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authorBrecht Van Lommel <brecht@blender.org>2022-01-06 21:02:22 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-01-06 21:10:50 +0300
commit3a4952e7c2025f582786eac235ae15c8ecbc781c (patch)
tree77ee6cfa07cfac3becd4e78e66b573e68c69f129 /intern
parent0c6b29ee4378043493d1027e587a91a1e286dbb7 (diff)
Fix Cycles updating display unnecessarily when stopping 3D viewport
Debug code accidentally committed in 466b50d. This was found while investigating issues with D13385.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/integrator/render_scheduler.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/intern/cycles/integrator/render_scheduler.cpp b/intern/cycles/integrator/render_scheduler.cpp
index 02e457c2b1b..f4660448c70 100644
--- a/intern/cycles/integrator/render_scheduler.cpp
+++ b/intern/cycles/integrator/render_scheduler.cpp
@@ -406,9 +406,6 @@ bool RenderScheduler::set_postprocess_render_work(RenderWork *render_work)
any_scheduled = true;
}
- /* Force update. */
- any_scheduled = true;
-
if (any_scheduled) {
render_work->display.update = true;
}