diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-25 08:43:51 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-25 08:43:51 +0300 |
commit | d32e4ca70161eb83179e4ebd1dc538afc1b311c1 (patch) | |
tree | 1f7e12fb8558f2a7b3c083bc304389acda19a208 /intern | |
parent | a5b7f1ef535038be549530612c7eed9109e1d4b4 (diff) | |
parent | f3b9fa53935e1f199063b020dded04135267b0a8 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/kernel/shaders/node_ambient_occlusion.osl | 4 | ||||
-rw-r--r-- | intern/cycles/render/nodes.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/shaders/node_ambient_occlusion.osl b/intern/cycles/kernel/shaders/node_ambient_occlusion.osl index d7ffa3c1606..865ad4c9fb9 100644 --- a/intern/cycles/kernel/shaders/node_ambient_occlusion.osl +++ b/intern/cycles/kernel/shaders/node_ambient_occlusion.osl @@ -17,13 +17,13 @@ #include "stdosl.h" shader node_ambient_occlusion( - color ColorIn = color(0.8, 0.8, 0.8), + color ColorIn = color(1.0, 1.0, 1.0), int samples = 8, float Distance = 1.0, normal Normal = N, int inside = 0, int only_local = 1, - output color ColorOut = color(0.8, 0.8, 0.8), + output color ColorOut = color(1.0, 1.0, 1.0), output float AO = 1.0) { int global_radius = (Distance == 0.0 && !isconnected(Distance)); diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp index 59ac6257499..ea25056e9fd 100644 --- a/intern/cycles/render/nodes.cpp +++ b/intern/cycles/render/nodes.cpp @@ -2794,7 +2794,7 @@ NODE_DEFINE(AmbientOcclusionNode) SOCKET_INT(samples, "Samples", 8); - SOCKET_IN_COLOR(color, "Color", make_float3(0.8f, 0.8f, 0.8f)); + SOCKET_IN_COLOR(color, "Color", make_float3(1.0f, 1.0f, 1.0f)); SOCKET_IN_FLOAT(distance, "Distance", 1.0f); SOCKET_IN_NORMAL(normal, "Normal", make_float3(0.0f, 0.0f, 0.0f), SocketType::LINK_NORMAL); |