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authorBrecht Van Lommel <brecht@blender.org>2020-05-14 18:26:04 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-05-14 18:39:37 +0300
commit16d8a683be4348b5c6eff48cbb16c7454863d9ea (patch)
tree2235560363d235da709aba43f09a82ab033c7ba1 /intern
parent72492eb2a27e4f0bc9f6274ce0404d485cc44a57 (diff)
Fix T73984: unnecessary Cycles viewport updates with object texture coordinates
Remove old code that added extra updates for shaders that have a dependency on objects. The dependency graph can now tell Cycles when a material is affected by an object transform.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/blender_shader.cpp3
-rw-r--r--intern/cycles/blender/blender_sync.cpp15
-rw-r--r--intern/cycles/render/graph.h4
-rw-r--r--intern/cycles/render/nodes.h8
-rw-r--r--intern/cycles/render/osl.cpp5
-rw-r--r--intern/cycles/render/shader.cpp2
-rw-r--r--intern/cycles/render/shader.h2
-rw-r--r--intern/cycles/render/svm.cpp5
8 files changed, 1 insertions, 43 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index edde1fd243e..7297ce829c5 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -1231,12 +1231,11 @@ void BlenderSync::sync_materials(BL::Depsgraph &b_depsgraph, bool update_all)
Shader *shader;
/* test if we need to sync */
- if (shader_map.add_or_update(&shader, b_mat) || shader->need_sync_object || update_all) {
+ if (shader_map.add_or_update(&shader, b_mat) || update_all) {
ShaderGraph *graph = new ShaderGraph();
shader->name = b_mat.name().c_str();
shader->pass_id = b_mat.pass_index();
- shader->need_sync_object = false;
/* create nodes */
if (b_mat.use_nodes() && b_mat.node_tree()) {
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index 0c120b944a7..e8031be7dd1 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -85,8 +85,6 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
/* Sync recalc flags from blender to cycles. Actual update is done separate,
* so we can do it later on if doing it immediate is not suitable. */
- bool has_updated_objects = b_depsgraph.id_type_updated(BL::DriverTarget::id_type_OBJECT);
-
if (experimental) {
/* Mark all meshes as needing to be exported again if dicing changed. */
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
@@ -189,19 +187,6 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
if (viewport_parameters.modified(new_viewport_parameters)) {
world_recalc = true;
}
-
- /* Updates shader with object dependency if objects changed. */
- if (has_updated_objects) {
- if (scene->default_background->has_object_dependency) {
- world_recalc = true;
- }
-
- foreach (Shader *shader, scene->shaders) {
- if (shader->has_object_dependency) {
- shader->need_sync_object = true;
- }
- }
- }
}
void BlenderSync::sync_data(BL::RenderSettings &b_render,
diff --git a/intern/cycles/render/graph.h b/intern/cycles/render/graph.h
index 0ea7935f714..febd7a76f03 100644
--- a/intern/cycles/render/graph.h
+++ b/intern/cycles/render/graph.h
@@ -204,10 +204,6 @@ class ShaderNode : public Node {
{
return false;
}
- virtual bool has_object_dependency()
- {
- return false;
- }
virtual bool has_attribute_dependency()
{
return false;
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 8316fa3cf9b..83c3ad071ae 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -359,10 +359,6 @@ class PointDensityTextureNode : public ShaderNode {
{
return true;
}
- bool has_object_dependency()
- {
- return true;
- }
/* Parameters. */
ustring filename;
@@ -896,10 +892,6 @@ class TextureCoordinateNode : public ShaderNode {
{
return true;
}
- bool has_object_dependency()
- {
- return use_transform;
- }
float3 normal_osl;
bool from_dupli;
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index 06d832a29ca..5c62ae73e47 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -764,10 +764,6 @@ void OSLCompiler::add(ShaderNode *node, const char *name, bool isfilepath)
current_shader->has_volume_attribute_dependency = true;
}
- if (node->has_object_dependency()) {
- current_shader->has_object_dependency = true;
- }
-
if (node->has_integrator_dependency()) {
current_shader->has_integrator_dependency = true;
}
@@ -1142,7 +1138,6 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
shader->has_surface_spatial_varying = false;
shader->has_volume_spatial_varying = false;
shader->has_volume_attribute_dependency = false;
- shader->has_object_dependency = false;
shader->has_integrator_dependency = false;
/* generate surface shader */
diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp
index 747fc58f81a..8403a636e1c 100644
--- a/intern/cycles/render/shader.cpp
+++ b/intern/cycles/render/shader.cpp
@@ -206,7 +206,6 @@ Shader::Shader() : Node(node_type)
has_surface_spatial_varying = false;
has_volume_spatial_varying = false;
has_volume_attribute_dependency = false;
- has_object_dependency = false;
has_integrator_dependency = false;
has_volume_connected = false;
prev_volume_step_rate = 0.0f;
@@ -218,7 +217,6 @@ Shader::Shader() : Node(node_type)
need_update = true;
need_update_geometry = true;
- need_sync_object = false;
}
Shader::~Shader()
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h
index 7801fd29276..993b467b396 100644
--- a/intern/cycles/render/shader.h
+++ b/intern/cycles/render/shader.h
@@ -98,7 +98,6 @@ class Shader : public Node {
/* synchronization */
bool need_update;
bool need_update_geometry;
- bool need_sync_object;
/* If the shader has only volume components, the surface is assumed to
* be transparent.
@@ -121,7 +120,6 @@ class Shader : public Node {
bool has_surface_spatial_varying;
bool has_volume_spatial_varying;
bool has_volume_attribute_dependency;
- bool has_object_dependency;
bool has_integrator_dependency;
/* displacement */
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp
index b4858f488c3..ea3dbaf8e03 100644
--- a/intern/cycles/render/svm.cpp
+++ b/intern/cycles/render/svm.cpp
@@ -448,10 +448,6 @@ void SVMCompiler::generate_node(ShaderNode *node, ShaderNodeSet &done)
current_shader->has_volume_attribute_dependency = true;
}
- if (node->has_object_dependency()) {
- current_shader->has_object_dependency = true;
- }
-
if (node->has_integrator_dependency()) {
current_shader->has_integrator_dependency = true;
}
@@ -863,7 +859,6 @@ void SVMCompiler::compile(Shader *shader, array<int4> &svm_nodes, int index, Sum
shader->has_surface_spatial_varying = false;
shader->has_volume_spatial_varying = false;
shader->has_volume_attribute_dependency = false;
- shader->has_object_dependency = false;
shader->has_integrator_dependency = false;
/* generate bump shader */