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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-02-28 20:44:54 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-02-28 20:44:54 +0400
commit4a903395194aef1cfe97e4d50d73320a72280cf3 (patch)
tree056c15cc54f0d0446aef69c9b7f299023c01a69f /intern
parent0052cbed0dadafce44f818d3d2016254c3d914d0 (diff)
Cycles: support for camera rendering an environment map with equirectangular
environment map, by enabling the Panorama option in the camera. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Camera#Panorama The focal length or sensor settings are not used, the UI can be tweaked still to communicate this, also panorama should probably become a proper camera type like perspective or ortho.
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/app/cycles_xml.cpp6
-rw-r--r--intern/cycles/blender/blender_camera.cpp84
-rw-r--r--intern/cycles/kernel/kernel_camera.h44
-rw-r--r--intern/cycles/kernel/kernel_displace.h4
-rw-r--r--intern/cycles/kernel/kernel_light.h8
-rw-r--r--intern/cycles/kernel/kernel_montecarlo.h11
-rw-r--r--intern/cycles/kernel/kernel_types.h10
-rw-r--r--intern/cycles/render/camera.cpp24
-rw-r--r--intern/cycles/render/camera.h6
-rw-r--r--intern/cycles/render/light.cpp3
10 files changed, 142 insertions, 58 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index 5e4b3da071d..283bdf52e03 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -288,9 +288,11 @@ static void xml_read_camera(const XMLReadState& state, pugi::xml_node node)
xml_read_float(&cam->shutterclose, node, "shutterclose");
if(xml_equal_string(node, "type", "orthographic"))
- cam->ortho = true;
+ cam->type = CAMERA_ORTHOGRAPHIC;
else if(xml_equal_string(node, "type", "perspective"))
- cam->ortho = false;
+ cam->type = CAMERA_PERSPECTIVE;
+ else if(xml_equal_string(node, "type", "environment"))
+ cam->type = CAMERA_ENVIRONMENT;
cam->matrix = state.tfm;
diff --git a/intern/cycles/blender/blender_camera.cpp b/intern/cycles/blender/blender_camera.cpp
index cbc430d9240..7c9c162f8b1 100644
--- a/intern/cycles/blender/blender_camera.cpp
+++ b/intern/cycles/blender/blender_camera.cpp
@@ -31,7 +31,7 @@ struct BlenderCamera {
float nearclip;
float farclip;
- bool ortho;
+ CameraType type;
float ortho_scale;
float lens;
@@ -58,6 +58,7 @@ static void blender_camera_init(BlenderCamera *bcam)
{
memset(bcam, 0, sizeof(BlenderCamera));
+ bcam->type = CAMERA_PERSPECTIVE;
bcam->zoom = 1.0f;
bcam->pixelaspect = make_float2(1.0f, 1.0f);
bcam->sensor_width = 32.0f;
@@ -91,7 +92,9 @@ static void blender_camera_from_object(BlenderCamera *bcam, BL::Object b_ob)
bcam->nearclip = b_camera.clip_start();
bcam->farclip = b_camera.clip_end();
- bcam->ortho = (b_camera.type() == BL::Camera::type_ORTHO);
+ bcam->type = (b_camera.type() == BL::Camera::type_ORTHO)? CAMERA_ORTHOGRAPHIC: CAMERA_PERSPECTIVE;
+ if(bcam->type == CAMERA_PERSPECTIVE && b_camera.use_panorama())
+ bcam->type = CAMERA_ENVIRONMENT;
bcam->ortho_scale = b_camera.ortho_scale();
bcam->lens = b_camera.lens();
@@ -159,39 +162,48 @@ static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int
