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authorBastien Montagne <montagne29@wanadoo.fr>2016-01-11 19:01:09 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-01-11 19:01:09 +0300
commit16f8444d9d64967331e1a386ecc676b464869428 (patch)
tree89054a17e8add6073363bc26abdc4ecf607d091e /intern
parent8d9ffa1a6f8ce0c5729dd2f89abb3fa8d0872698 (diff)
Fix T47147: small particles incorrectly rendered as large particles (particle size influenced by texture).
In fact, code would behave strangely here with any negative value, applying a 'wrapped positive clamping' (comes from original 2.5 commit feature, rBfafbd9d71b95776d1c7583476de74fccefab7f10)... This commit is conservative - it keeps same behavior for all particle properties affected by textures, except for size and length, where we apply a real [0, 1] clamping. Easy to change in future in case new odd cases popup.
Diffstat (limited to 'intern')
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