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authorHarley Acheson <harley.acheson@gmail.com>2020-10-19 18:12:33 +0300
committerHarley Acheson <harley.acheson@gmail.com>2020-10-19 18:12:33 +0300
commit3a7fd309fce89213b0224b3c6807adb2d1fe7ca8 (patch)
tree20e6064201939368650509d758c7187df74416a6 /intern
parentd2bf71b412233160a52775f29799a2c1331c92f4 (diff)
Spelling: It's Versus Its
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required. Differential Revision: https://developer.blender.org/D9250 Reviewed by Campbell Barton
Diffstat (limited to 'intern')
-rw-r--r--intern/atomic/atomic_ops.h2
-rw-r--r--intern/cycles/bvh/bvh_split.h2
-rw-r--r--intern/cycles/kernel/kernel_volume.h2
-rw-r--r--intern/cycles/kernel/svm/svm.h2
-rw-r--r--intern/cycles/render/tile.h2
-rw-r--r--intern/cycles/util/util_half.h2
-rw-r--r--intern/ghost/GHOST_ISystem.h2
-rw-r--r--intern/iksolver/intern/IK_QJacobian.h2
-rw-r--r--intern/libmv/libmv/simple_pipeline/bundle.cc4
-rw-r--r--intern/libmv/libmv/simple_pipeline/modal_solver.cc2
-rw-r--r--intern/mikktspace/mikktspace.c2
-rw-r--r--intern/opencolorio/ocio_impl_glsl.cc2
-rw-r--r--intern/opensubdiv/internal/topology/topology_refiner_factory.cc2
-rw-r--r--intern/opensubdiv/opensubdiv_converter_capi.h2
14 files changed, 15 insertions, 15 deletions
diff --git a/intern/atomic/atomic_ops.h b/intern/atomic/atomic_ops.h
index 106e19567da..5e89315ebdc 100644
--- a/intern/atomic/atomic_ops.h
+++ b/intern/atomic/atomic_ops.h
@@ -57,7 +57,7 @@
#if defined(__arm__)
/* Attempt to fix compilation error on Debian armel kernel.
* arm7 architecture does have both 32 and 64bit atomics, however
- * it's gcc doesn't have __GCC_HAVE_SYNC_COMPARE_AND_SWAP_n defined.
+ * its gcc doesn't have __GCC_HAVE_SYNC_COMPARE_AND_SWAP_n defined.
*/
# define JE_FORCE_SYNC_COMPARE_AND_SWAP_1
# define JE_FORCE_SYNC_COMPARE_AND_SWAP_4
diff --git a/intern/cycles/bvh/bvh_split.h b/intern/cycles/bvh/bvh_split.h
index 28ff0e05fc3..5582d90bf83 100644
--- a/intern/cycles/bvh/bvh_split.h
+++ b/intern/cycles/bvh/bvh_split.h
@@ -105,7 +105,7 @@ class BVHSpatialSplit {
/* Lower-level functions which calculates boundaries of left and right nodes
* needed for spatial split.
*
- * Operates directly with primitive specified by it's index, reused by higher
+ * Operates directly with primitive specified by its index, reused by higher
* level splitting functions.
*/
void split_triangle_primitive(const Mesh *mesh,
diff --git a/intern/cycles/kernel/kernel_volume.h b/intern/cycles/kernel/kernel_volume.h
index b4f9d2186f4..f5d10c0ca8a 100644
--- a/intern/cycles/kernel/kernel_volume.h
+++ b/intern/cycles/kernel/kernel_volume.h
@@ -777,7 +777,7 @@ ccl_device void kernel_volume_decoupled_record(KernelGlobals *kg,
*
* This gives us restrictions that decoupled record should only happen
* in the stack manner, meaning if there's subsequent call of decoupled
- * record it'll need to free memory before it's caller frees memory.
+ * record it'll need to free memory before its caller frees memory.
