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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-10 15:44:24 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-10 15:44:24 +0400
commit34d73922974aba08e783839e0291aee59f4adc8c (patch)
tree4a7424a064e4b0ce97a7025cf6a5ba60c4d8c554 /intern
parente46551246ca305d0b723a7fb0e955e4852b1efdc (diff)
Fix #35282: cycles color ramp set to constant interpolation did not work well.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/blender_shader.cpp1
-rw-r--r--intern/cycles/kernel/shaders/node_rgb_ramp.osl3
-rw-r--r--intern/cycles/kernel/svm/svm_ramp.h25
-rw-r--r--intern/cycles/render/nodes.cpp10
-rw-r--r--intern/cycles/render/nodes.h1
5 files changed, 26 insertions, 14 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp
index 1d2470f6e8a..7deb826a1e1 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -193,6 +193,7 @@ static ShaderNode *add_node(Scene *scene, BL::BlendData b_data, BL::Scene b_scen
RGBRampNode *ramp = new RGBRampNode();
BL::ShaderNodeValToRGB b_ramp_node(b_node);
colorramp_to_array(b_ramp_node.color_ramp(), ramp->ramp, RAMP_TABLE_SIZE);
+ ramp->interpolate = b_ramp_node.color_ramp().interpolation() != BL::ColorRamp::interpolation_CONSTANT;
node = ramp;
}
else if (b_node.is_a(&RNA_ShaderNodeRGB)) {
diff --git a/intern/cycles/kernel/shaders/node_rgb_ramp.osl b/intern/cycles/kernel/shaders/node_rgb_ramp.osl
index bac4b9552e0..2e0784c8ecf 100644
--- a/intern/cycles/kernel/shaders/node_rgb_ramp.osl
+++ b/intern/cycles/kernel/shaders/node_rgb_ramp.osl
@@ -22,6 +22,7 @@
shader node_rgb_ramp(
color ramp_color[RAMP_TABLE_SIZE] = {0.0},
float ramp_alpha[RAMP_TABLE_SIZE] = {0.0},
+ int ramp_interpolate = 1,
float Fac = 0.0,
output color Color = 0.0,
@@ -38,7 +39,7 @@ shader node_rgb_ramp(
Color = ramp_color[i];
Alpha = ramp_alpha[i];
- if (t > 0.0) {
+ if (ramp_interpolate && t > 0.0) {
Color = (1.0 - t) * Color + t * ramp_color[i + 1];
Alpha = (1.0 - t) * Alpha + t * ramp_alpha[i + 1];
}
diff --git a/intern/cycles/kernel/svm/svm_ramp.h b/intern/cycles/kernel/svm/svm_ramp.h
index 054137fe7a3..d33a2dfdc74 100644
--- a/intern/cycles/kernel/svm/svm_ramp.h
+++ b/intern/cycles/kernel/svm/svm_ramp.h
@@ -21,7 +21,7 @@
CCL_NAMESPACE_BEGIN
-__device float4 rgb_ramp_lookup(KernelGlobals *kg, int offset, float f)
+__device float4 rgb_ramp_lookup(KernelGlobals *kg, int offset, float f, bool interpolate)
{
f = clamp(f, 0.0f, 1.0f)*(RAMP_TABLE_SIZE-1);
@@ -31,7 +31,7 @@ __device float4 rgb_ramp_lookup(KernelGlobals *kg, int offset, float f)
float4 a = fetch_node_float(kg, offset+i);
- if(t > 0.0f)
+ if(interpolate && t > 0.0f)
a = (1.0f - t)*a + t*fetch_node_float(kg, offset+i+1);
return a;
@@ -39,12 +39,13 @@ __device float4 rgb_ramp_lookup(KernelGlobals *kg, int offset, float f)
__device void svm_node_rgb_ramp(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
- uint fac_offset = node.y;
- uint color_offset = node.z;
- uint alpha_offset = node.w;
+ uint fac_offset, color_offset, alpha_offset;
+ uint interpolate = node.z;
+
+ decode_node_uchar4(node.y, &fac_offset, &color_offset, &alpha_offset, NULL);
