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author | Jeroen Bakker <jeroen@blender.org> | 2022-09-26 10:41:50 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-09-26 10:41:50 +0300 |
commit | 0210c4df1793799a09a35e44be286dfca88769dc (patch) | |
tree | 23d7ce3f97d9692d7da48dc8098c303856b13e74 /intern | |
parent | 6075b04cf970d7ae2d7a7be0e0180ccaedfe83cf (diff) |
GPU: Disable SSBO support from commandline.
In heavy scenes containing many hairs/curves and volumetrics
using SSBO can overwrite the binding information of the volumetric
resolve shader. This has been detected during project Heist and is
only reproducable on NVIDIA platform.
This patch adds an debug option to disable SSBOs from the command
line to replace the --debug-gpu-force-workarounds that has been
used as a workaround on the render farm. Reason is that
force workarounds will also add other limitations as well (number
of texture binds for example)
Diffstat (limited to 'intern')
0 files changed, 0 insertions, 0 deletions