*/
const int index = kg->decoupled_volume_steps_index;
assert(index < sizeof(kg->decoupled_volume_steps) / sizeof(*kg->decoupled_volume_steps));
diff --git a/intern/cycles/kernel/svm/svm.h b/intern/cycles/kernel/svm/svm.h
index abeb8fa7457..6c849f5b2fc 100644
--- a/intern/cycles/kernel/svm/svm.h
+++ b/intern/cycles/kernel/svm/svm.h
@@ -20,7 +20,7 @@
/* Shader Virtual Machine
*
* A shader is a list of nodes to be executed. These are simply read one after
- * the other and executed, using an node counter. Each node and it's associated
+ * the other and executed, using an node counter. Each node and its associated
* data is encoded as one or more uint4's in a 1D texture. If the data is larger
* than an uint4, the node can increase the node counter to compensate for this.
* Floats are encoded as int and then converted to float again.
diff --git a/intern/cycles/render/tile.h b/intern/cycles/render/tile.h
index 4858a275d5c..790a56f9445 100644
--- a/intern/cycles/render/tile.h
+++ b/intern/cycles/render/tile.h
@@ -158,7 +158,7 @@ class TileManager {
*
* however viewport rendering expects tiles to be allocated in a special way,
* meaning image is being sliced horizontally first and every device handles
- * it's own slice
+ * its own slice
*/
bool background;
diff --git a/intern/cycles/util/util_half.h b/intern/cycles/util/util_half.h
index 8de62893ba8..3bac7008905 100644
--- a/intern/cycles/util/util_half.h
+++ b/intern/cycles/util/util_half.h
@@ -141,7 +141,7 @@ ccl_device_inline float4 half4_to_float4(half4 h)
ccl_device_inline half float_to_half(float f)
{
const uint u = __float_as_uint(f);
- /* Sign bit, shifted to it's position. */
+ /* Sign bit, shifted to its position. */
uint sign_bit = u & 0x80000000;
sign_bit >>= 16;
/* Exponent. */
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index 63018a9cee8..61ddae47292 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -51,7 +51,7 @@ class GHOST_IEventConsumer;
* Blender.
* <br><br>
* Enough history. What does GHOST have to offer?<br>
- * In short: everything that Blender needed from GLUT to run on all it's supported
+ * In short: everything that Blender needed from GLUT to run on all its supported
* operating systems and some extra's.
* This includes :
*
diff --git a/intern/iksolver/intern/IK_QJacobian.h b/intern/iksolver/intern/IK_QJacobian.h
index 1b18107fb67..8d4a8a7ba65 100644
--- a/intern/iksolver/intern/IK_QJacobian.h
+++ b/intern/iksolver/intern/IK_QJacobian.h
@@ -60,7 +60,7 @@ class IK_QJacobian {
int m_dof, m_task_size;
bool m_transpose;
- // the jacobian matrix and it's null space projector
+ // the jacobian matrix and its null space projector
MatrixXd m_jacobian, m_jacobian_tmp;
MatrixXd m_nullspace;
diff --git a/intern/libmv/libmv/simple_pipeline/bundle.cc b/intern/libmv/libmv/simple_pipeline/bundle.cc
index ffe85c9d0c2..d06942c230b 100644
--- a/intern/libmv/libmv/simple_pipeline/bundle.cc
+++ b/intern/libmv/libmv/simple_pipeline/bundle.cc
@@ -228,7 +228,7 @@ void NormalizedToImageSpace(const T* const intrinsics_block,
}
// Cost functor which computes reprojection error of 3D point X on camera
-// defined by angle-axis rotation and it's translation (which are in the same
+// defined by angle-axis rotation and its translation (which are in the same
// block due to optimization reasons).
//
// This functor can only be used for distortion models which have analytically
@@ -287,7 +287,7 @@ struct ReprojectionErrorApplyIntrinsics {
};
// Cost functor which computes reprojection error of 3D point X on camera
-// defined by angle-axis rotation and it's translation (which are in the same
+// defined by angle-axis rotation and its translation (which are in the same
// block due to optimization reasons).
