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authorJacques Lucke <jacques@blender.org>2021-02-17 14:04:45 +0300
committerJacques Lucke <jacques@blender.org>2021-02-17 14:06:10 +0300
commit9419452f859117aa17dda7d89810c83bbdcda288 (patch)
treeaa7857846df27a0335446fe078c76b47287390d5 /intern
parent17dddc94171497c616eea8bcf47215ae118dd162 (diff)
Cycles: detect when attributes have changed
This patch has originally been written by Kévin Dietrich, thanks! It is part of D10210. As Brecht noted in D10210, this might not handle all cases yet. I better solution should come soonish.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/render/attribute.cpp6
-rw-r--r--intern/cycles/render/attribute.h1
-rw-r--r--intern/cycles/render/geometry.cpp12
3 files changed, 19 insertions, 0 deletions
diff --git a/intern/cycles/render/attribute.cpp b/intern/cycles/render/attribute.cpp
index ce4ae6e4295..331d30802f1 100644
--- a/intern/cycles/render/attribute.cpp
+++ b/intern/cycles/render/attribute.cpp
@@ -440,6 +440,7 @@ Attribute *AttributeSet::add(ustring name, TypeDesc type, AttributeElement eleme
Attribute new_attr(name, type, element, geometry, prim);
attributes.emplace_back(std::move(new_attr));
+ modified = true;
return &attributes.back();
}
@@ -461,6 +462,7 @@ void AttributeSet::remove(ustring name)
for (it = attributes.begin(); it != attributes.end(); it++) {
if (&*it == attr) {
+ modified = true;
attributes.erase(it);
return;
}
@@ -606,6 +608,7 @@ void AttributeSet::remove(AttributeStandard std)
for (it = attributes.begin(); it != attributes.end(); it++) {
if (&*it == attr) {
+ modified = true;
attributes.erase(it);
return;
}
@@ -671,12 +674,14 @@ void AttributeSet::update(AttributeSet &&new_attributes)
for (it = attributes.begin(); it != attributes.end();) {
if (it->std != ATTR_STD_NONE) {
if (new_attributes.find(it->std) == nullptr) {
+ modified = true;
attributes.erase(it++);
continue;
}
}
else if (it->name != "") {
if (new_attributes.find(it->name) == nullptr) {
+ modified = true;
attributes.erase(it++);
continue;
}
@@ -691,6 +696,7 @@ void AttributeSet::clear_modified()
foreach (Attribute &attr, attributes) {
attr.modified = false;
}
+ modified = false;
}
/* AttributeRequest */
diff --git a/intern/cycles/render/attribute.h b/intern/cycles/render/attribute.h
index f9997d3c422..c1be62addc0 100644
--- a/intern/cycles/render/attribute.h
+++ b/intern/cycles/render/attribute.h
@@ -179,6 +179,7 @@ class AttributeSet {
Geometry *geometry;
AttributePrimitive prim;
list<Attribute> attributes;
+ bool modified = true;
AttributeSet(Geometry *geometry, AttributePrimitive prim);
AttributeSet(AttributeSet &&) = default;
diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp
index f79b1689c14..575042360aa 100644
--- a/intern/cycles/render/geometry.cpp
+++ b/intern/cycles/render/geometry.cpp
@@ -1440,6 +1440,18 @@ void GeometryManager::device_update_preprocess(Device *device, Scene *scene, Pro
foreach (Geometry *geom, scene->geometry) {
geom->has_volume = false;
+ if (geom->attributes.modified) {
+ device_update_flags |= ATTRS_NEED_REALLOC;
+ }
+
+ if (geom->is_mesh()) {
+ Mesh *mesh = static_cast<Mesh *>(geom);
+
+ if (mesh->subd_attributes.modified) {
+ device_update_flags |= ATTRS_NEED_REALLOC;
+ }
+ }
+
foreach (Node *node, geom->get_used_shaders()) {
Shader *shader = static_cast<Shader *>(node);
if (shader->has_volume) {