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author | Harley Acheson <harley.acheson@gmail.com> | 2021-08-04 19:31:01 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2021-08-04 19:31:01 +0300 |
commit | ae920d789ed3986e7c50049c074739fed7d33f32 (patch) | |
tree | a7f136509a912a34a74fccafd56f1da320a80cc5 /intern | |
parent | b5bfb5f34c1228df0ba673faf9d2a38a866115ac (diff) |
VSE: Allow Wingdings and Symbol Fonts
This patch makes us less restrictive on the allowed types of FreeType
font character maps we allow, rather than primarily unicode-only. This
allows us to use some legacy, symbol, specialty, and proprietary fonts
like Wingdings. Note we were a little less restrictive with vfonts,
used for 3D Text Objects, so this patch primarily helps VSE.
See D12124 for details and examples.
Differential Revision: https://developer.blender.org/D12124
Reviewed by Brecht Van Lommel
Diffstat (limited to 'intern')
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