diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-05-30 10:43:43 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-05-30 11:58:12 +0300 |
commit | 46da985c8ea4d008e57ebbcc8cdc4dee481f3d2b (patch) | |
tree | 6ad9110535c113c98d36b8f5c5d9ba6e15b9942d /intern | |
parent | 76c97aaff94c199573463256a2ed7ff8d3d56dde (diff) |
Cycles: Cleanup, trailing whitespace
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/blender/blender_mesh.cpp | 15 | ||||
-rw-r--r-- | intern/cycles/blender/blender_util.h | 9 |
2 files changed, 11 insertions, 13 deletions
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp index f13b9db7013..3ebe2d8cf34 100644 --- a/intern/cycles/blender/blender_mesh.cpp +++ b/intern/cycles/blender/blender_mesh.cpp @@ -14,7 +14,6 @@ * limitations under the License. */ - #include "render/mesh.h" #include "render/object.h" #include "render/scene.h" @@ -293,7 +292,7 @@ static void create_mesh_volume_attribute(BL::Object& b_ob, if(!b_domain) return; - + Attribute *attr = mesh->attributes.add(std); VoxelAttribute *volume_data = attr->data_voxel(); bool is_float, is_linear; @@ -982,7 +981,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob, else used_shaders.push_back(scene->default_surface); } - + /* test if we need to sync */ int requested_geometry_flags = Mesh::GEOMETRY_NONE; if(render_layer.use_surfaces) { @@ -1017,12 +1016,12 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob, /* ensure we only sync instanced meshes once */ if(mesh_synced.find(mesh) != mesh_synced.end()) return mesh; - + mesh_synced.insert(mesh); /* create derived mesh */ array<int> oldtriangle = mesh->triangles; - + /* compares curve_keys rather than strands in order to handle quick hair * adjustments in dynamic BVH - other methods could probably do this better*/ array<float3> oldcurve_keys = mesh->curve_keys; @@ -1111,7 +1110,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob, if(memcmp(&oldcurve_radius[0], &mesh->curve_radius[0], sizeof(float)*oldcurve_radius.size()) != 0) rebuild = true; } - + mesh->tag_update(scene, rebuild); return mesh; @@ -1140,7 +1139,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob, if(scene->need_motion() == Scene::MOTION_BLUR) { if(!mesh->use_motion_blur) return; - + /* see if this mesh needs motion data at this time */ vector<float> object_times = object->motion_times(); bool found = false; @@ -1172,7 +1171,7 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob, if(!numverts && !numkeys) return; - + /* skip objects without deforming modifiers. this is not totally reliable, * would need a more extensive check to see which objects are animated */ BL::Mesh b_mesh(PointerRNA_NULL); diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h index abdbb6be0fd..ebbf325f95b 100644 --- a/intern/cycles/blender/blender_util.h +++ b/intern/cycles/blender/blender_util.h @@ -299,7 +299,7 @@ static inline uint get_layer(const BL::Array<int, 20>& array) for(uint i = 0; i < 20; i++) if(array[i]) layer |= (1 << i); - + return layer; } @@ -434,7 +434,7 @@ static inline string get_string(PointerRNA& ptr, const char *name) string str(cstr); if(cstr != cstrbuf) MEM_freeN(cstr); - + return str; } @@ -451,7 +451,7 @@ static inline string blender_absolute_path(BL::BlendData& b_data, { if(path.size() >= 2 && path[0] == '/' && path[1] == '/') { string dirname; - + if(b_id.library()) { BL::ID b_library_id(b_id.library()); dirname = blender_absolute_path(b_data, @@ -544,7 +544,7 @@ static inline BL::SmokeDomainSettings object_smoke_domain_find(BL::Object& b_ob) return b_smd.domain_settings(); } } - + return BL::SmokeDomainSettings(PointerRNA_NULL); } @@ -816,4 +816,3 @@ protected: CCL_NAMESPACE_END #endif /* __BLENDER_UTIL_H__ */ - |