}
/* modify aspect for orthographic scale */
- if(bcam->ortho) {
+ if(bcam->type == CAMERA_ORTHOGRAPHIC) {
xaspect = xaspect*bcam->ortho_scale/(aspectratio*2.0f);
yaspect = yaspect*bcam->ortho_scale/(aspectratio*2.0f);
aspectratio = bcam->ortho_scale/2.0f;
}
- /* set viewplane */
- cam->left = -xaspect;
- cam->right = xaspect;
- cam->bottom = -yaspect;
- cam->top = yaspect;
-
- /* zoom for 3d camera view */
- cam->left *= bcam->zoom;
- cam->right *= bcam->zoom;
- cam->bottom *= bcam->zoom;
- cam->top *= bcam->zoom;
-
- /* modify viewplane with camera shift and 3d camera view offset */
- float dx = 2.0f*(aspectratio*bcam->shift.x + bcam->offset.x*xaspect*2.0f);
- float dy = 2.0f*(aspectratio*bcam->shift.y + bcam->offset.y*yaspect*2.0f);
-
- cam->left += dx;
- cam->right += dx;
- cam->bottom += dy;
- cam->top += dy;
+ if(bcam->type == CAMERA_ENVIRONMENT) {
+ /* set viewplane */
+ cam->left = 0.0f;
+ cam->right = 1.0f;
+ cam->bottom = 0.0f;
+ cam->top = 1.0f;
+ }
+ else {
+ /* set viewplane */
+ cam->left = -xaspect;
+ cam->right = xaspect;
+ cam->bottom = -yaspect;
+ cam->top = yaspect;
+
+ /* zoom for 3d camera view */
+ cam->left *= bcam->zoom;
+ cam->right *= bcam->zoom;
+ cam->bottom *= bcam->zoom;
+ cam->top *= bcam->zoom;
+
+ /* modify viewplane with camera shift and 3d camera view offset */
+ float dx = 2.0f*(aspectratio*bcam->shift.x + bcam->offset.x*xaspect*2.0f);
+ float dy = 2.0f*(aspectratio*bcam->shift.y + bcam->offset.y*yaspect*2.0f);
+
+ cam->left += dx;
+ cam->right += dx;
+ cam->bottom += dy;
+ cam->top += dy;
+ }
/* clipping distances */
cam->nearclip = bcam->nearclip;
cam->farclip = bcam->farclip;
- /* orthographic */
- cam->ortho = bcam->ortho;
+ /* type */
+ cam->type = bcam->type;
/* perspective */
cam->fov = 2.0f*atan((0.5f*sensor_size)/bcam->lens/aspectratio);
@@ -200,8 +212,24 @@ static void blender_camera_sync(Camera *cam, BlenderCamera *bcam, int width, int
cam->blades = bcam->apertureblades;
cam->bladesrotation = bcam->aperturerotation;
- /* transform, note the blender camera points along the negative z-axis */
- cam->matrix = bcam->matrix * transform_scale(1.0f, 1.0f, -1.0f);
+ /* transform */
+ cam->matrix = bcam->matrix;
+
+ if(bcam->type == CAMERA_ENVIRONMENT) {
+ /* make it so environment camera needs to be pointed in the direction
+ of the positive x-axis to match an environment texture, this way
+ it is looking at the center of the texture */
+ cam->matrix = cam->matrix *
+ make_transform( 0.0f, -1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ -1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f);
+ }
+ else {
+ /* note the blender camera points along the negative z-axis */
+ cam->matrix = cam->matrix * transform_scale(1.0f, 1.0f, -1.0f);
+ }
+
cam->matrix = transform_clear_scale(cam->matrix);
/* set update flag */
@@ -269,7 +297,7 @@ void BlenderSync::sync_view(BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int
bcam.farclip *= 0.5;
bcam.nearclip = -bcam.farclip;
- bcam.ortho = true;
+ bcam.type = CAMERA_ORTHOGRAPHIC;
bcam.ortho_scale = b_rv3d.view_distance();
}
