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author | Hans Goudey <h.goudey@me.com> | 2022-06-21 22:15:18 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-07-05 17:59:39 +0300 |
commit | bcfabdc09da77ba2f9b56c27d4555e0d53c20e06 (patch) | |
tree | 9d5530b57b14787b054e9fe4a1519687c4afa99c /intern | |
parent | 7bfe60675efd0c2db6d79ef3fc2d8574569fcd98 (diff) |
Fix T98960: Baking to active color attribute uses wrong layer
Baking assumed that color attributes could only have two configurations:
float color data type on vertices, or byte color type on face corners.
In reality the options can be combined to make four total options.
This commit handles the four cases explicitly with a somewhat
more scaleable approach (though this should really be C++ code).
Differential Revision: https://developer.blender.org/D15244
Diffstat (limited to 'intern')
0 files changed, 0 insertions, 0 deletions