diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-01-04 19:26:03 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-01-04 19:26:03 +0300 |
commit | 50de143ca30ad8211668d5e74cbda46fc695348e (patch) | |
tree | 492fa6c2a55729a444319903ad513b6c9a8a070b /intern | |
parent | 589b2b4ca8af8a3b260c0dd33ddfdb0cc8ee8376 (diff) |
Fix #20558: open file with new window setup corrupts text and icons in the UI.
On X11, the opengl context was destroyed when closing a window. This lead to
the text and icon textures being lost (among other things), now the opengl
context is kept like on Win/Mac.
Diffstat (limited to 'intern')
-rw-r--r-- | intern/ghost/intern/GHOST_WindowX11.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/intern/ghost/intern/GHOST_WindowX11.cpp b/intern/ghost/intern/GHOST_WindowX11.cpp index d9c2654f446..25d6c5980f6 100644 --- a/intern/ghost/intern/GHOST_WindowX11.cpp +++ b/intern/ghost/intern/GHOST_WindowX11.cpp @@ -1226,10 +1226,7 @@ GHOST_WindowX11:: if(m_xtablet.EraserDevice) XCloseDevice(m_display, m_xtablet.EraserDevice); - if (m_context) { - if (m_context == s_firstContext) { - s_firstContext = NULL; - } + if (m_context != s_firstContext) { glXDestroyContext(m_display, m_context); } |