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authorLukas Tönne <lukas.toenne@gmail.com>2016-12-28 19:30:58 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2016-12-28 19:30:58 +0300
commit6ecab6dd8e48d564a2b43e0e81e79d079e8b4c77 (patch)
tree618e2d24eb34a05a81f726dd52eb2b7468e9296d /intern
parent605263177b8eea24c1449e4dbf0138175ec3dddf (diff)
Revert particle system and point cache removal in blender2.8 branch.
This reverts commit 5aa19be91263a249ffae75573e3b32f24269d890 and b4a721af694817fa921b119df83d33ede7d7fed0. Due to postponement of particle system rewrite it was decided to put particle code back into the 2.8 branch for the time being.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/blender/CMakeLists.txt1
-rw-r--r--intern/cycles/blender/addon/properties.py45
-rw-r--r--intern/cycles/blender/addon/ui.py68
-rw-r--r--intern/cycles/blender/blender_curves.cpp245
-rw-r--r--intern/cycles/blender/blender_object.cpp60
-rw-r--r--intern/cycles/blender/blender_particles.cpp92
-rw-r--r--intern/cycles/blender/blender_sync.cpp8
-rw-r--r--intern/cycles/blender/blender_sync.h6
-rw-r--r--intern/cycles/blender/blender_util.h27
-rw-r--r--intern/elbeem/extern/elbeem.h2
10 files changed, 541 insertions, 13 deletions
diff --git a/intern/cycles/blender/CMakeLists.txt b/intern/cycles/blender/CMakeLists.txt
index f964f2d1f9e..b57502b3b14 100644
--- a/intern/cycles/blender/CMakeLists.txt
+++ b/intern/cycles/blender/CMakeLists.txt
@@ -26,6 +26,7 @@ set(SRC
blender_mesh.cpp
blender_object.cpp
blender_object_cull.cpp
+ blender_particles.cpp
blender_curves.cpp
blender_logging.cpp
blender_python.cpp
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index cbff5a537dc..3616b13e751 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -1137,6 +1137,49 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
del bpy.types.Scene.cycles_curves
+class CyclesCurveSettings(bpy.types.PropertyGroup):
+ @classmethod
+ def register(cls):
+ bpy.types.ParticleSettings.cycles = PointerProperty(
+ name="Cycles Hair Settings",
+ description="Cycles hair settings",
+ type=cls,
+ )
+ cls.radius_scale = FloatProperty(
+ name="Radius Scaling",
+ description="Multiplier of width properties",
+ min=0.0, max=1000.0,
+ default=0.01,
+ )
+ cls.root_width = FloatProperty(
+ name="Root Size",
+ description="Strand's width at root",
+ min=0.0, max=1000.0,
+ default=1.0,
+ )
+ cls.tip_width = FloatProperty(
+ name="Tip Multiplier",
+ description="Strand's width at tip",
+ min=0.0, max=1000.0,
+ default=0.0,
+ )
+ cls.shape = FloatProperty(
+ name="Strand Shape",
+ description="Strand shape parameter",
+ min=-1.0, max=1.0,
+ default=0.0,
+ )
+ cls.use_closetip = BoolProperty(
+ name="Close tip",
+ description="Set tip radius to zero",
+ default=True,
+ )
+
+ @classmethod
+ def unregister(cls):
+ del bpy.types.ParticleSettings.cycles
+
+
class CyclesDeviceSettings(bpy.types.PropertyGroup):
@classmethod
def register(cls):
@@ -1248,6 +1291,7 @@ def register():
bpy.utils.register_class(CyclesMeshSettings)
bpy.utils.register_class(CyclesObjectSettings)
bpy.utils.register_class(CyclesCurveRenderSettings)
+ bpy.utils.register_class(CyclesCurveSettings)
bpy.utils.register_class(CyclesDeviceSettings)
bpy.utils.register_class(CyclesPreferences)
@@ -1262,5 +1306,6 @@ def unregister():
bpy.utils.unregister_class(CyclesObjectSettings)
bpy.utils.unregister_class(CyclesVisibilitySettings)
bpy.utils.unregister_class(CyclesCurveRenderSettings)
+ bpy.utils.unregister_class(CyclesCurveSettings)
bpy.utils.unregister_class(CyclesDeviceSettings)
bpy.utils.unregister_class(CyclesPreferences)