diff --git a/intern/cycles/kernel/kernel_camera.h b/intern/cycles/kernel/kernel_camera.h
index 2dbdd076891..251b2c280da 100644
--- a/intern/cycles/kernel/kernel_camera.h
+++ b/intern/cycles/kernel/kernel_camera.h
@@ -122,6 +122,44 @@ __device void camera_sample_orthographic(KernelGlobals *kg, float raster_x, floa
#endif
}
+/* Environment Camera */
+
+__device void camera_sample_environment(KernelGlobals *kg, float raster_x, float raster_y, Ray *ray)
+{
+ Transform rastertocamera = kernel_data.cam.rastertocamera;
+ float3 Pcamera = transform(&rastertocamera, make_float3(raster_x, raster_y, 0.0f));
+
+ /* create ray form raster position */
+ ray->P = make_float3(0.0, 0.0f, 0.0f);
+ ray->D = equirectangular_to_direction(Pcamera.x, Pcamera.y);
+
+ /* transform ray from camera to world */
+ Transform cameratoworld = kernel_data.cam.cameratoworld;
+
+ ray->P = transform(&cameratoworld, ray->P);
+ ray->D = transform_direction(&cameratoworld, ray->D);
+ ray->D = normalize(ray->D);
+
+#ifdef __RAY_DIFFERENTIALS__
+ /* ray differential */
+ ray->dP.dx = make_float3(0.0f, 0.0f, 0.0f);
+ ray->dP.dy = make_float3(0.0f, 0.0f, 0.0f);
+
+ Pcamera = transform(&rastertocamera, make_float3(raster_x + 1.0f, raster_y, 0.0f));
+ ray->dD.dx = equirectangular_to_direction(Pcamera.x, Pcamera.y) - ray->D;
+
+ Pcamera = transform(&rastertocamera, make_float3(raster_x, raster_y + 1.0f, 0.0f));
+ ray->dD.dy = equirectangular_to_direction(Pcamera.x, Pcamera.y) - ray->D;
+#endif
+
+#ifdef __CAMERA_CLIPPING__
+ /* clipping */
+ ray->t = kernel_data.cam.cliplength;
+#else
+ ray->t = FLT_MAX;
+#endif
+}
+
/* Common */
__device void camera_sample(KernelGlobals *kg, int x, int y, float filter_u, float filter_v, float lens_u, float lens_v, Ray *ray)
@@ -134,10 +172,12 @@ __device void camera_sample(KernelGlobals *kg, int x, int y, float filter_u, flo
//ray->time = lerp(time_t, kernel_data.cam.shutter_open, kernel_data.cam.shutter_close);
/* sample */
- if(kernel_data.cam.ortho)
+ if(kernel_data.cam.type == CAMERA_PERSPECTIVE)
+ camera_sample_perspective(kg, raster_x, raster_y, lens_u, lens_v, ray);
+ else if(kernel_data.cam.type == CAMERA_ORTHOGRAPHIC)
camera_sample_orthographic(kg, raster_x, raster_y, ray);
else
- camera_sample_perspective(kg, raster_x, raster_y, lens_u, lens_v, ray);
+ camera_sample_environment(kg, raster_x, raster_y, ray);
}
CCL_NAMESPACE_END
diff --git a/intern/cycles/kernel/kernel_displace.h b/intern/cycles/kernel/kernel_displace.h
index 73666892cf3..f4b33605f5b 100644
--- a/intern/cycles/kernel/kernel_displace.h
+++ b/intern/cycles/kernel/kernel_displace.h
@@ -41,9 +41,11 @@ __device void kernel_shader_evaluate(KernelGlobals *kg, uint4 *input, float4 *ou
else { // SHADER_EVAL_BACKGROUND
/* setup ray */
Ray ray;
+ float u = __int_as_float(in.x);
+ float v = __int_as_float(in.y);
ray.P = make_float3(0.0f, 0.0f, 0.0f);
- ray.D = make_float3(__int_as_float(in.x), __int_as_float(in.y), __int_as_float(in.z));
+ ray.D = equirectangular_to_direction(u, v);
ray.t = 0.0f;
#ifdef __RAY_DIFFERENTIALS__
diff --git a/intern/cycles/kernel/kernel_light.h b/intern/cycles/kernel/kernel_light.h
index aa125180a94..42260577069 100644
