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author | Paolo Acampora <pkrime> | 2022-02-08 20:08:12 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2022-02-08 20:09:48 +0300 |
commit | 452a7f673190e5161c96ec8a53631a1c89d127b9 (patch) | |
tree | c164155ea9a7425097d808da2be73355417b22a7 /intern | |
parent | 55c90df316c7f5106b4ff97f1a6d6bcac3b195a3 (diff) |
Fix T91871: Symmetrize Armature on custom bone shape
Symmetrize Armature now also symmetrizes the transform of custom bone
shapes.
Adds a new property to `bpy.ops.armature.symmetrize`:
//Parameters//:
- **direction **(enum in ['NEGATIVE_X', 'POSITIVE_X'], (optional)) –
**Direction**, Which sides to copy from and to (when both are selected)
- **custom_shape **(enum in ['SYMMETRIZE_SAME', 'SYMMETRIZE_ALL',
'SYMMETRIZE_NONE'], (optional)) – **Custom Shapes**, Wether to
symmetrize non symmetric custom bone shapes, all custom shapes, or
none at all
//Rationale//:
Reviewed By: #animation_rigging, Mets, sybren
Maniphest Tasks: T91871
Differential Revision: https://developer.blender.org/D13416
Diffstat (limited to 'intern')
0 files changed, 0 insertions, 0 deletions