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 95731562c79..acca6414852 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -1360,6 +1360,37 @@ class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel):
layout.template_color_ramp(mapping, "color_ramp", expand=True)
+class CyclesParticle_PT_textures(CyclesButtonsPanel, Panel):
+ bl_label = "Textures"
+ bl_context = "particle"
+ bl_options = {'DEFAULT_CLOSED'}
+
+ @classmethod
+ def poll(cls, context):
+ psys = context.particle_system
+ return psys and CyclesButtonsPanel.poll(context)
+
+ def draw(self, context):
+ layout = self.layout
+
+ psys = context.particle_system
+ part = psys.settings
+
+ row = layout.row()
+ row.template_list("TEXTURE_UL_texslots", "", part, "texture_slots", part, "active_texture_index", rows=2)
+
+ col = row.column(align=True)
+ col.operator("texture.slot_move", text="", icon='TRIA_UP').type = 'UP'
+ col.operator("texture.slot_move", text="", icon='TRIA_DOWN').type = 'DOWN'
+ col.menu("TEXTURE_MT_specials", icon='DOWNARROW_HLT', text="")
+
+ if not part.active_texture:
+ layout.template_ID(part, "active_texture", new="texture.new")
+ else:
+ slot = part.texture_slots[part.active_texture_index]
+ layout.template_ID(slot, "texture", new="texture.new")
+
+
class CyclesRender_PT_CurveRendering(CyclesButtonsPanel, Panel):
bl_label = "Cycles Hair Rendering"
bl_context = "particle"
@@ -1508,6 +1539,37 @@ class CyclesRender_PT_debug(CyclesButtonsPanel, Panel):
col.prop(cscene, "debug_use_opencl_debug", text="Debug")
+class CyclesParticle_PT_CurveSettings(CyclesButtonsPanel, Panel):
+ bl_label = "Cycles Hair Settings"
+ bl_context = "particle"
+
+ @classmethod
+ def poll(cls, context):
+ scene = context.scene
+ ccscene = scene.cycles_curves
+ psys = context.particle_system
+ use_curves = ccscene.use_curves and psys
+ return CyclesButtonsPanel.poll(context) and use_curves and psys.settings.type == 'HAIR'
+
+ def draw(self, context):
+ layout = self.layout
+
+ psys = context.particle_settings
+ cpsys = psys.cycles
+
+ row = layout.row()
+ row.prop(cpsys, "shape", text="Shape")
+
+ layout.label(text="Thickness:")
+ row = layout.row()
+ row.prop(cpsys, "root_width", text="Root")
+ row.prop(cpsys, "tip_width", text="Tip")
+
+ row = layout.row()
+ row.prop(cpsys, "radius_scale", text="Scaling")
+ row.prop(cpsys, "use_closetip", text="Close tip")
+
+
class CyclesScene_PT_simplify(CyclesButtonsPanel, Panel):
bl_label = "Simplify"
bl_context = "scene"
@@ -1534,6 +1596,12 @@ class CyclesScene_PT_simplify(CyclesButtonsPanel, Panel):
col = layout.column(align=True)
+ col.label(text="Child Particles")
+ row = col.row(align=True)
+ row.prop(rd, "simplify_child_particles", text="Viewport")
+ row.prop(rd, "simplify_child_particles_render", text="Render")
+
+ col = layout.column(align=True)
split = col.split()
sub = split.column()
sub.label(text="Texture Limit Viewport")
diff --git a/intern/cycles/blender/blender_curves.cpp b/intern/cycles/blender/blender_curves.cpp
index 7b9d4f2ecdf..378ae67f0c7 100644
--- a/intern/cycles/blender/blender_curves.cpp
+++ b/intern/cycles/blender/blender_curves.cpp
@@ -37,6 +37,9 @@ void curveinterp_v3_v3v3v3v3(float3 *p, float3 *v1, float3 *v2, float3 *v3, floa
void interp_weights(float t, float data[4]);
float shaperadius(float shape, float root, float tip, float time);
void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyloc, float *time, ParticleCurveData *CData);
+bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool background, int uv_num);
+bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool background, int vcol_num);
+bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool background);
void ExportCurveSegments(Scene *scene, Mesh *mesh, ParticleCurveData *CData);
void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData,
float3 RotCam, bool is_ortho);
@@ -116,6 +119,220 @@ void InterpolateKeySegments(int seg, int segno, int key, int curve, float3 *keyl
curveinterp_v3_v3v3v3v3(keyloc, &ckey_loc1, &ckey_loc2, &ckey_loc3, &ckey_loc4, t);
}
+bool ObtainCacheParticleData(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool background)
+{
+ int curvenum = 0;
+ int keyno = 0;
+
+ if(!(mesh && b_mesh && b_ob && CData))
+ return false;
+
+ Transform tfm = get_transform(b_ob->matrix_world());
+ Transform itfm = transform_quick_inverse(tfm);
+
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (background ? b_mod->show_render() : b_mod->show_viewport())) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+ BL::ParticleSettings b_part((const PointerRNA)b_psys.settings().ptr);
+
+ if((b_part.render_type() == BL::ParticleSettings::render_type_PATH) && (b_part.type() == BL::ParticleSettings::type_HAIR)) {
+ int shader = clamp(b_part.material()-1, 0, mesh->used_shaders.size()-1);
+ int draw_step = background ? b_part.render_step() : b_part.draw_step();
+ int totparts = b_psys.particles.length();
+ int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_part.draw_percentage() / 100.0f);
+ int totcurves = totchild;
+
+ if(b_part.child_type() == 0 || totchild == 0)
+ totcurves += totparts;
+
+ if(totcurves == 0)
+ continue;
+
+ int ren_step = (1 << draw_step) + 1;
+ if(b_part.kink() == BL::ParticleSettings::kink_SPIRAL)
+ ren_step += b_part.kink_extra_steps();
+
+ PointerRNA cpsys = RNA_pointer_get(&b_part.ptr, "cycles");
+
+ CData->psys_firstcurve.push_back_slow(curvenum);
+ CData->psys_curvenum.push_back_slow(totcurves);
+ CData->psys_shader.push_back_slow(shader);
+
+ float radius = get_float(cpsys, "radius_scale") * 0.5f;
+
+ CData->psys_rootradius.push_back_slow(radius * get_float(cpsys, "root_width"));
+ CData->psys_tipradius.push_back_slow(radius * get_float(cpsys, "tip_width"));
+ CData->psys_shape.push_back_slow(get_float(cpsys, "shape"));
+ CData->psys_closetip.push_back_slow(get_boolean(cpsys, "use_closetip"));
+
+ int pa_no = 0;
+ if(!(b_part.child_type() == 0) && totchild != 0)
+ pa_no = totparts;
+
+ int num_add = (totparts+totchild - pa_no);
+ CData->curve_firstkey.reserve(CData->curve_firstkey.size() + num_add);
+ CData->curve_keynum.reserve(CData->curve_keynum.size() + num_add);
+ CData->curve_length.reserve(CData->curve_length.size() + num_add);
+ CData->curvekey_co.reserve(CData->curvekey_co.size() + num_add*ren_step);
+ CData->curvekey_time.reserve(CData->curvekey_time.size() + num_add*ren_step);
+
+ for(; pa_no < totparts+totchild; pa_no++) {
+ int keynum = 0;
+ CData->curve_firstkey.push_back_slow(keyno);
+
+ float curve_length = 0.0f;
+ float3 pcKey;
+ for(int step_no = 0; step_no < ren_step; step_no++) {
+ float nco[3];
+ b_psys.co_hair(*b_ob, pa_no, step_no, nco);
+ float3 cKey = make_float3(nco[0], nco[1], nco[2]);
+ cKey = transform_point(&itfm, cKey);
+ if(step_no > 0) {
+ float step_length = len(cKey - pcKey);
+ if(step_length == 0.0f)
+ continue;
+ curve_length += step_length;
+ }
+ CData->curvekey_co.push_back_slow(cKey);
+ CData->curvekey_time.push_back_slow(curve_length);
+ pcKey = cKey;
+ keynum++;
+ }
+ keyno += keynum;
+
+ CData->curve_keynum.push_back_slow(keynum);
+ CData->curve_length.push_back_slow(curve_length);
+ curvenum++;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+bool ObtainCacheParticleUV(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool background, int uv_num)