//
// This functor can only be used for distortion models which have analytically
diff --git a/intern/libmv/libmv/simple_pipeline/modal_solver.cc b/intern/libmv/libmv/simple_pipeline/modal_solver.cc
index f801518271c..687c328b004 100644
--- a/intern/libmv/libmv/simple_pipeline/modal_solver.cc
+++ b/intern/libmv/libmv/simple_pipeline/modal_solver.cc
@@ -240,7 +240,7 @@ void ModalSolver(const Tracks &tracks,
if (marker.image == image) {
// New track appeared on this image,
- // project it's position onto sphere.
+ // project its position onto sphere.
LG << "Projecting track " << track << " at image " << image;
diff --git a/intern/mikktspace/mikktspace.c b/intern/mikktspace/mikktspace.c
index 9fe2c0a815e..17cd997f451 100644
--- a/intern/mikktspace/mikktspace.c
+++ b/intern/mikktspace/mikktspace.c
@@ -1076,7 +1076,7 @@ static tbool AssignRecur(const int piTriListIn[],
return TFALSE;
if ((pMyTriInfo->iFlag & GROUP_WITH_ANY) != 0) {
// first to group with a group-with-anything triangle
- // determines it's orientation.
+ // determines its orientation.
// This is the only existing order dependency in the code!!
if (pMyTriInfo->AssignedGroup[0] == NULL && pMyTriInfo->AssignedGroup[1] == NULL &&
pMyTriInfo->AssignedGroup[2] == NULL) {
diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc
index a23d90a9ce9..0213646345c 100644
--- a/intern/opencolorio/ocio_impl_glsl.cc
+++ b/intern/opencolorio/ocio_impl_glsl.cc
@@ -471,7 +471,7 @@ bool OCIOImpl::supportGLSLDraw()
* using regular 2D texture.
*
* When all drawing is finished, finishGLSLDraw shall be called to
- * restore OpenGL context to it's pre-GLSL draw state.
+ * restore OpenGL context to its pre-GLSL draw state.
*/
bool OCIOImpl::setupGLSLDraw(OCIO_GLSLDrawState **state_r,
OCIO_ConstProcessorRcPtr *ocio_processor_scene_to_ui,
diff --git a/intern/opensubdiv/internal/topology/topology_refiner_factory.cc b/intern/opensubdiv/internal/topology/topology_refiner_factory.cc
index 877c62b83ac..deab5f0644f 100644
--- a/intern/opensubdiv/internal/topology/topology_refiner_factory.cc
+++ b/intern/opensubdiv/internal/topology/topology_refiner_factory.cc
@@ -250,7 +250,7 @@ inline bool TopologyRefinerFactory<TopologyRefinerData>::assignComponentTags(
base_mesh_topology->setVertexSharpness(vertex_index, sharpness);
}
- // If it's vertex where 2 non-manifold edges meet adjust vertex sharpness to
+ // If its vertex where 2 non-manifold edges meet adjust vertex sharpness to
// the edges.
// This way having a plane with all 4 edges set to be sharp produces sharp
// corners in the subdivided result.
diff --git a/intern/opensubdiv/opensubdiv_converter_capi.h b/intern/opensubdiv/opensubdiv_converter_capi.h
index 2f3850665c2..6f914a20bf5 100644
--- a/intern/opensubdiv/opensubdiv_converter_capi.h
+++ b/intern/opensubdiv/opensubdiv_converter_capi.h
@@ -107,7 +107,7 @@ typedef struct OpenSubdiv_Converter {
bool (*isInfiniteSharpVertex)(const struct OpenSubdiv_Converter *converter,
const int vertex_index);
- // If vertex is not infinitely sharp, this is it's actual sharpness.
+ // If vertex is not infinitely sharp, this is its actual sharpness.
float (*getVertexSharpness)(const struct OpenSubdiv_Converter *converter,
const int vertex_index);