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authorSergey Sharybin <sergey.vfx@gmail.com>2015-05-14 21:35:19 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-05-14 21:35:19 +0300
commit5c3426638389e25e96a17f4efdf7efdf0dfaed2d (patch)
tree5612443ba844a18bca8b23a0bd6911789bfd96ae /intern
parent0a60c7d8eebeda18a66229cf5f4de0f37d2522d2 (diff)
Cycles: Enable camera motion blur in split kernel for Intel/NVidia
It's good for testing and seems to work quite reliably here. This probably not totally cheap in terms of performance, but this we could solve quite easily by selective kernel compilation once other things are tested/proved to be reliable.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/kernel/kernel_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 473e6bb2af5..7108d7b6ed9 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -110,6 +110,7 @@ CCL_NAMESPACE_BEGIN
# define __LAMP_MIS__
# define __AO__
# define __HAIR__
+# define __CAMERA_MOTION__
# endif
#endif
@@ -150,6 +151,7 @@ CCL_NAMESPACE_BEGIN
# define __LAMP_MIS__
# define __AO__
# define __HAIR__
+# define __CAMERA_MOTION__
# endif
#endif