+{
+ if(!(mesh && b_mesh && b_ob && CData))
+ return false;
+
+ CData->curve_uv.clear();
+
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (background ? b_mod->show_render() : b_mod->show_viewport())) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+ BL::ParticleSettings b_part((const PointerRNA)b_psys.settings().ptr);
+
+ if((b_part.render_type() == BL::ParticleSettings::render_type_PATH) && (b_part.type() == BL::ParticleSettings::type_HAIR)) {
+ int totparts = b_psys.particles.length();
+ int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_part.draw_percentage() / 100.0f);
+ int totcurves = totchild;
+
+ if(b_part.child_type() == 0 || totchild == 0)
+ totcurves += totparts;
+
+ if(totcurves == 0)
+ continue;
+
+ int pa_no = 0;
+ if(!(b_part.child_type() == 0) && totchild != 0)
+ pa_no = totparts;
+
+ int num_add = (totparts+totchild - pa_no);
+ CData->curve_uv.reserve(CData->curve_uv.size() + num_add);
+
+ BL::ParticleSystem::particles_iterator b_pa;
+ b_psys.particles.begin(b_pa);
+ for(; pa_no < totparts+totchild; pa_no++) {
+ /* Add UVs */
+ BL::Mesh::tessface_uv_textures_iterator l;
+ b_mesh->tessface_uv_textures.begin(l);
+
+ float3 uv = make_float3(0.0f, 0.0f, 0.0f);
+ if(b_mesh->tessface_uv_textures.length())
+ b_psys.uv_on_emitter(psmd, *b_pa, pa_no, uv_num, &uv.x);
+ CData->curve_uv.push_back_slow(uv);
+
+ if(pa_no < totparts && b_pa != b_psys.particles.end())
+ ++b_pa;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+bool ObtainCacheParticleVcol(Mesh *mesh, BL::Mesh *b_mesh, BL::Object *b_ob, ParticleCurveData *CData, bool background, int vcol_num)
+{
+ if(!(mesh && b_mesh && b_ob && CData))
+ return false;
+
+ CData->curve_vcol.clear();
+
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && (background ? b_mod->show_render() : b_mod->show_viewport())) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+ BL::ParticleSettings b_part((const PointerRNA)b_psys.settings().ptr);
+
+ if((b_part.render_type() == BL::ParticleSettings::render_type_PATH) && (b_part.type() == BL::ParticleSettings::type_HAIR)) {
+ int totparts = b_psys.particles.length();
+ int totchild = background ? b_psys.child_particles.length() : (int)((float)b_psys.child_particles.length() * (float)b_part.draw_percentage() / 100.0f);
+ int totcurves = totchild;
+
+ if(b_part.child_type() == 0 || totchild == 0)
+ totcurves += totparts;
+
+ if(totcurves == 0)
+ continue;
+
+ int pa_no = 0;
+ if(!(b_part.child_type() == 0) && totchild != 0)
+ pa_no = totparts;
+
+ int num_add = (totparts+totchild - pa_no);
+ CData->curve_vcol.reserve(CData->curve_vcol.size() + num_add);
+
+ BL::ParticleSystem::particles_iterator b_pa;
+ b_psys.particles.begin(b_pa);
+ for(; pa_no < totparts+totchild; pa_no++) {
+ /* Add vertex colors */
+ BL::Mesh::tessface_vertex_colors_iterator l;
+ b_mesh->tessface_vertex_colors.begin(l);
+
+ float3 vcol = make_float3(0.0f, 0.0f, 0.0f);
+ if(b_mesh->tessface_vertex_colors.length())
+ b_psys.mcol_on_emitter(psmd, *b_pa, pa_no, vcol_num, &vcol.x);
+ CData->curve_vcol.push_back_slow(vcol);
+
+ if(pa_no < totparts && b_pa != b_psys.particles.end())
+ ++b_pa;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+static void set_resolution(BL::Object *b_ob, BL::Scene *scene, bool render)
+{
+ BL::Object::modifiers_iterator b_mod;
+ for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
+ if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && ((b_mod->show_viewport()) || (b_mod->show_render()))) {
+ BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
+ BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
+ b_psys.set_resolution(*scene, *b_ob, (render)? 2: 1);
+ }
+ }
+}
+
void ExportCurveTrianglePlanes(Mesh *mesh, ParticleCurveData *CData,
float3 RotCam, bool is_ortho)
{
@@ -620,6 +837,20 @@ void BlenderSync::sync_curve_settings()
}
if(curve_system_manager->modified_mesh(prev_curve_system_manager)) {
+ BL::BlendData::objects_iterator b_ob;
+
+ for(b_data.objects.begin(b_ob); b_ob != b_data.objects.end(); ++b_ob) {
+ if(object_is_mesh(*b_ob)) {
+ BL::Object::particle_systems_iterator b_psys;
+ for(b_ob->particle_systems.begin(b_psys); b_psys != b_ob->particle_systems.end(); ++b_psys) {
+ if((b_psys->settings().render_type()==BL::ParticleSettings::render_type_PATH)&&(b_psys->settings().type()==BL::ParticleSettings::type_HAIR)) {
+ BL::ID key = BKE_object_is_modified(*b_ob)? *b_ob: b_ob->data();
+ mesh_map.set_recalc(key);
+ object_map.set_recalc(*b_ob);
+ }
+ }
+ }
+ }
}
if(curve_system_manager->modified(prev_curve_system_manager))
@@ -644,7 +875,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
/* obtain general settings */
bool use_curves = scene->curve_system_manager->use_curves;
- if(!use_curves) {
+ if(!(use_curves && b_ob.mode() != b_ob.mode_PARTICLE_EDIT)) {
if(!motion)
mesh->compute_bounds();
return;
@@ -661,6 +892,11 @@ void BlenderSync::sync_curves(Mesh *mesh,
ParticleCurveData CData;
+ if(!preview)
+ set_resolution(&b_ob, &b_scene, true);
+
+ ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, !preview);
+
/* add hair geometry to mesh */
if(primitive == CURVE_TRIANGLES) {
if(triangle_method == CURVE_CAMERA_TRIANGLES) {
@@ -728,6 +964,8 @@ void BlenderSync::sync_curves(Mesh *mesh,
if(!mesh->need_attribute(scene, ustring(l->name().c_str())))
continue;
+ ObtainCacheParticleVcol(mesh, &b_mesh, &b_ob, &CData, !preview, vcol_num);
+
if(primitive == CURVE_TRIANGLES) {
Attribute *attr_vcol = mesh->attributes.add(
ustring(l->name().c_str()), TypeDesc::TypeColor, ATTR_ELEMENT_CORNER_BYTE);
@@ -767,6 +1005,8 @@ void BlenderSync::sync_curves(Mesh *mesh,
if(mesh->need_attribute(scene, name) || mesh->need_attribute(scene, std)) {
Attribute *attr_uv;
+ ObtainCacheParticleUV(mesh, &b_mesh, &b_ob, &CData, !preview, uv_num);
+
if(primitive == CURVE_TRIANGLES) {
if(active_render)
attr_uv = mesh->attributes.add(std, name);
@@ -797,6 +1037,9 @@ void BlenderSync::sync_curves(Mesh *mesh,
}
}
+ if(!preview)
+ set_resolution(&b_ob, &b_scene, false);
+
mesh->compute_bounds();
}
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 5133134a6c5..637cf7abda8 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -418,9 +418,29 @@ static bool object_render_hide(BL::Object& b_ob,
bool parent_hide,
bool& hide_triangles)
{
+ /* check if we should render or hide particle emitter */
+ BL::Object::particle_systems_iterator b_psys;
+
+ bool hair_present = false;
+ bool show_emitter = false;
+ bool hide_emitter = false;
bool hide_as_dupli_parent = false;
bool hide_as_dupli_child_original = false;
+ for(b_ob.particle_systems.begin(b_psys); b_psys != b_ob.particle_systems.end(); ++b_psys) {
+ if((b_psys->settings().render_type() == BL::ParticleSettings::render_type_PATH) &&
+ (b_psys->settings().type()==BL::ParticleSettings::type_HAIR))
+ hair_present = true;
+
+ if(b_psys->settings().use_render_emitter())
+ show_emitter = true;
+ else
+ hide_emitter = true;
+ }
+
+ if(show_emitter)
+ hide_emitter = false;
+
/* duplicators hidden by default, except dupliframes which duplicate self */
if(b_ob.is_duplicator())
if(top_level || b_ob.dupli_type() != BL::Object::dupli_type_FRAMES)
