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authorAlexander Gavrilov <angavrilov@gmail.com>2016-07-31 00:30:36 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-07-31 03:18:23 +0300
commitea2ebf7a00f9adef9c14aaa24b79532b44043eba (patch)
tree3d683f671a4051cd8421739592e8cb70fdac88ea /intern
parentf4bcc97729c430aac16c41f7c012a0f4c1fe6bb2 (diff)
Cycles: constant folding for RGB/Vector Curves and Color Ramp.
These are complex nodes, and it's conceivable they may end up constant in some circumstances within node groups, so folding support is useful. Reviewed By: brecht Differential Revision: https://developer.blender.org/D2084
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/kernel/CMakeLists.txt1
-rw-r--r--intern/cycles/kernel/shaders/node_ramp_util.h89
-rw-r--r--intern/cycles/kernel/shaders/node_rgb_curves.osl48
-rw-r--r--intern/cycles/kernel/shaders/node_rgb_ramp.osl21
-rw-r--r--intern/cycles/kernel/shaders/node_vector_curves.osl48
-rw-r--r--intern/cycles/kernel/svm/svm.h4
-rw-r--r--intern/cycles/kernel/svm/svm_ramp.h33
-rw-r--r--intern/cycles/kernel/svm/svm_ramp_util.h97
-rw-r--r--intern/cycles/render/constant_fold.h1
-rw-r--r--intern/cycles/render/nodes.cpp60
-rw-r--r--intern/cycles/render/nodes.h12
11 files changed, 279 insertions, 135 deletions
diff --git a/intern/cycles/kernel/CMakeLists.txt b/intern/cycles/kernel/CMakeLists.txt
index 685574eb394..0d663bb474f 100644
--- a/intern/cycles/kernel/CMakeLists.txt
+++ b/intern/cycles/kernel/CMakeLists.txt
@@ -140,6 +140,7 @@ set(SRC_SVM_HEADERS
svm/svm_noisetex.h
svm/svm_normal.h
svm/svm_ramp.h
+ svm/svm_ramp_util.h
svm/svm_sepcomb_hsv.h
svm/svm_sepcomb_vector.h
svm/svm_sky.h
diff --git a/intern/cycles/kernel/shaders/node_ramp_util.h b/intern/cycles/kernel/shaders/node_ramp_util.h
new file mode 100644
index 00000000000..917fb65c6df
--- /dev/null
+++ b/intern/cycles/kernel/shaders/node_ramp_util.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/* NOTE: svm_ramp.h, svm_ramp_util.h and node_ramp_util.h must stay consistent */
+
+color rgb_ramp_lookup(color ramp[], float at, int interpolate, int extrapolate)
+{
+ float f = at;
+ int table_size = arraylength(ramp);
+
+ if ((f < 0.0 || f > 1.0) && extrapolate) {
+ color t0, dy;
+ if (f < 0.0) {
+ t0 = ramp[0];
+ dy = t0 - ramp[1];
+ f = -f;
+ }
+ else {
+ t0 = ramp[table_size - 1];
+ dy = t0 - ramp[table_size - 2];
+ f = f - 1.0;
+ }
+ return t0 + dy * f * (table_size - 1);
+ }
+
+ f = clamp(at, 0.0, 1.0) * (table_size - 1);
+
+ /* clamp int as well in case of NaN */
+ int i = (int)f;
+ if (i < 0) i = 0;
+ if (i >= table_size) i = table_size - 1;
+ float t = f - (float)i;
+
+ color result = ramp[i];
+
+ if (interpolate && t > 0.0)
+ result = (1.0 - t) * result + t * ramp[i + 1];
+
+ return result;
+}
+
+float rgb_ramp_lookup(float ramp[], float at, int interpolate, int extrapolate)
+{
+ float f = at;
+ int table_size = arraylength(ramp);
+
+ if ((f < 0.0 || f > 1.0) && extrapolate) {
+ float t0, dy;
+ if (f < 0.0) {
+ t0 = ramp[0];
+ dy = t0 - ramp[1];
+ f = -f;
+ }
+ else {
+ t0 = ramp[table_size - 1];
+ dy = t0 - ramp[table_size - 2];
+ f = f - 1.0;
+ }
+ return t0 + dy * f * (table_size - 1);
+ }
+
+ f = clamp(at, 0.0, 1.0) * (table_size - 1);
+
+ /* clamp int as well in case of NaN */
+ int i = (int)f;
+ if (i < 0) i = 0;
+ if (i >= table_size) i = table_size - 1;
+ float t = f - (float)i;
+
+ float result = ramp[i];
+
+ if (interpolate && t > 0.0)
+ result = (1.0 - t) * result + t * ramp[i + 1];
+
+ return result;
+}
diff --git a/intern/cycles/kernel/shaders/node_rgb_curves.osl b/intern/cycles/kernel/shaders/node_rgb_curves.osl
index 8e208e8a8f7..c8e7e4f175b 100644
--- a/intern/cycles/kernel/shaders/node_rgb_curves.osl
+++ b/intern/cycles/kernel/shaders/node_rgb_curves.osl
@@ -14,43 +14,7 @@
* limitations under the License.
