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author | Ton Roosendaal <ton@blender.org> | 2006-03-13 14:01:17 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-03-13 14:01:17 +0300 |
commit | 34a5739a8a9e579b8e07eb06c0fad9f449d433e6 (patch) | |
tree | d53c94c57f1fb466b5cf9854d29b1ba758ed421c /intern | |
parent | 0b9c41e5511120aec1214f95d0cfb1b9b07e1d6a (diff) |
Two fixes in renderpipe...
- Renderwin still used a thread-unsafe malloc, in the header text print
- Setting clipping flags in vertices for parts required a mutex lock after
all... I thought it would go fine, but noticed on renders with small
amounts of faces that sometimes faces disappear from a render.
(was doing movie credits, so all faces are visible! Otherwise it would
have hardly been noticable...)
Diffstat (limited to 'intern')
0 files changed, 0 insertions, 0 deletions