Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/intern
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-03-21 02:56:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-21 02:56:26 +0400
commit303cecf1398c0049df515aba3898883d8cdc81d5 (patch)
tree888e575fcc1932bd9121594221272174fad177ea /intern
parent6193c47c39dc72472f4b83b3e3c875103c31e5b6 (diff)
spelling cleanup: tesselate -> tessellate (last of these found)
Diffstat (limited to 'intern')
-rw-r--r--intern/boolop/intern/BOP_CarveInterface.cpp2
-rw-r--r--intern/cycles/app/cycles_xml.cpp2
-rw-r--r--intern/cycles/blender/blender_mesh.cpp2
-rw-r--r--intern/cycles/subd/subd_dice.h8
-rw-r--r--intern/cycles/subd/subd_mesh.cpp2
-rw-r--r--intern/cycles/subd/subd_mesh.h2
-rw-r--r--intern/cycles/subd/subd_split.h2
7 files changed, 10 insertions, 10 deletions
diff --git a/intern/boolop/intern/BOP_CarveInterface.cpp b/intern/boolop/intern/BOP_CarveInterface.cpp
index aa6de7f3017..ff7244ea84b 100644
--- a/intern/boolop/intern/BOP_CarveInterface.cpp
+++ b/intern/boolop/intern/BOP_CarveInterface.cpp
@@ -771,7 +771,7 @@ BoolOpState BOP_performBooleanOperation(BoolOpType opType,
// prepare operands for actual boolean operation. it's needed because operands might consist of
// several intersecting meshes and in case if another operands intersect an edge loop of intersecting that
- // meshes tesselation of operation result can't be done properly. the only way to make such situations
+ // meshes tessellation of operation result can't be done properly. the only way to make such situations
// working is to union intersecting meshes of the same operand
Carve_unionIntersections(&left, &right, oface_num);
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index 283bdf52e03..b93f61b98d5 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -678,7 +678,7 @@ static void xml_read_mesh(const XMLReadState& state, pugi::xml_node node)
//dsplit.dicing_rate = 5.0f;
dsplit.dicing_rate = state.dicing_rate;
xml_read_float(&dsplit.dicing_rate, node, "dicing_rate");
- sdmesh.tesselate(&dsplit, false, mesh, shader, smooth);
+ sdmesh.tessellate(&dsplit, false, mesh, shader, smooth);
}
else {
/* create vertices */
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index 9f5446f6e69..4153dd31c77 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -217,7 +217,7 @@ static void create_subd_mesh(Mesh *mesh, BL::Mesh b_mesh, PointerRNA *cmesh, con
dsplit.camera = NULL;
dsplit.dicing_rate = RNA_float_get(cmesh, "dicing_rate");
- sdmesh.tesselate(&dsplit, false, mesh, used_shaders[0], true);
+ sdmesh.tessellate(&dsplit, false, mesh, used_shaders[0], true);
}
/* Sync */
diff --git a/intern/cycles/subd/subd_dice.h b/intern/cycles/subd/subd_dice.h
index 71879f1f5f1..41b4902564d 100644
--- a/intern/cycles/subd/subd_dice.h
+++ b/intern/cycles/subd/subd_dice.h
@@ -19,8 +19,8 @@
#ifndef __SUBD_DICE_H__
#define __SUBD_DICE_H__
-/* DX11 like EdgeDice implementation, with different tesselation factors for
- * each edge for watertight tesselation, with subpatch remapping to work with
+/* DX11 like EdgeDice implementation, with different tessellation factors for
+ * each edge for watertight tessellation, with subpatch remapping to work with
* DiagSplit. For more algorithm details, see the DiagSplit paper or the
* ARB_tessellation_shader OpenGL extension, Section 2.X.2. */
@@ -59,7 +59,7 @@ public:
/* Quad EdgeDice
*
- * Edge tesselation factors and subpatch coordinates are as follows:
+ * Edge tessellation factors and subpatch coordinates are as follows:
*
* tu1
* P01 --------- P11
@@ -115,7 +115,7 @@ public:
/* Triangle EdgeDice
*
- * Edge tesselation factors and subpatch coordinates are as follows:
+ * Edge tessellation factors and subpatch coordinates are as follows:
*
* Pw
* /\
diff --git a/intern/cycles/subd/subd_mesh.cpp b/intern/cycles/subd/subd_mesh.cpp
index 3e6e0de48ea..becd5b9b5ec 100644
--- a/intern/cycles/subd/subd_mesh.cpp
+++ b/intern/cycles/subd/subd_mesh.cpp
@@ -285,7 +285,7 @@ void SubdMesh::link_boundary_edge(SubdEdge *edge)
edge->vert->edge = edge;
}
-void SubdMesh::tesselate(DiagSplit *split, bool linear, Mesh *mesh, int shader, bool smooth)
+void SubdMesh::tessellate(DiagSplit *split, bool linear, Mesh *mesh, int shader, bool smooth)
{
SubdBuilder *builder = SubdBuilder::create(linear);
int num_faces = faces.size();
diff --git a/intern/cycles/subd/subd_mesh.h b/intern/cycles/subd/subd_mesh.h
index 999d92d6daf..e4bd5f192ab 100644
--- a/intern/cycles/subd/subd_mesh.h
+++ b/intern/cycles/subd/subd_mesh.h
@@ -61,7 +61,7 @@ public:
SubdFace *add_face(int *index, int num);
bool link_boundary();
- void tesselate(DiagSplit *split, bool linear,
+ void tessellate(DiagSplit *split, bool linear,
Mesh *mesh, int shader, bool smooth);
protected:
diff --git a/intern/cycles/subd/subd_split.h b/intern/cycles/subd/subd_split.h
index 8ec5d24266e..b03585174f7 100644
--- a/intern/cycles/subd/subd_split.h
+++ b/intern/cycles/subd/subd_split.h
@@ -20,7 +20,7 @@
#define __SUBD_SPLIT_H__
/* DiagSplit: Parallel, Crack-free, Adaptive Tessellation for Micropolygon Rendering
- * Splits up patches and determines edge tesselation factors for dicing. Patch
+ * Splits up patches and determines edge tessellation factors for dicing. Patch
* evaluation at arbitrary points is required for this to work. See the paper
* for more details. */