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authorTon Roosendaal <ton@blender.org>2012-11-04 17:34:13 +0400
committerTon Roosendaal <ton@blender.org>2012-11-04 17:34:13 +0400
commit35e543202951bf4c8e2111579ef52bc1b202cb59 (patch)
tree6db7663d8750369ad11d9882896e5843a45d8037 /intern
parent5b33146875c7be625a400737eab040e00c3aad71 (diff)
Possible bugfix 32474
Windows systems: text editor, text object, doesn't allow to input the standard set of ALT+key characters (the ones coming from the OS). - Reverted fix january 2012 - that meant to use text object ALT+keys - Removed old (90ies) feature for hardcoded special characters in Text object. (OS delivers this now) Will wait for confirmation by windows compiler :)
Diffstat (limited to 'intern')
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index 52ebaf02404..46c71f57c6f 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -742,8 +742,6 @@ GHOST_EventKey *GHOST_SystemWin32::processKeyEvent(GHOST_IWindow *window, RAWINP
ascii = utf8_char[0] & 0x80 ? '?' : utf8_char[0];
}
- if (0x80 & state[VK_MENU]) utf8_char[0] = '\0';
-
event = new GHOST_EventKey(system->getMilliSeconds(), keyDown ? GHOST_kEventKeyDown : GHOST_kEventKeyUp, window, key, ascii, utf8_char);
#ifdef GHOST_DEBUG