_enum.insert("world", NODE_NORMAL_MAP_WORLD);
- SOCKET_ENUM(space, "Space", space_enum, NODE_NORMAL_MAP_TANGENT);
+ SOCKET_ENUM(space, "Space", space_enum, NODE_NORMAL_MAP_OBJECT);
SOCKET_IN_FLOAT(height, "Height", 0.0f);
SOCKET_IN_FLOAT(midlevel, "Midlevel", 0.5f);