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authorMike Erwin <significant.bit@gmail.com>2015-02-26 22:11:39 +0300
committerMike Erwin <significant.bit@gmail.com>2015-02-26 22:12:24 +0300
commit90cc2643e9903bb324502c1ba5d24e13fc5e4469 (patch)
treedb8dba895a2ba1a24022f589c4dd50cfa95685ad /intern
parenteaabe9d6c6099773f85c600480206fc97934824e (diff)
cleanup: spelling & typos
Comments only, no functional change.
Diffstat (limited to 'intern')
-rw-r--r--intern/ghost/intern/GHOST_ContextCGL.h2
-rw-r--r--intern/ghost/intern/GHOST_NDOFManagerX11.cpp2
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/intern/ghost/intern/GHOST_ContextCGL.h b/intern/ghost/intern/GHOST_ContextCGL.h
index 8619a130035..92fdbfc53de 100644
--- a/intern/ghost/intern/GHOST_ContextCGL.h
+++ b/intern/ghost/intern/GHOST_ContextCGL.h
@@ -140,7 +140,7 @@ private:
const int m_contextFlags;
const int m_contextResetNotificationStrategy;
- /** The opgnGL drawing context */
+ /** The OpenGL drawing context */
NSOpenGLContext *m_openGLContext;
//static CGLEWContext *s_cglewContext;
diff --git a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
index c72485e9e1b..de44b36c73e 100644
--- a/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
+++ b/intern/ghost/intern/GHOST_NDOFManagerX11.cpp
@@ -58,7 +58,7 @@ GHOST_NDOFManagerX11::GHOST_NDOFManagerX11(GHOST_System& sys)
}
else {
#ifdef DEBUG
- /* annoying for official builds, just adds noise and most prople don't own these */
+ /* annoying for official builds, just adds noise and most people don't own these */
puts("ndof: spacenavd not found");
/* This isn't a hard error, just means the user doesn't have a 3D mouse. */
#endif
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index f711bc0271e..30f8afd72b2 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1128,7 +1128,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* until it finds a window that processes it.
*/
- /* Get the winow under the mouse and send event to it's queue. */
+ /* Get the window under the mouse and send event to its queue. */
POINT mouse_pos = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
HWND mouse_hwnd = ChildWindowFromPoint(HWND_DESKTOP, mouse_pos);
GHOST_WindowWin32 *mouse_window = (GHOST_WindowWin32 *)::GetWindowLongPtr(mouse_hwnd, GWLP_USERDATA);
@@ -1136,7 +1136,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
event = processWheelEvent(mouse_window, wParam, lParam);
}
else {
- /* Happens when wmouse is not over of any of blender windows. */
+ /* Happens when mouse is not over any of blender's windows. */
event = processWheelEvent(window, wParam, lParam);
}