*/
-#include "stdosl.h"
-#include "oslutil.h"
-
-float ramp_lookup(color ramp[], float at, int component)
-{
- int table_size = arraylength(ramp);
-
- if (at < 0.0 || at > 1.0) {
- float t0, dy;
- if (at < 0.0) {
- t0 = ramp[0][component];
- dy = t0 - ramp[1][component];
- at = -at;
- }
- else {
- t0 = ramp[table_size - 1][component];
- dy = t0 - ramp[table_size - 2][component];
- at = at - 1.0;
- }
- return t0 + dy * at * (table_size - 1);
- }
-
- float f = clamp(at, 0.0, 1.0) * (table_size - 1);
-
- /* clamp int as well in case of NaN */
- int i = (int)f;
- if (i < 0) i = 0;
- if (i >= table_size) i = table_size - 1;
- float t = f - (float)i;
-
- float result = ramp[i][component];
-
- if (t > 0.0)
- result = (1.0 - t) * result + t * ramp[i + 1][component];
-
- return result;
-}
+#include "node_ramp_util.h"
shader node_rgb_curves(
color ramp[] = {0.0},
@@ -63,9 +27,13 @@ shader node_rgb_curves(
{
color c = (ColorIn - color(min_x, min_x, min_x)) / (max_x - min_x);
- ColorOut[0] = ramp_lookup(ramp, c[0], 0);
- ColorOut[1] = ramp_lookup(ramp, c[1], 1);
- ColorOut[2] = ramp_lookup(ramp, c[2], 2);
+ color r = rgb_ramp_lookup(ramp, c[0], 1, 1);
+ color g = rgb_ramp_lookup(ramp, c[0], 1, 1);
+ color b = rgb_ramp_lookup(ramp, c[0], 1, 1);
+
+ ColorOut[0] = r[0];
+ ColorOut[1] = g[1];
+ ColorOut[2] = b[2];
ColorOut = mix(ColorIn, ColorOut, Fac);
}
diff --git a/intern/cycles/kernel/shaders/node_rgb_ramp.osl b/intern/cycles/kernel/shaders/node_rgb_ramp.osl
index c0ae74d6b33..24b8728b999 100644
--- a/intern/cycles/kernel/shaders/node_rgb_ramp.osl
+++ b/intern/cycles/kernel/shaders/node_rgb_ramp.osl
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#include "stdosl.h"
-#include "oslutil.h"
+#include "node_ramp_util.h"
shader node_rgb_ramp(
color ramp_color[] = {0.0},
@@ -26,21 +25,7 @@ shader node_rgb_ramp(
output color Color = 0.0,
output float Alpha = 1.0)
{
- int table_size = arraylength(ramp_color);
- float f = clamp(Fac, 0.0, 1.0) * (table_size - 1);
-
- /* clamp int as well in case of NaN */
- int i = (int)f;
- if (i < 0) i = 0;
- if (i >= table_size) i = table_size - 1;
- float t = f - (float)i;
-
- Color = ramp_color[i];
- Alpha = ramp_alpha[i];
-
- if (interpolate && t > 0.0) {
- Color = (1.0 - t) * Color + t * ramp_color[i + 1];
- Alpha = (1.0 - t) * Alpha + t * ramp_alpha[i + 1];
- }
+ Color = rgb_ramp_lookup(ramp_color, Fac, interpolate, 0);
+ Alpha = rgb_ramp_lookup(ramp_alpha, Fac, interpolate, 0);
}
diff --git a/intern/cycles/kernel/shaders/node_vector_curves.osl b/intern/cycles/kernel/shaders/node_vector_curves.osl
index cff4efe1d98..d92fa11d439 100644
--- a/intern/cycles/kernel/shaders/node_vector_curves.osl
+++ b/intern/cycles/kernel/shaders/node_vector_curves.osl
@@ -14,43 +14,7 @@
* limitations under the License.
