Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/intern
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2015-05-14 16:46:26 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-05-14 16:48:56 +0300
commit3d3d805b64590268510dcb95753aabf50e28acad (patch)
tree1d96515b2b98cc005088ec88e2533a9c35448532 /intern
parent5a63edb92952aac9b754baffc99a91b975959576 (diff)
Cycles: Prepare code for OpenCL camera/motion blur
The kernels are now compiling just fine, but there're some issues during rendering. This is still to be investigated.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/kernel/geom/geom_motion_triangle.h8
-rw-r--r--intern/cycles/kernel/geom/geom_object.h4
-rw-r--r--intern/cycles/kernel/geom/geom_triangle_intersect.h8
-rw-r--r--intern/cycles/kernel/kernel_direct_lighting.cl7
-rw-r--r--intern/cycles/kernel/kernel_shader.h10
5 files changed, 19 insertions, 18 deletions
diff --git a/intern/cycles/kernel/geom/geom_motion_triangle.h b/intern/cycles/kernel/geom/geom_motion_triangle.h
index 4ea9e4714c4..86f93f242a1 100644
--- a/intern/cycles/kernel/geom/geom_motion_triangle.h
+++ b/intern/cycles/kernel/geom/geom_motion_triangle.h
@@ -134,7 +134,7 @@ ccl_device_inline float3 motion_triangle_refine(KernelGlobals *kg, ShaderData *s
return P;
}
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_itfm;
+ Transform tfm = ccl_fetch(sd, ob_itfm);
#else
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_INVERSE_TRANSFORM);
#endif
@@ -161,7 +161,7 @@ ccl_device_inline float3 motion_triangle_refine(KernelGlobals *kg, ShaderData *s
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_tfm;
+ Transform tfm = ccl_fetch(sd, ob_tfm);
#else
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_TRANSFORM);
#endif
@@ -187,7 +187,7 @@ ccl_device_inline float3 motion_triangle_refine_subsurface(KernelGlobals *kg, Sh
#ifdef __INTERSECTION_REFINE__
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_itfm;
+ Transform tfm = ccl_fetch(sd, ob_itfm);
#else
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_INVERSE_TRANSFORM);
#endif
@@ -213,7 +213,7 @@ ccl_device_inline float3 motion_triangle_refine_subsurface(KernelGlobals *kg, Sh
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_tfm;
+ Transform tfm = ccl_fetch(sd, ob_tfm);
#else
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_TRANSFORM);
#endif
diff --git a/intern/cycles/kernel/geom/geom_object.h b/intern/cycles/kernel/geom/geom_object.h
index 2fc137880e8..9d0a008fff1 100644
--- a/intern/cycles/kernel/geom/geom_object.h
+++ b/intern/cycles/kernel/geom/geom_object.h
@@ -453,7 +453,7 @@ ccl_device_inline void bvh_instance_pop_factor(KernelGlobals *kg, int object, co
#ifdef __OBJECT_MOTION__
/* Transform ray into object space to enter motion blurred object in BVH */
-ccl_device_inline void bvh_instance_motion_push(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, float *t, Transform *tfm)
+ccl_device_inline void bvh_instance_motion_push(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, ccl_addr_space float *t, Transform *tfm)
{
Transform itfm;
*tfm = object_fetch_transform_motion_test(kg, object, ray->time, &itfm);
@@ -497,7 +497,7 @@ ccl_device_inline void qbvh_instance_motion_push(KernelGlobals *kg, int object,
/* Transorm ray to exit motion blurred object in BVH */
-ccl_device_inline void bvh_instance_motion_pop(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, float *t, Transform *tfm)
