Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/intern
diff options
context:
space:
mode:
authorNathan Letwory <nathan@letworyinteractive.com>2006-03-13 14:42:49 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2006-03-13 14:42:49 +0300
commit36a4af22c38fae7eb5b6099215b4fd003d7573a5 (patch)
treeed60a35bd82f3985559fea05761c3437544e623d /intern
parent34a5739a8a9e579b8e07eb06c0fad9f449d433e6 (diff)
==SCons==
* These changes bring cross-compiling Blender for Windows on Linux one step closer to reality. The 'biggest' change is in makesdna SConscript to make sure a linux native makesdna is built, that can be run, too. Next to that proper checks for env['OURPLATFORM']=='linuxcross' are added in various places. Switch change in pluginapi.c was necessary, and AFAIK it should work like that also on WIN32, if not, slap me. Note: everything *compiles* now nicely, it is just that the final *linking* doesn't work (yet). Anyone who fixes this will be the hero of cross-compilers :)
Diffstat (limited to 'intern')
-rw-r--r--intern/ghost/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/ghost/SConscript b/intern/ghost/SConscript
index 82c17017261..5a31f45aa89 100644
--- a/intern/ghost/SConscript
+++ b/intern/ghost/SConscript
@@ -14,7 +14,7 @@ if window_system == 'linux2':
for f in pf:
sources.remove('intern' + os.sep + f + 'Win32.cpp')
sources.remove('intern' + os.sep + f + 'Carbon.cpp')
-elif window_system in ('win32-vc', 'win32-mingw', 'cygwin'):
+elif window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross'):
for f in pf:
sources.remove('intern' + os.sep + f + 'X11.cpp')
sources.remove('intern' + os.sep + f + 'Carbon.cpp')