*/
-#include "stdosl.h"
-#include "oslutil.h"
-
-float ramp_lookup(color ramp[], float at, int component)
-{
- int table_size = arraylength(ramp);
-
- if (at < 0.0 || at > 1.0) {
- float t0, dy;
- if (at < 0.0) {
- t0 = ramp[0][component];
- dy = t0 - ramp[1][component];
- at = -at;
- }
- else {
- t0 = ramp[table_size - 1][component];
- dy = t0 - ramp[table_size - 2][component];
- at = at - 1.0;
- }
- return t0 + dy * at * (table_size - 1);
- }
-
- float f = clamp(at, 0.0, 1.0) * (table_size - 1);
-
- /* clamp int as well in case of NaN */
- int i = (int)f;
- if (i < 0) i = 0;
- if (i >= table_size) i = table_size - 1;
- float t = f - (float)i;
-
- float result = ramp[i][component];
-
- if (t > 0.0)
- result = (1.0 - t) * result + t * ramp[i + 1][component];
-
- return result;
-}
+#include "node_ramp_util.h"
shader node_vector_curves(
color ramp[] = {0.0},
@@ -63,9 +27,13 @@ shader node_vector_curves(
{
vector c = (VectorIn - vector(min_x, min_x, min_x)) / (max_x - min_x);
- VectorOut[0] = ramp_lookup(ramp, c[0], 0);
- VectorOut[1] = ramp_lookup(ramp, c[1], 1);
- VectorOut[2] = ramp_lookup(ramp, c[2], 2);
+ color r = rgb_ramp_lookup(ramp, c[0], 1, 1);
+ color g = rgb_ramp_lookup(ramp, c[0], 1, 1);
+ color b = rgb_ramp_lookup(ramp, c[0], 1, 1);
+
+ VectorOut[0] = r[0];
+ VectorOut[1] = g[1];
+ VectorOut[2] = b[2];
VectorOut = mix(VectorIn, VectorOut, Fac);
}
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index de7e03e5a19..502994e71f1 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -405,10 +405,8 @@ ccl_device_noinline void svm_eval_nodes(KernelGlobals *kg, ShaderData *sd, ccl_a
#if NODES_GROUP(NODE_GROUP_LEVEL_3)
case NODE_RGB_CURVES:
- svm_node_rgb_curves(kg, sd, stack, node, &offset);
- break;
case NODE_VECTOR_CURVES:
- svm_node_vector_curves(kg, sd, stack, node, &offset);
+ svm_node_curves(kg, sd, stack, node, &offset);
break;
case NODE_TANGENT:
svm_node_tangent(kg, sd, stack, node);
diff --git a/intern/cycles/kernel/svm/svm_ramp.h b/intern/cycles/kernel/svm/svm_ramp.h
index 24275d05c4a..f959d90f309 100644
--- a/intern/cycles/kernel/svm/svm_ramp.h
+++ b/intern/cycles/kernel/svm/svm_ramp.h
@@ -19,6 +19,8 @@
CCL_NAMESPACE_BEGIN
+/* NOTE: svm_ramp.h, svm_ramp_util.h and node_ramp_util.h must stay consistent */
+
ccl_device float4 rgb_ramp_lookup(KernelGlobals *kg,
int offset,
float f,
@@ -75,36 +77,7 @@ ccl_device void svm_node_rgb_ramp(KernelGlobals *kg, ShaderData *sd, float *stac
*offset += table_size;
}
-ccl_device void svm_node_rgb_curves(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
-{
- uint fac_offset, color_offset, out_offset;
- decode_node_uchar4(node.y,
- &fac_offset,
- &color_offset,
- &out_offset,
- NULL);
-
- uint table_size = read_node(kg, offset).x;
-
- float fac = stack_load_float(stack, fac_offset);
- float3 color = stack_load_float3(stack, color_offset);
-
- const float min_x = __int_as_float(node.z),
- max_x = __int_as_float(node.w);
- const float range_x = max_x - min_x;
- const float3 relpos = (color - make_float3(min_x, min_x, min_x)) / range_x;
-
- float r = rgb_ramp_lookup(kg, *offset, relpos.x, true, true, table_size).x;
- float g = rgb_ramp_lookup(kg, *offset, relpos.y, true, true, table_size).y;
- float b = rgb_ramp_lookup(kg, *offset, relpos.z, true, true, table_size).z;
-