@@ -440,9 +460,17 @@ static bool object_render_hide(BL::Object& b_ob,
parent = parent.parent();
}
- hide_triangles = false;
+ hide_triangles = hide_emitter;
- return (hide_as_dupli_parent || hide_as_dupli_child_original);
+ if(show_emitter) {
+ return false;
+ }
+ else if(hair_present) {
+ return hide_as_dupli_child_original;
+ }
+ else {
+ return (hide_as_dupli_parent || hide_as_dupli_child_original);
+ }
}
static bool object_render_hide_duplis(BL::Object& b_ob)
@@ -465,6 +493,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D& b_v3d, float motion_time)
light_map.pre_sync();
mesh_map.pre_sync();
object_map.pre_sync();
+ particle_system_map.pre_sync();
motion_times.clear();
}
else {
@@ -526,15 +555,22 @@ void BlenderSync::sync_objects(BL::SpaceView3D& b_v3d, float motion_time)
BL::Array<int, OBJECT_PERSISTENT_ID_SIZE> persistent_id = b_dup->persistent_id();
/* sync object and mesh or light data */
- sync_object(b_ob,
- persistent_id.data,
- *b_dup,
- tfm,
- ob_layer,
- motion_time,
- hide_tris,
- culling,
- &use_portal);
+ Object *object = sync_object(b_ob,
+ persistent_id.data,
+ *b_dup,
+ tfm,
+ ob_layer,
+ motion_time,
+ hide_tris,
+ culling,
+ &use_portal);
+
+ /* sync possible particle data, note particle_id
+ * starts counting at 1, first is dummy particle */
+ if(!motion && object) {
+ sync_dupli_particle(b_ob, *b_dup, object);
+ }
+
}
}
@@ -576,6 +612,8 @@ void BlenderSync::sync_objects(BL::SpaceView3D& b_v3d, float motion_time)
scene->mesh_manager->tag_update(scene);
if(object_map.post_sync())
scene->object_manager->tag_update(scene);
+ if(particle_system_map.post_sync())
+ scene->particle_system_manager->tag_update(scene);
}
if(motion)
diff --git a/intern/cycles/blender/blender_particles.cpp b/intern/cycles/blender/blender_particles.cpp
new file mode 100644
index 00000000000..dd2900a8d5b
--- /dev/null
+++ b/intern/cycles/blender/blender_particles.cpp
@@ -0,0 +1,92 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "mesh.h"
+#include "object.h"
+#include "particles.h"
+
+#include "blender_sync.h"
+#include "blender_util.h"
+
+#include "util_foreach.h"
+
+CCL_NAMESPACE_BEGIN
+
+/* Utilities */
+
+bool BlenderSync::sync_dupli_particle(BL::Object& b_ob,
+ BL::DupliObject& b_dup,
+ Object *object)
+{
+ /* test if this dupli was generated from a particle sytem */
+ BL::ParticleSystem b_psys = b_dup.particle_system();
+ if(!b_psys)
+ return false;
+
+ object->hide_on_missing_motion = true;
+
+ /* test if we need particle data */
+ if(!object->mesh->need_attribute(scene, ATTR_STD_PARTICLE))
+ return false;
+
+ /* don't handle child particles yet */
+ BL::Array<int, OBJECT_PERSISTENT_ID_SIZE> persistent_id = b_dup.persistent_id();
+
+ if(persistent_id[0] >= b_psys.particles.length())
+ return false;
+
+ /* find particle system */
+ ParticleSystemKey key(b_ob, persistent_id);
+ ParticleSystem *psys;
+
+ bool first_use = !particle_system_map.is_used(key);
+ bool need_update = particle_system_map.sync(&psys, b_ob, b_dup.object(), key);
+
+ /* no update needed? */
+ if(!need_update && !object->mesh->need_update && !scene->object_manager->need_update)
+ return true;
+
+ /* first time used in this sync loop? clear and tag update */
+ if(first_use) {
+ psys->particles.clear();
+ psys->tag_update(scene);
+ }
+
+ /* add particle */
+ BL::Particle b_pa = b_psys.particles[persistent_id[0]];
+ Particle pa;
+
+ pa.index = persistent_id[0];
+ pa.age = b_scene.frame_current() - b_pa.birth_time();
+ pa.lifetime = b_pa.lifetime();
+ pa.location = get_float3(b_pa.location());
+ pa.rotation = get_float4(b_pa.rotation());
+ pa.size = b_pa.size();
