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authorNathan Letwory <nathan@letworyinteractive.com>2006-02-04 19:36:37 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2006-02-04 19:36:37 +0300
commit4e82647e86b9de7a30d5035f49cf34f00fbe1934 (patch)
treef5ad212e3af9b5937d37a762bc6a7b2221e415a8 /intern
parent41356305eef7534b511292caa133d0d2cdd0c603 (diff)
==SCons==
+ BF_BUILDINFO=1 (by default) for build info in splash - remove redundant renderconverter include dir * check for win32-vc instead of only win32, so MingW compile goes ok
Diffstat (limited to 'intern')
-rw-r--r--intern/elbeem/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/elbeem/SConscript b/intern/elbeem/SConscript
index 45050aff599..def5910cf2d 100644
--- a/intern/elbeem/SConscript
+++ b/intern/elbeem/SConscript
@@ -16,7 +16,7 @@ Import('env')
sources = env.Glob('intern/*.cpp')
defs = 'NOGUI ELBEEM_BLENDER=1'
-if sys.platform=='win32':
+if env['OURPLATFORM']=='win32-vc':
defs += ' USE_MSVC6FIXES'
incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] + ' ' +env['BF_SDL_INC']