- color = (1.0f - fac)*color + fac*make_float3(r, g, b);
- stack_store_float3(stack, out_offset, color);
-
- *offset += table_size;
-}
-
-ccl_device void svm_node_vector_curves(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
+ccl_device void svm_node_curves(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
uint fac_offset, color_offset, out_offset;
decode_node_uchar4(node.y,
diff --git a/intern/cycles/kernel/svm/svm_ramp_util.h b/intern/cycles/kernel/svm/svm_ramp_util.h
new file mode 100644
index 00000000000..495d98cf250
--- /dev/null
+++ b/intern/cycles/kernel/svm/svm_ramp_util.h
@@ -0,0 +1,97 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __SVM_RAMP_UTIL_H__
+#define __SVM_RAMP_UTIL_H__
+
+CCL_NAMESPACE_BEGIN
+
+/* NOTE: svm_ramp.h, svm_ramp_util.h and node_ramp_util.h must stay consistent */
+
+ccl_device float3 rgb_ramp_lookup(const float3 *ramp,
+ float f,
+ bool interpolate,
+ bool extrapolate,
+ int table_size)
+{
+ if ((f < 0.0f || f > 1.0f) && extrapolate) {
+ float3 t0, dy;
+ if (f < 0.0f) {
+ t0 = ramp[0];
+ dy = t0 - ramp[1],
+ f = -f;
+ }
+ else {
+ t0 = ramp[table_size - 1];
+ dy = t0 - ramp[table_size - 2];
+ f = f - 1.0f;
+ }
+ return t0 + dy * f * (table_size - 1);
+ }
+
+ f = clamp(f, 0.0f, 1.0f) * (table_size - 1);
+
+ /* clamp int as well in case of NaN */
+ int i = clamp(float_to_int(f), 0, table_size-1);
+ float t = f - (float)i;
+
+ float3 result = ramp[i];
+
+ if (interpolate && t > 0.0f)
+ result = (1.0f - t) * result + t * ramp[i + 1];
+
+ return result;
+}
+
+ccl_device float float_ramp_lookup(const float *ramp,
+ float f,
+ bool interpolate,
+ bool extrapolate,
+ int table_size)
+{
+ if ((f < 0.0f || f > 1.0f) && extrapolate) {
+ float t0, dy;
+ if (f < 0.0f) {
+ t0 = ramp[0];
+ dy = t0 - ramp[1],
+ f = -f;
+ }
+ else {
+ t0 = ramp[table_size - 1];
+ dy = t0 - ramp[table_size - 2];
+ f = f - 1.0f;
+ }
+ return t0 + dy * f * (table_size - 1);
+ }
+
+ f = clamp(f, 0.0f, 1.0f) * (table_size - 1);
+
+ /* clamp int as well in case of NaN */
+ int i = clamp(float_to_int(f), 0, table_size-1);
+ float t = f - (float)i;
+
+ float result = ramp[i];
+
+ if (interpolate && t > 0.0f)
+ result = (1.0f - t) * result + t * ramp[i + 1];
+
+ return result;
+}
+
+CCL_NAMESPACE_END
+
+#endif /* __SVM_RAMP_UTIL_H__ */
+
diff --git a/intern/cycles/render/constant_fold.h b/intern/cycles/render/constant_fold.h
index 978c8e5335a..195e5b127e8 100644
--- a/intern/cycles/render/constant_fold.h
+++ b/intern/cycles/render/constant_fold.h
@@ -18,6 +18,7 @@
#define __CONSTANT_FOLD_H__
#include "util_types.h"
+#include "util_vector.h"
CCL_NAMESPACE_BEGIN
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 3af6a713290..b3b010841e9 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -20,6 +20,7 @@
#include "scene.h"
#include "svm.h"
#include "svm_color_util.h"
+#include "svm_ramp_util.h"
#include "svm_math_util.h"
#include "osl.h"
#include "constant_fold.h"
@@ -4855,6 +4856,30 @@ CurvesNode::CurvesNode(const NodeType *node_type)
{
}
+void CurvesNode::constant_fold(const ConstantFolder& folder, ShaderInput *value_in)
+{
+ ShaderInput *fac_in = input("Fac");
+
+ /* remove no-op node */
+ if(!fac_in->link && fac == 0.0f) {
+ folder.bypass(value_in->link);
+ }
+ /* evaluate fully constant node */
+ else if(folder.all_inputs_constant()) {
+ if (curves.size() == 0)
