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authorSergey Sharybin <sergey@blender.org>2021-10-19 12:13:26 +0300
committerSergey Sharybin <sergey@blender.org>2021-10-19 12:30:27 +0300
commitd6b54068d48da9975a997c4fcf2992c0418471eb (patch)
tree195f8cc16480f6aa4eba177516c3fd213bd914e6 /intern
parent6e859f7ff8906766ab19d46d06e2c131301d266d (diff)
Cleanup: Unused device argument in host update functions
Better not to tempt anyone from using unsafe access to device functionality during host update.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/render/osl.cpp2
-rw-r--r--intern/cycles/render/osl.h2
-rw-r--r--intern/cycles/render/scene.cpp6
-rw-r--r--intern/cycles/render/scene.h4
-rw-r--r--intern/cycles/render/shader.cpp4
-rw-r--r--intern/cycles/render/shader.h4
-rw-r--r--intern/cycles/render/svm.cpp2
-rw-r--r--intern/cycles/render/svm.h2
8 files changed, 12 insertions, 14 deletions
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index ef24c1876f3..77863fa0137 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -91,7 +91,7 @@ void OSLShaderManager::reset(Scene * /*scene*/)
shading_system_init();
}
-void OSLShaderManager::host_update_specific(Device * /*device*/, Scene *scene, Progress &progress)
+void OSLShaderManager::host_update_specific(Scene *scene, Progress &progress)
{
if (!need_update()) {
return;
diff --git a/intern/cycles/render/osl.h b/intern/cycles/render/osl.h
index 7b7b8cc8dc5..1da8d8d0026 100644
--- a/intern/cycles/render/osl.h
+++ b/intern/cycles/render/osl.h
@@ -79,7 +79,7 @@ class OSLShaderManager : public ShaderManager {
return true;
}
- void host_update_specific(Device *device, Scene *scene, Progress &progress) override;
+ void host_update_specific(Scene *scene, Progress &progress) override;
void device_update_specific(Device *device,
DeviceScene *dscene,
diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp
index 17dc99dd589..6d79536061e 100644
--- a/intern/cycles/render/scene.cpp
+++ b/intern/cycles/render/scene.cpp
@@ -228,7 +228,7 @@ void Scene::free_memory(bool final)
}
}
-void Scene::host_update(Device *device, Progress &progress)
+void Scene::host_update(Progress &progress)
{
if (update_stats) {
update_stats->clear();
@@ -241,7 +241,7 @@ void Scene::host_update(Device *device, Progress &progress)
});
progress.set_status("Updating Shaders");
- shader_manager->host_update(device, this, progress);
+ shader_manager->host_update(this, progress);
}
void Scene::device_update(Device *device_, Progress &progress)
@@ -552,7 +552,7 @@ bool Scene::update(Progress &progress)
/* Update scene data on the host side.
* Only updates which do not depend on the kernel (including kernel features). */
progress.set_status("Updating Scene");
- MEM_GUARDED_CALL(&progress, host_update, device, progress);
+ MEM_GUARDED_CALL(&progress, host_update, progress);
/* Load render kernels. After host scene update so that the required kernel features are known.
*/
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index 83abb4c28db..87fbc872c0a 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -251,9 +251,7 @@ class Scene : public NodeOwner {
Scene(const SceneParams &params, Device *device);
~Scene();
- /* NOTE: Device can only use used to access invariant data. For example, OSL globals is valid
- * but anything what is related on kernel and kernel features is not. */
- void host_update(Device *device, Progress &progress);
+ void host_update(Progress &progress);
void device_update(Device *device, Progress &progress);
diff --git a/intern/cycles/render/shader.cpp b/intern/cycles/render/shader.cpp
index cf18b269d4c..171cbb89549 100644
--- a/intern/cycles/render/shader.cpp
+++ b/intern/cycles/render/shader.cpp
@@ -462,7 +462,7 @@ int ShaderManager::get_shader_id(Shader *shader, bool smooth)
return id;
}
-void ShaderManager::host_update(Device *device, Scene *scene, Progress &progress)
+void ShaderManager::host_update(Scene *scene, Progress &progress)
{
if (!need_update()) {
return;
@@ -480,7 +480,7 @@ void ShaderManager::host_update(Device *device, Scene *scene, Progress &progress
assert(scene->default_background->reference_count() != 0);
assert(scene->default_empty->reference_count() != 0);
- host_update_specific(device, scene, progress);
+ host_update_specific(scene, progress);
}
void ShaderManager::device_update(Device *device,
diff --git a/intern/cycles/render/shader.h b/intern/cycles/render/shader.h
index db5e06a715e..44d88ac0e93 100644
--- a/intern/cycles/render/shader.h
+++ b/intern/cycles/render/shader.h
@@ -193,8 +193,8 @@ class ShaderManager {
return false;
}
- void host_update(Device *device, Scene *scene, Progress &progress);
- virtual void host_update_specific(Device *device, Scene *scene, Progress &progress) = 0;
+ void host_update(Scene *scene, Progress &progress);
+ virtual void host_update_specific(Scene *scene, Progress &progress) = 0;
/* device update */
void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress);
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp
index efbc446fc49..a670ceb3ea3 100644
--- a/intern/cycles/render/svm.cpp
+++ b/intern/cycles/render/svm.cpp
@@ -69,7 +69,7 @@ static void host_compile_shader(Scene *scene,
<< summary.full_report();
}
-void SVMShaderManager::host_update_specific(Device * /*device*/, Scene *scene, Progress &progress)
+void SVMShaderManager::host_update_specific(Scene *scene, Progress &progress)
{
if (!need_update()) {
return;
diff --git a/intern/cycles/render/svm.h b/intern/cycles/render/svm.h
index e3c42b5a45a..a45c66907b1 100644
--- a/intern/cycles/render/svm.h
+++ b/intern/cycles/render/svm.h
@@ -46,7 +46,7 @@ class SVMShaderManager : public ShaderManager {
void reset(Scene *scene) override;
- void host_update_specific(Device *device, Scene *scene, Progress &progress) override;
+ void host_update_specific(Scene *scene, Progress &progress) override;
void device_update_specific(Device *device,
DeviceScene *dscene,