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authorCampbell Barton <ideasman42@gmail.com>2021-11-12 10:07:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-11-12 10:27:47 +0300
commit1a7757b0bc6945ab7d3b281f3e0dd7130bcf80f0 (patch)
treeda13ff9151f4ad9e571aa8da6b7fde2bd3f34f4d /intern
parentf133c6b094e0a663fe12a7d11a6ea2656813edf9 (diff)
Fix T91444: Edge Loop Preview fails with two Mirror Modifiers
The mirror modifiers merge option caused unnecessary re-ordering to the vertex array with original vertices merging into their copies. While this wasn't an error, it meant creating a 1:1 mapping from input vertices to their final output wasn't reliable (when looping over vertices first to last) as is done in BKE_editmesh_vert_coords_when_deformed. As merging in either direction is supported, keep the source meshes vertices in-order since it allows the vertex coordinates to be extracted.
Diffstat (limited to 'intern')
0 files changed, 0 insertions, 0 deletions