+ return;
+
+ float3 pos = (value - make_float3(min_x, min_x, min_x)) / (max_x - min_x);
+ float3 result;
+
+ result[0] = rgb_ramp_lookup(curves.data(), pos[0], true, true, curves.size()).x;
+ result[1] = rgb_ramp_lookup(curves.data(), pos[1], true, true, curves.size()).y;
+ result[2] = rgb_ramp_lookup(curves.data(), pos[2], true, true, curves.size()).z;
+
+ folder.make_constant(interp(value, result, fac));
+ }
+}
+
void CurvesNode::compile(SVMCompiler& compiler, int type, ShaderInput *value_in, ShaderOutput *value_out)
{
if(curves.size() == 0)
@@ -4918,6 +4943,11 @@ RGBCurvesNode::RGBCurvesNode()
{
}
+void RGBCurvesNode::constant_fold(const ConstantFolder& folder)
+{
+ CurvesNode::constant_fold(folder, input("Color"));
+}
+
void RGBCurvesNode::compile(SVMCompiler& compiler)
{
CurvesNode::compile(compiler, NODE_RGB_CURVES, input("Color"), output("Color"));
@@ -4951,6 +4981,11 @@ VectorCurvesNode::VectorCurvesNode()
{
}
+void VectorCurvesNode::constant_fold(const ConstantFolder& folder)
+{
+ CurvesNode::constant_fold(folder, input("Vector"));
+}
+
void VectorCurvesNode::compile(SVMCompiler& compiler)
{
CurvesNode::compile(compiler, NODE_VECTOR_CURVES, input("Vector"), output("Vector"));
@@ -4984,6 +5019,31 @@ RGBRampNode::RGBRampNode()
{
}
+void RGBRampNode::constant_fold(const ConstantFolder& folder)
+{
+ if(ramp.size() == 0 || ramp.size() != ramp_alpha.size())
+ return;
+
+ if(folder.all_inputs_constant()) {
+ float f = clamp(fac, 0.0f, 1.0f) * (ramp.size() - 1);
+
+ /* clamp int as well in case of NaN */
+ int i = clamp((int)f, 0, ramp.size()-1);
+ float t = f - (float)i;
+
+ bool use_lerp = interpolate && t > 0.0f;
+
+ if(folder.output == output("Color")) {
+ float3 color = rgb_ramp_lookup(ramp.data(), fac, use_lerp, false, ramp.size());
+ folder.make_constant(color);
+ }
+ else if(folder.output == output("Alpha")) {
+ float alpha = float_ramp_lookup(ramp_alpha.data(), fac, use_lerp, false, ramp_alpha.size());
+ folder.make_constant(alpha);
+ }
+ }
+}
+
void RGBRampNode::compile(SVMCompiler& compiler)
{
if(ramp.size() == 0 || ramp.size() != ramp_alpha.size())
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 28b40ba756d..b0eb2395adf 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -889,28 +889,32 @@ public:
virtual int get_group() { return NODE_GROUP_LEVEL_3; }
- bool has_spatial_varying() { return true; }
- void compile(SVMCompiler& compiler, int type, ShaderInput *value_in, ShaderOutput *value_out);
- void compile(OSLCompiler& compiler, const char *name);
-
array<float3> curves;
float min_x, max_x, fac;
float3 value;
+
+protected:
+ void constant_fold(const ConstantFolder& folder, ShaderInput *value_in);
+ void compile(SVMCompiler& compiler, int type, ShaderInput *value_in, ShaderOutput *value_out);
+ void compile(OSLCompiler& compiler, const char *name);
};
class RGBCurvesNode : public CurvesNode {
public:
SHADER_NODE_CLASS(RGBCurvesNode)
+ void constant_fold(const ConstantFolder& folder);
};
class VectorCurvesNode : public CurvesNode {
public:
SHADER_NODE_CLASS(VectorCurvesNode)
+ void constant_fold(const ConstantFolder& folder);
};
class RGBRampNode : public ShaderNode {
public:
SHADER_NODE_CLASS(RGBRampNode)
+ void constant_fold(const ConstantFolder& folder);
virtual int get_group() { return NODE_GROUP_LEVEL_1; }
array<float3> ramp;