+ pa.velocity = get_float3(b_pa.velocity());
+ pa.angular_velocity = get_float3(b_pa.angular_velocity());
+
+ psys->particles.push_back_slow(pa);
+
+ if(object->particle_index != psys->particles.size() - 1)
+ scene->object_manager->tag_update(scene);
+ object->particle_system = psys;
+ object->particle_index = psys->particles.size() - 1;
+
+ /* return that this object has particle data */
+ return true;
+}
+
+CCL_NAMESPACE_END
diff --git a/intern/cycles/blender/blender_sync.cpp b/intern/cycles/blender/blender_sync.cpp
index cfb32651c50..38b2ce19e8a 100644
--- a/intern/cycles/blender/blender_sync.cpp
+++ b/intern/cycles/blender/blender_sync.cpp
@@ -56,6 +56,7 @@ BlenderSync::BlenderSync(BL::RenderEngine& b_engine,
object_map(&scene->objects),
mesh_map(&scene->meshes),
light_map(&scene->lights),
+ particle_system_map(&scene->particle_systems),
world_map(NULL),
world_recalc(false),
scene(scene),
@@ -143,6 +144,12 @@ bool BlenderSync::sync_recalc()
if(b_ob->is_updated_data() || b_ob->data().is_updated())
light_map.set_recalc(*b_ob);
}
+
+ if(b_ob->is_updated_data()) {
+ BL::Object::particle_systems_iterator b_psys;
+ for(b_ob->particle_systems.begin(b_psys); b_psys != b_ob->particle_systems.end(); ++b_psys)
+ particle_system_map.set_recalc(*b_ob);
+ }
}
BL::BlendData::meshes_iterator b_mesh;
@@ -176,6 +183,7 @@ bool BlenderSync::sync_recalc()
object_map.has_recalc() ||
light_map.has_recalc() ||
mesh_map.has_recalc() ||
+ particle_system_map.has_recalc() ||
BlendDataObjects_is_updated_get(&b_data.ptr) ||
world_recalc;
diff --git a/intern/cycles/blender/blender_sync.h b/intern/cycles/blender/blender_sync.h
index 08e0a9bd82f..6984cbda259 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -139,6 +139,11 @@ private:
int width, int height,
float motion_time);
+ /* particles */
+ bool sync_dupli_particle(BL::Object& b_ob,
+ BL::DupliObject& b_dup,
+ Object *object);
+
/* Images. */
void sync_images();
@@ -157,6 +162,7 @@ private:
id_map<ObjectKey, Object> object_map;
id_map<void*, Mesh> mesh_map;
id_map<ObjectKey, Light> light_map;
+ id_map<ParticleSystemKey, ParticleSystem> particle_system_map;
set<Mesh*> mesh_synced;
set<Mesh*> mesh_motion_synced;
set<float> motion_times;
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index ba696a83867..f17a61f0ac8 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -754,6 +754,33 @@ struct ObjectKey {
}
};
+/* Particle System Key */
+
+struct ParticleSystemKey {
+ void *ob;
+ int id[OBJECT_PERSISTENT_ID_SIZE];
+
+ ParticleSystemKey(void *ob_, int id_[OBJECT_PERSISTENT_ID_SIZE])
+ : ob(ob_)
+ {
+ if(id_)
+ memcpy(id, id_, sizeof(id));
+ else
+ memset(id, 0, sizeof(id));
+ }
+
+ bool operator<(const ParticleSystemKey& k) const
+ {
+ /* first id is particle index, we don't compare that */
+ if(ob < k.ob)
+ return true;
+ else if(ob == k.ob)
+ return memcmp(id+1, k.id+1, sizeof(int)*(OBJECT_PERSISTENT_ID_SIZE-1)) < 0;
+
+ return false;
+ }
+};
+
CCL_NAMESPACE_END
#endif /* __BLENDER_UTIL_H__ */
diff --git a/intern/elbeem/extern/elbeem.h b/intern/elbeem/extern/elbeem.h
index 3a4c18ab189..bd50b6f08dc 100644
--- a/intern/elbeem/extern/elbeem.h
+++ b/intern/elbeem/extern/elbeem.h
@@ -111,7 +111,7 @@ typedef struct elbeemSimulationSettings {
#define OB_FLUIDSIM_OBSTACLE 8
#define OB_FLUIDSIM_INFLOW 16
#define OB_FLUIDSIM_OUTFLOW 32
-#define OB_FLUIDSIM_PARTICLE 64 /* DEPRECATED */
+#define OB_FLUIDSIM_PARTICLE 64
#define OB_FLUIDSIM_CONTROL 128
// defines for elbeemMesh->obstacleType below (low bits) high bits (>=64) are reserved for mFsSurfGenSetting flags which are defined in solver_class.h