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author | Jeroen Bakker <jeroen@blender.org> | 2019-12-30 15:04:09 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2019-12-30 15:34:15 +0300 |
commit | f7fb1de41b68d90d971ea9ef1479a9a9a695fa04 (patch) | |
tree | 413074e33a8bec94ff8c78763b44209811c268eb /intern | |
parent | 79476a9c0ab9e3f29d32a87aa8f9d859f2961cb9 (diff) |
Fix T72788: Crash Edit Custom Bone Object
In a recent refactor we splitted the lines extractor in `extract_lines` and
`extract_lines_loose`. When an object is in edit mode the extracted
lines loose also had to include a dummy bmesh edge iterator. This change
adds this missing dummy method.
Reviewed By: antoniov
Differential Revision: https://developer.blender.org/D6499
Diffstat (limited to 'intern')
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