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authorTon Roosendaal <ton@blender.org>2012-12-13 18:25:15 +0400
committerTon Roosendaal <ton@blender.org>2012-12-13 18:25:15 +0400
commitd06876f45ab479dd8c2defb52299222b57f81ec4 (patch)
tree479400f954ae51d42c9c48cf1b9605a2aad43b67 /intern
parentc12a1368fffef138ccea71442285e228ab7d27a8 (diff)
Bugfix, IRC report
(Error in 2.65 release too) Mac OS X: on closing Blender, it 'flashed', which appeared to be a white window opening and closing quickly. Caused by code trying to send focus to another opened window, and accidentally focusing the closed one - causing it to reopen.
Diffstat (limited to 'intern')
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.mm13
1 files changed, 9 insertions, 4 deletions
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index 2c833fcaf9d..e044967fdef 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -622,14 +622,19 @@ GHOST_WindowCocoa::~GHOST_WindowCocoa()
// back to YES right before closing
[m_window setReleasedWhenClosed:YES];
[m_window close];
- m_window = nil;
}
- //Check for other blender opened windows and make the frontmost key
+ // Check for other blender opened windows and make the frontmost key
+ // Note: for some reason the closed window is still in the list
NSArray *windowsList = [NSApp orderedWindows];
- if ([windowsList count]) {
- [[windowsList objectAtIndex:0] makeKeyAndOrderFront:nil];
+ for (int a = 0; a < [windowsList count]; a++) {
+ if (m_window != (CocoaWindow *)[windowsList objectAtIndex:a]) {
+ [[windowsList objectAtIndex:a] makeKeyAndOrderFront:nil];
+ break;
+ }
}
+ m_window = nil;
+
[pool drain];
}