float fac = stack_load_float(stack, fac_offset);
- float4 color = rgb_ramp_lookup(kg, *offset, fac);
+ float4 color = rgb_ramp_lookup(kg, *offset, fac, interpolate);
if(stack_valid(color_offset))
stack_store_float3(stack, color_offset, float4_to_float3(color));
@@ -63,9 +64,9 @@ __device void svm_node_rgb_curves(KernelGlobals *kg, ShaderData *sd, float *stac
float fac = stack_load_float(stack, fac_offset);
float3 color = stack_load_float3(stack, color_offset);
- float r = rgb_ramp_lookup(kg, *offset, color.x).x;
- float g = rgb_ramp_lookup(kg, *offset, color.y).y;
- float b = rgb_ramp_lookup(kg, *offset, color.z).z;
+ float r = rgb_ramp_lookup(kg, *offset, color.x, true).x;
+ float g = rgb_ramp_lookup(kg, *offset, color.y, true).y;
+ float b = rgb_ramp_lookup(kg, *offset, color.z, true).z;
color = (1.0f - fac)*color + fac*make_float3(r, g, b);
stack_store_float3(stack, out_offset, color);
@@ -82,9 +83,9 @@ __device void svm_node_vector_curves(KernelGlobals *kg, ShaderData *sd, float *s
float fac = stack_load_float(stack, fac_offset);
float3 color = stack_load_float3(stack, color_offset);
- float r = rgb_ramp_lookup(kg, *offset, (color.x + 1.0f)*0.5f).x;
- float g = rgb_ramp_lookup(kg, *offset, (color.y + 1.0f)*0.5f).y;
- float b = rgb_ramp_lookup(kg, *offset, (color.z + 1.0f)*0.5f).z;
+ float r = rgb_ramp_lookup(kg, *offset, (color.x + 1.0f)*0.5f, true).x;
+ float g = rgb_ramp_lookup(kg, *offset, (color.y + 1.0f)*0.5f, true).y;
+ float b = rgb_ramp_lookup(kg, *offset, (color.z + 1.0f)*0.5f, true).z;
color = (1.0f - fac)*color + fac*make_float3(r*2.0f - 1.0f, g*2.0f - 1.0f, b*2.0f - 1.0f);
stack_store_float3(stack, out_offset, color);
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index d996b108437..406b5876a4b 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -3175,6 +3175,8 @@ RGBRampNode::RGBRampNode()
add_input("Fac", SHADER_SOCKET_FLOAT);
add_output("Color", SHADER_SOCKET_COLOR);
add_output("Alpha", SHADER_SOCKET_FLOAT);
+
+ interpolate = true;
}
void RGBRampNode::compile(SVMCompiler& compiler)
@@ -3189,7 +3191,12 @@ void RGBRampNode::compile(SVMCompiler& compiler)
if(!alpha_out->links.empty())
compiler.stack_assign(alpha_out);
- compiler.add_node(NODE_RGB_RAMP, fac_in->stack_offset, color_out->stack_offset, alpha_out->stack_offset);
+ compiler.add_node(NODE_RGB_RAMP,
+ compiler.encode_uchar4(
+ fac_in->stack_offset,
+ color_out->stack_offset,
+ alpha_out->stack_offset),
+ interpolate);
compiler.add_array(ramp, RAMP_TABLE_SIZE);
}
@@ -3209,6 +3216,7 @@ void RGBRampNode::compile(OSLCompiler& compiler)
compiler.parameter_color_array("ramp_color", ramp_color, RAMP_TABLE_SIZE);
compiler.parameter_array("ramp_alpha", ramp_alpha, RAMP_TABLE_SIZE);
+ compiler.parameter("ramp_interpolate", interpolate);
compiler.add(this, "node_rgb_ramp");
}
diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 0d9f84327d0..85829e00782 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -488,6 +488,7 @@ class RGBRampNode : public ShaderNode {
public:
SHADER_NODE_CLASS(RGBRampNode)
float4 ramp[RAMP_TABLE_SIZE];
+ bool interpolate;
};
class SetNormalNode : public ShaderNode {