--- a/intern/cycles/kernel/kernel_light.h
+++ b/intern/cycles/kernel/kernel_light.h
@@ -120,13 +120,9 @@ __device float3 background_light_sample(KernelGlobals *kg, float randu, float ra
float du = (randu - cdf_u.y) / (cdf_next_u.y - cdf_u.y);
float u = (index_u + du) / res;
- /* spherical coordinates */
- float theta = v * M_PI_F;
- float phi = u * M_PI_F * 2.0f;
-
/* compute pdf */
float denom = cdf_last_u.x * cdf_last_v.x;
- float sin_theta = sinf(theta);
+ float sin_theta = sinf(M_PI_F * v);
if(sin_theta == 0.0f || denom == 0.0f)
*pdf = 0.0f;
@@ -136,7 +132,7 @@ __device float3 background_light_sample(KernelGlobals *kg, float randu, float ra
*pdf *= kernel_data.integrator.pdf_lights;
/* compute direction */
- return spherical_to_direction(theta, phi);
+ return -equirectangular_to_direction(u, v);
}
__device float background_light_pdf(KernelGlobals *kg, float3 direction)
diff --git a/intern/cycles/kernel/kernel_montecarlo.h b/intern/cycles/kernel/kernel_montecarlo.h
index 9776baf65e4..66bd0ee9998 100644
--- a/intern/cycles/kernel/kernel_montecarlo.h
+++ b/intern/cycles/kernel/kernel_montecarlo.h
@@ -185,7 +185,7 @@ __device float2 regular_polygon_sample(float corners, float rotation, float u, f
return make_float2(cr*p.x - sr*p.y, sr*p.x + cr*p.y);
}
-/* Spherical coordinates <-> Cartesion direction */
+/* Spherical coordinates <-> Cartesian direction */
__device float2 direction_to_spherical(float3 dir)
{
@@ -203,11 +203,11 @@ __device float3 spherical_to_direction(float theta, float phi)
cosf(theta));
}
-/* Equirectangular */
+/* Equirectangular coordinates <-> Cartesian direction */
__device float2 direction_to_equirectangular(float3 dir)
{
- float u = (atan2f(dir.y, dir.x) + M_PI_F)/(2.0f*M_PI_F);
+ float u = -atan2f(dir.y, dir.x)/(2.0f*M_PI_F) + 0.5f;
float v = atan2f(dir.z, hypotf(dir.x, dir.y))/M_PI_F + 0.5f;
return make_float2(u, v);
@@ -215,9 +215,8 @@ __device float2 direction_to_equirectangular(float3 dir)
__device float3 equirectangular_to_direction(float u, float v)
{
- /* XXX check correctness? */
- float theta = M_PI_F*v;
- float phi = 2.0f*M_PI_F*u;
+ float phi = M_PI_F*(1.0f - 2.0f*u);
+ float theta = M_PI_F*(1.0f - v);
return make_float3(
sin(theta)*cos(phi),
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 9f4d5b00e2c..61335d5f9fa 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -240,6 +240,14 @@ typedef enum LightType {
LIGHT_AREA
} LightType;
+/* Camera Type */
+
+enum CameraType {
+ CAMERA_PERSPECTIVE,
+ CAMERA_ORTHOGRAPHIC,
+ CAMERA_ENVIRONMENT
+};
+
/* Differential */
typedef struct differential3 {
@@ -387,7 +395,7 @@ typedef struct ShaderData {
typedef struct KernelCamera {
/* type */
- int ortho;
+ int type;
int pad1, pad2, pad3;
/* matrices */
diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp
index a83ae81844c..6edf9c66f1d 100644
--- a/intern/cycles/render/camera.cpp
+++ b/intern/cycles/render/camera.cpp
@@ -35,7 +35,7 @@ Camera::Camera()
matrix = transform_identity();
- ortho = false;
+ type = CAMERA_PERSPECTIVE;
fov = M_PI_F/4.0f;
nearclip = 1e-5f;
@@ -77,17 +77,21 @@ void Camera::update()
