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authorCampbell Barton <ideasman42@gmail.com>2021-11-30 01:10:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-11-30 02:15:17 +0300
commit76471dbd5e2efbbc3a4d4b3a1a26fe0649f31cff (patch)
tree1c90a473a0c9dbd5e5180ca5e632288215ce699b /intern
parent4e45265dc6cafe0bf6f36a14a469288183059858 (diff)
Cleanup: capitalize NOTE tag
Diffstat (limited to 'intern')
-rw-r--r--intern/clog/clog.c2
-rw-r--r--intern/cycles/device/memory.h2
-rw-r--r--intern/cycles/graph/node.h2
-rw-r--r--intern/cycles/kernel/light/common.h2
-rw-r--r--intern/cycles/scene/shader_nodes.cpp6
-rw-r--r--intern/cycles/util/math_matrix.h2
-rw-r--r--intern/cycles/util/transform.h2
-rw-r--r--intern/dualcon/intern/MemoryAllocator.h2
-rw-r--r--intern/ghost/intern/GHOST_SystemX11.cpp4
-rw-r--r--intern/ghost/intern/GHOST_Wintab.h2
-rw-r--r--intern/ghost/intern/GHOST_XrControllerModel.h2
-rw-r--r--intern/ghost/intern/GHOST_XrSession.h2
12 files changed, 15 insertions, 15 deletions
diff --git a/intern/clog/clog.c b/intern/clog/clog.c
index 13f656d67ab..3501197511a 100644
--- a/intern/clog/clog.c
+++ b/intern/clog/clog.c
@@ -388,7 +388,7 @@ static void clg_ctx_fatal_action(CLogContext *ctx)
static void clg_ctx_backtrace(CLogContext *ctx)
{
- /* Note: we avoid writing to 'FILE', for back-trace we make an exception,
+ /* NOTE: we avoid writing to 'FILE', for back-trace we make an exception,
* if necessary we could have a version of the callback that writes to file
* descriptor all at once. */
ctx->callbacks.backtrace_fn(ctx->output_file);
diff --git a/intern/cycles/device/memory.h b/intern/cycles/device/memory.h
index cb22c191656..d3ebebb34b4 100644
--- a/intern/cycles/device/memory.h
+++ b/intern/cycles/device/memory.h
@@ -581,7 +581,7 @@ template<typename T> class device_vector : public device_memory {
* from an already allocated base memory. It is freed automatically when it
* goes out of scope, which should happen before base memory is freed.
*
- * Note: some devices require offset and size of the sub_ptr to be properly
+ * NOTE: some devices require offset and size of the sub_ptr to be properly
* aligned to device->mem_address_alingment(). */
class device_sub_ptr {
diff --git a/intern/cycles/graph/node.h b/intern/cycles/graph/node.h
index a00162a3b9a..8b505c0eb9e 100644
--- a/intern/cycles/graph/node.h
+++ b/intern/cycles/graph/node.h
@@ -31,7 +31,7 @@ struct Node;
struct NodeType;
struct Transform;
-/* Note: in the following macros we use "type const &" instead of "const type &"
+/* NOTE: in the following macros we use "type const &" instead of "const type &"
* to avoid issues when pasting a pointer type. */
#define NODE_SOCKET_API_BASE_METHODS(type_, name, string_name) \
const SocketType *get_##name##_socket() const \
diff --git a/intern/cycles/kernel/light/common.h b/intern/cycles/kernel/light/common.h
index 75331d32d44..07f59ae48c2 100644
--- a/intern/cycles/kernel/light/common.h
+++ b/intern/cycles/kernel/light/common.h
@@ -29,7 +29,7 @@ CCL_NAMESPACE_BEGIN
*
* https://www.solidangle.com/research/egsr2013_spherical_rectangle.pdf
*
- * Note: light_p is modified when sample_coord is true.
+ * NOTE: light_p is modified when sample_coord is true.
*/
ccl_device_inline float rect_light_sample(float3 P,
ccl_private float3 *light_p,
diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp
index 8c20807a52b..0ffeddc9f13 100644
--- a/intern/cycles/scene/shader_nodes.cpp
+++ b/intern/cycles/scene/shader_nodes.cpp
@@ -2399,7 +2399,7 @@ void GlossyBsdfNode::simplify_settings(Scene *scene)
ShaderInput *roughness_input = input("Roughness");
if (integrator->get_filter_glossy() == 0.0f) {
/* Fallback to Sharp closure for Roughness close to 0.
- * Note: Keep the epsilon in sync with kernel!
+ * NOTE: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
VLOG(3) << "Using sharp glossy BSDF.";
@@ -2492,7 +2492,7 @@ void GlassBsdfNode::simplify_settings(Scene *scene)
ShaderInput *roughness_input = input("Roughness");
if (integrator->get_filter_glossy() == 0.0f) {
/* Fallback to Sharp closure for Roughness close to 0.
- * Note: Keep the epsilon in sync with kernel!
+ * NOTE: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
VLOG(3) << "Using sharp glass BSDF.";
@@ -2585,7 +2585,7 @@ void RefractionBsdfNode::simplify_settings(Scene *scene)
ShaderInput *roughness_input = input("Roughness");
if (integrator->get_filter_glossy() == 0.0f) {
/* Fallback to Sharp closure for Roughness close to 0.
- * Note: Keep the epsilon in sync with kernel!
+ * NOTE: Keep the epsilon in sync with kernel!