+ccl_device_inline void bvh_instance_motion_pop(KernelGlobals *kg, int object, const Ray *ray, float3 *P, float3 *dir, float3 *idir, ccl_addr_space float *t, Transform *tfm)
{
if(*t != FLT_MAX)
*t *= len(transform_direction(tfm, 1.0f/(*idir)));
diff --git a/intern/cycles/kernel/geom/geom_triangle_intersect.h b/intern/cycles/kernel/geom/geom_triangle_intersect.h
index 3990bae5478..0ea30eb7f13 100644
--- a/intern/cycles/kernel/geom/geom_triangle_intersect.h
+++ b/intern/cycles/kernel/geom/geom_triangle_intersect.h
@@ -306,7 +306,7 @@ ccl_device_inline float3 triangle_refine(KernelGlobals *kg,
return P;
}
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_itfm;
+ Transform tfm = ccl_fetch(sd, ob_itfm);
#else
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_INVERSE_TRANSFORM);
#endif
@@ -332,7 +332,7 @@ ccl_device_inline float3 triangle_refine(KernelGlobals *kg,
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_tfm;
+ Transform tfm = ccl_fetch(sd, ob_tfm);
#else
Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_TRANSFORM);
#endif
@@ -361,7 +361,7 @@ ccl_device_inline float3 triangle_refine_subsurface(KernelGlobals *kg,
#ifdef __INTERSECTION_REFINE__
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_itfm;
+ Transform tfm = ccl_fetch(sd, ob_itfm);
#else
Transform tfm = object_fetch_transform(kg,
isect->object,
@@ -389,7 +389,7 @@ ccl_device_inline float3 triangle_refine_subsurface(KernelGlobals *kg,
if(isect->object != OBJECT_NONE) {
#ifdef __OBJECT_MOTION__
- Transform tfm = sd->ob_tfm;
+ Transform tfm = ccl_fetch(sd, ob_tfm);
#else
Transform tfm = object_fetch_transform(kg,
isect->object,
diff --git a/intern/cycles/kernel/kernel_direct_lighting.cl b/intern/cycles/kernel/kernel_direct_lighting.cl
index 8bdc7dc0fd1..f874122c508 100644
--- a/intern/cycles/kernel/kernel_direct_lighting.cl
+++ b/intern/cycles/kernel/kernel_direct_lighting.cl
@@ -105,13 +105,14 @@ __kernel void kernel_ocl_path_trace_direct_lighting(
float light_u, light_v;
path_state_rng_2D(kg, rng, state, PRNG_LIGHT_U, &light_u, &light_v);
-#ifdef __OBJECT_MOTION__
- light_ray.time = sd->time;
-#endif
LightSample ls;
light_sample(kg, light_t, light_u, light_v, ccl_fetch(sd, time), ccl_fetch(sd, P), state->bounce, &ls);
Ray light_ray;
+#ifdef __OBJECT_MOTION__
+ light_ray.time = ccl_fetch(sd, time);
+#endif
+
BsdfEval L_light;
bool is_lamp;
if(direct_emission(kg, sd, &ls, &light_ray, &L_light, &is_lamp, state->bounce, state->transparent_bounce, sd_DL)) {
diff --git a/intern/cycles/kernel/kernel_shader.h b/intern/cycles/kernel/kernel_shader.h
index a12419624c3..1d94de87385 100644
--- a/intern/cycles/kernel/kernel_shader.h
+++ b/intern/cycles/kernel/kernel_shader.h
@@ -37,13 +37,13 @@ CCL_NAMESPACE_BEGIN
#ifdef __OBJECT_MOTION__
ccl_device void shader_setup_object_transforms(KernelGlobals *kg, ShaderData *sd, float time)
{
- if(sd->flag & SD_OBJECT_MOTION) {
- sd->ob_tfm = object_fetch_transform_motion(kg, sd->object, time);
- sd->ob_itfm = transform_quick_inverse(sd->ob_tfm);
+ if(ccl_fetch(sd, flag) & SD_OBJECT_MOTION) {
+ ccl_fetch(sd, ob_tfm) = object_fetch_transform_motion(kg, ccl_fetch(sd, object), time);
+ ccl_fetch(sd, ob_itfm) = transform_quick_inverse(ccl_fetch(sd, ob_tfm));
}
else {
- sd->ob_tfm = object_fetch_transform(kg, sd->object, OBJECT_TRANSFORM);
- sd->ob_itfm = object_fetch_transform(kg, sd->object, OBJECT_INVERSE_TRANSFORM);
+ ccl_fetch(sd, ob_tfm) = object_fetch_transform(kg, ccl_fetch(sd, object), OBJECT_TRANSFORM);
+ ccl_fetch(sd, ob_itfm) = object_fetch_transform(kg, ccl_fetch(sd, object), OBJECT_INVERSE_TRANSFORM);
}
}
#endif