Transform ndctoraster = transform_scale(width, height, 1.0f);
/* raster to screen */
- Transform screentoraster = ndctoraster *
+ Transform screentoraster = ndctoraster;
+
+ screentoraster = ndctoraster *
transform_scale(1.0f/(right - left), 1.0f/(top - bottom), 1.0f) *
transform_translate(-left, -bottom, 0.0f);
Transform rastertoscreen = transform_inverse(screentoraster);
/* screen to camera */
- if(ortho)
+ if(type == CAMERA_PERSPECTIVE)
+ screentocamera = transform_inverse(transform_perspective(fov, nearclip, farclip));
+ else if(type == CAMERA_ORTHOGRAPHIC)
screentocamera = transform_inverse(transform_orthographic(nearclip, farclip));
else
- screentocamera = transform_inverse(transform_perspective(fov, nearclip, farclip));
+ screentocamera = transform_identity();
rastertocamera = screentocamera * rastertoscreen;
@@ -98,16 +102,20 @@ void Camera::update()
worldtoraster = transform_inverse(rastertoworld);
/* differentials */
- if(ortho) {
+ if(type == CAMERA_ORTHOGRAPHIC) {
dx = transform_direction(&rastertocamera, make_float3(1, 0, 0));
dy = transform_direction(&rastertocamera, make_float3(0, 1, 0));
}
- else {
+ else if(type == CAMERA_PERSPECTIVE) {
dx = transform(&rastertocamera, make_float3(1, 0, 0)) -
transform(&rastertocamera, make_float3(0, 0, 0));
dy = transform(&rastertocamera, make_float3(0, 1, 0)) -
transform(&rastertocamera, make_float3(0, 0, 0));
}
+ else {
+ dx = make_float3(0, 0, 0);
+ dy = make_float3(0, 0, 0);
+ }
dx = transform_direction(&cameratoworld, dx);
dy = transform_direction(&cameratoworld, dy);
@@ -147,7 +155,7 @@ void Camera::device_update(Device *device, DeviceScene *dscene)
kcam->shutterclose = shutterclose;
/* type */
- kcam->ortho = ortho;
+ kcam->type = type;
/* store differentials */
kcam->dx = float3_to_float4(dx);
@@ -173,7 +181,7 @@ bool Camera::modified(const Camera& cam)
(blades == cam.blades) &&
(bladesrotation == cam.bladesrotation) &&
(focaldistance == cam.focaldistance) &&
- (ortho == cam.ortho) &&
+ (type == cam.type) &&
(fov == cam.fov) &&
(nearclip == cam.nearclip) &&
(farclip == cam.farclip) &&
diff --git a/intern/cycles/render/camera.h b/intern/cycles/render/camera.h
index 43537ce8c3c..cfcc5406ee3 100644
--- a/intern/cycles/render/camera.h
+++ b/intern/cycles/render/camera.h
@@ -19,6 +19,8 @@
#ifndef __CAMERA_H__
#define __CAMERA_H__
+#include "kernel_types.h"
+
#include "util_transform.h"
#include "util_types.h"
@@ -44,8 +46,8 @@ public:
uint blades;
float bladesrotation;
- /* orthographic/perspective */
- bool ortho;
+ /* type */
+ CameraType type;
float fov;
/* clipping */
diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 405aa800457..bd3acb00f6d 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -45,9 +45,8 @@ static void dump_background_pixels(Device *device, DeviceScene *dscene, int res,
for(int x = 0; x < width; x++) {
float u = x/(float)width;
float v = y/(float)height;
- float3 D = -equirectangular_to_direction(u, v);
- uint4 in = make_uint4(__float_as_int(D.x), __float_as_int(D.y), __float_as_int(D.z), 0);
+ uint4 in = make_uint4(__float_as_int(u), __float_as_int(v), 0, 0);
d_input_data[x + y*width] = in;
}
}