*/
if (!roughness_input->link && roughness <= 1e-4f) {
VLOG(3) << "Using sharp refraction BSDF.";
diff --git a/intern/cycles/util/math_matrix.h b/intern/cycles/util/math_matrix.h
index c1be71517e3..846b028a513 100644
--- a/intern/cycles/util/math_matrix.h
+++ b/intern/cycles/util/math_matrix.h
@@ -116,7 +116,7 @@ ccl_device_inline void math_vec3_add_strided(
}
/* Elementary matrix operations.
- * Note: TriMatrix refers to a square matrix that is symmetric,
+ * NOTE: TriMatrix refers to a square matrix that is symmetric,
* and therefore its upper-triangular part isn't stored. */
ccl_device_inline void math_trimatrix_add_diagonal(ccl_global float *A,
diff --git a/intern/cycles/util/transform.h b/intern/cycles/util/transform.h
index 80cd37d35e2..84827cf6ba5 100644
--- a/intern/cycles/util/transform.h
+++ b/intern/cycles/util/transform.h
@@ -370,7 +370,7 @@ ccl_device_inline float4 quat_interpolate(float4 q1, float4 q2, float t)
#if defined(__KERNEL_GPU_RAYTRACING__)
return normalize((1.0f - t) * q1 + t * q2);
#else /* defined(__KERNEL_GPU_RAYTRACING__) */
- /* note: this does not ensure rotation around shortest angle, q1 and q2
+ /* NOTE: this does not ensure rotation around shortest angle, q1 and q2
* are assumed to be matched already in transform_motion_decompose */
float costheta = dot(q1, q2);
diff --git a/intern/dualcon/intern/MemoryAllocator.h b/intern/dualcon/intern/MemoryAllocator.h
index f39e8255521..6ad4ceb5773 100644
--- a/intern/dualcon/intern/MemoryAllocator.h
+++ b/intern/dualcon/intern/MemoryAllocator.h
@@ -55,7 +55,7 @@ class VirtualMemoryAllocator {
/**
* Dynamic memory allocator - allows allocation/deallocation
*
- * Note: there are 4 bytes overhead for each allocated yet unused object.
+ * NOTE: there are 4 bytes overhead for each allocated yet unused object.
*/
template<int N> class MemoryAllocator : public VirtualMemoryAllocator {
private:
diff --git a/intern/ghost/intern/GHOST_SystemX11.cpp b/intern/ghost/intern/GHOST_SystemX11.cpp
index ab8039ea95d..e4d6d7d7c23 100644
--- a/intern/ghost/intern/GHOST_SystemX11.cpp
+++ b/intern/ghost/intern/GHOST_SystemX11.cpp
@@ -714,7 +714,7 @@ bool GHOST_SystemX11::processEvents(bool waitForEvent)
anyProcessed = true;
#ifdef USE_UNITY_WORKAROUND
- /* note: processEvent() can't include this code because
+ /* NOTE: processEvent() can't include this code because
* KeymapNotify event have no valid window information. */
/* the X server generates KeymapNotify event immediately after
@@ -1514,7 +1514,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
* around tablet surface */
window->GetTabletData().Active = xtablet.mode;
- /* Note: This event might be generated with incomplete data-set
+ /* NOTE: This event might be generated with incomplete data-set
* (don't exactly know why, looks like in some cases, if the value does not change,
* it is not included in subsequent #XDeviceMotionEvent events).
* So we have to check which values this event actually contains!
diff --git a/intern/ghost/intern/GHOST_Wintab.h b/intern/ghost/intern/GHOST_Wintab.h
index 443c726d270..a6c41bf5f64 100644
--- a/intern/ghost/intern/GHOST_Wintab.h
+++ b/intern/ghost/intern/GHOST_Wintab.h
@@ -148,7 +148,7 @@ class GHOST_Wintab {
* \param wtY: Wintab cursor y position.
* \return True if Win32 and Wintab cursor positions match within tolerance.
*
- * Note: Only test coordinates on button press, not release. This prevents issues when async
+ * NOTE: Only test coordinates on button press, not release. This prevents issues when async
* mismatch causes mouse movement to replay and snap back, which is only an issue while drawing.
*/
bool testCoordinates(int sysX, int sysY, int wtX, int wtY);
diff --git a/intern/ghost/intern/GHOST_XrControllerModel.h b/intern/ghost/intern/GHOST_XrControllerModel.h
index 5ff72957b24..a9aed961713 100644
--- a/intern/ghost/intern/GHOST_XrControllerModel.h
+++ b/intern/ghost/intern/GHOST_XrControllerModel.h
@@ -18,7 +18,7 @@
* \ingroup GHOST
*/
-/* Note: Requires OpenXR headers to be included before this one for OpenXR types (XrInstance,
+/* NOTE: Requires OpenXR headers to be included before this one for OpenXR types (XrInstance,
* XrSession, etc.). */
#pragma once
diff --git a/intern/ghost/intern/GHOST_XrSession.h b/intern/ghost/intern/GHOST_XrSession.h
index 83de44c8d8e..f5c0c04e65d 100644
--- a/intern/ghost/intern/GHOST_XrSession.h
+++ b/intern/ghost/intern/GHOST_XrSession.h
@@ -53,7 +53,7 @@ class GHOST_XrSession {
void draw(void *draw_customdata);
/** Action functions to be called pre-session start.
- * Note: The "destroy" functions can also be called post-session start. */
+ * NOTE: The "destroy" functions can also be called post-session start. */
bool createActionSet(const GHOST_XrActionSetInfo &info);
void destroyActionSet(const char *action_set_name);
bool createActions(const char *action_set_name, uint32_t count, const GHOST_XrActionInfo *infos);