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authorThomas Dinges <blender@dingto.org>2013-07-12 04:08:55 +0400
committerThomas Dinges <blender@dingto.org>2013-07-12 04:08:55 +0400
commit17ee2732f423182ce9a58ee0f6c94acc5e029c88 (patch)
tree05bdb0887b310520b69c55910f50d134e89d1d11 /intern
parentf514fae6d80af9339c3d72e23d0e1c7a9bf29fd2 (diff)
UI / Cycles:
* Make it more clear for the user what affects 3D View and Final render. * Static / Dynamic BVH only affects viewport, BVH Cache only final. (see BlenderSync::get_scene_params)
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/addon/ui.py26
1 files changed, 14 insertions, 12 deletions
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 91e850d066f..8d129aa821c 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -213,21 +213,23 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
subsub.enabled = not rd.use_border
subsub.prop(rd, "use_save_buffers")
- col = split.column()
+ col = split.column(align=True)
- sub = col.column(align=True)
- sub.label(text="Acceleration structure:")
- sub.prop(cscene, "debug_bvh_type", text="")
- sub.prop(cscene, "debug_use_spatial_splits")
- sub.prop(cscene, "use_cache")
+ col.label(text="Viewport:")
+ col.prop(cscene, "debug_bvh_type", text="")
+ col.separator()
+ col.prop(cscene, "preview_start_resolution")
- sub = col.column(align=True)
- sub.label(text="Viewport:")
- sub.prop(cscene, "preview_start_resolution")
+ col.separator()
- sub = col.column(align=True)
- sub.label(text="Final Render:")
- sub.prop(rd, "use_persistent_data", text="Persistent Images")
+ col.label(text="Final Render:")
+ col.prop(cscene, "use_cache")
+ col.prop(rd, "use_persistent_data", text="Persistent Images")
+
+ col.separator()
+
+ col.label(text="Acceleration structure:")
+ col.prop(cscene, "debug_use_spatial_splits")
class CyclesRender_PT_opengl(CyclesButtonsPanel, Panel):