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author | Campbell Barton <ideasman42@gmail.com> | 2021-11-12 10:07:07 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-11-12 10:27:47 +0300 |
commit | 1a7757b0bc6945ab7d3b281f3e0dd7130bcf80f0 (patch) | |
tree | da13ff9151f4ad9e571aa8da6b7fde2bd3f34f4d /intern | |
parent | f133c6b094e0a663fe12a7d11a6ea2656813edf9 (diff) |
Fix T91444: Edge Loop Preview fails with two Mirror Modifiers
The mirror modifiers merge option caused unnecessary re-ordering
to the vertex array with original vertices merging into their copies.
While this wasn't an error, it meant creating a 1:1 mapping from input
vertices to their final output wasn't reliable (when looping over
vertices first to last) as is done in
BKE_editmesh_vert_coords_when_deformed.
As merging in either direction is supported, keep the source meshes
vertices in-order since it allows the vertex coordinates to be extracted.
Diffstat (limited to 'intern')
0 files changed, 0 insertions, 0 deletions