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authorDaniel Genrich <daniel.genrich@gmx.net>2009-07-31 00:12:40 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-07-31 00:12:40 +0400
commitdbba273371ff3e827f5b3cfc0aaf967222188611 (patch)
tree659b222a437a1105b4dad34d217bdb2721e525e0 /intern
parent1dbd47f4c3794585372f1de1551c790e678569c2 (diff)
Smoke: fixing some compile warning reported by Ton and one compile erro for gcc 4.4.1 reported by mrunion
Diffstat (limited to 'intern')
-rw-r--r--intern/elbeem/intern/solver_init.cpp2
-rw-r--r--intern/smoke/extern/smoke_API.h8
-rw-r--r--intern/smoke/intern/FLUID_3D.cpp12
-rw-r--r--intern/smoke/intern/FLUID_3D.h11
-rw-r--r--intern/smoke/intern/FLUID_3D_SOLVERS.cpp5
-rw-r--r--intern/smoke/intern/FLUID_3D_STATIC.cpp17
-rw-r--r--intern/smoke/intern/IMAGE.h15
-rw-r--r--intern/smoke/intern/WAVELET_NOISE.h27
-rw-r--r--intern/smoke/intern/WTURBULENCE.cpp14
-rw-r--r--intern/smoke/intern/smoke_API.cpp11
10 files changed, 69 insertions, 53 deletions
diff --git a/intern/elbeem/intern/solver_init.cpp b/intern/elbeem/intern/solver_init.cpp
index ce54adb48ee..fee011a70ae 100644
--- a/intern/elbeem/intern/solver_init.cpp
+++ b/intern/elbeem/intern/solver_init.cpp
@@ -1464,7 +1464,7 @@ void LbmFsgrSolver::initMovingObstacles(bool staticInit) {
obj->applyTransformation(targetTime, &mMOIVertices,NULL /* no old normals needed */, 0, mMOIVertices.size(), false );
} else {
// only do transform update
- obj->getMovingPoints(mMOIVertices,pNormals);
+ obj->getMovingPoints(mMOIVertices,pNormals); // mMOIVertices = mCachedMovPoints
mMOIVerticesOld = mMOIVertices;
// WARNING - assumes mSimulationTime is global!?
obj->applyTransformation(targetTime, &mMOIVertices,pNormals, 0, mMOIVertices.size(), false );
diff --git a/intern/smoke/extern/smoke_API.h b/intern/smoke/extern/smoke_API.h
index 491e065d3ac..e5b2d3deab3 100644
--- a/intern/smoke/extern/smoke_API.h
+++ b/intern/smoke/extern/smoke_API.h
@@ -32,7 +32,7 @@
extern "C" {
#endif
-struct FLUID_3D *smoke_init(int *res, int amplify, float *p0, float *p1, float dt);
+struct FLUID_3D *smoke_init(int *res, int amplify, float *p0, float dt);
void smoke_free(struct FLUID_3D *fluid);
void smoke_initBlenderRNA(struct FLUID_3D *fluid, float *alpha, float *beta);
@@ -48,8 +48,8 @@ float *smoke_get_velocity_z(struct FLUID_3D *fluid);
unsigned char *smoke_get_obstacle(struct FLUID_3D *fluid);
-size_t smoke_get_index(int x, int max_x, int y, int max_y, int z, int max_z);
-size_t smoke_get_index2d(int x, int max_x, int y, int max_y, int z, int max_z);
+size_t smoke_get_index(int x, int max_x, int y, int max_y, int z);
+size_t smoke_get_index2d(int x, int max_x, int y);
void smoke_set_noise(struct FLUID_3D *fluid, int type);
@@ -59,4 +59,4 @@ void smoke_get_bigres(struct FLUID_3D *fluid, int *res);
}
#endif
-#endif /* SMOKE_API_H_ */
+#endif /* SMOKE_API_H_ */ \ No newline at end of file
diff --git a/intern/smoke/intern/FLUID_3D.cpp b/intern/smoke/intern/FLUID_3D.cpp
index 3427b32e888..2822fca3607 100644
--- a/intern/smoke/intern/FLUID_3D.cpp
+++ b/intern/smoke/intern/FLUID_3D.cpp
@@ -38,8 +38,8 @@
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
-FLUID_3D::FLUID_3D(int *res, int amplify, float *p0, float *p1, float dt) :
- _xRes(res[0]), _yRes(res[1]), _zRes(res[2]), _res(0.), _dt(dt)
+FLUID_3D::FLUID_3D(int *res, int amplify, float *p0, float dt) :
+ _xRes(res[0]), _yRes(res[1]), _zRes(res[2]), _res(0.0f), _dt(dt)
{
// set simulation consts
// _dt = dt; // 0.10
@@ -486,9 +486,11 @@ void FLUID_3D::setObstacleBoundaries()
const int down = _obstacles[index - _xRes];
const int left = _obstacles[index - 1];
const int right = _obstacles[index + 1];
- const bool fullz = (top && bottom);
- const bool fully = (up && down);
- const bool fullx = (left && right);
+
+ // unused
+ // const bool fullz = (top && bottom);
+ // const bool fully = (up && down);
+ //const bool fullx = (left && right);
_xVelocity[index] =
_yVelocity[index] =
diff --git a/intern/smoke/intern/FLUID_3D.h b/intern/smoke/intern/FLUID_3D.h
index c26ed14406a..2d212caa6d3 100644
--- a/intern/smoke/intern/FLUID_3D.h
+++ b/intern/smoke/intern/FLUID_3D.h
@@ -37,7 +37,7 @@ class WTURBULENCE;
class FLUID_3D
{
public:
- FLUID_3D(int *res, int amplify, float *p0, float *p1, float dt);
+ FLUID_3D(int *res, int amplify, float *p0, float dt);
FLUID_3D() {};
virtual ~FLUID_3D();
@@ -166,11 +166,10 @@ class FLUID_3D
float* oldField, float* newField, Vec3Int res, const float* obstacles, const float *oldAdvection);
// output helper functions
- static void writeImageSliceXY(const float *field, Vec3Int res, int slice, string prefix, int picCnt, float scale=1.);
- static void writeImageSliceYZ(const float *field, Vec3Int res, int slice, string prefix, int picCnt, float scale=1.);
- static void writeImageSliceXZ(const float *field, Vec3Int res, int slice, string prefix, int picCnt, float scale=1.);
- static void writeProjectedIntern(const float *field, Vec3Int res, int dir1, int dir2, string prefix, int picCnt, float scale=1.);
+ // static void writeImageSliceXY(const float *field, Vec3Int res, int slice, string prefix, int picCnt, float scale=1.);
+ // static void writeImageSliceYZ(const float *field, Vec3Int res, int slice, string prefix, int picCnt, float scale=1.);
+ // static void writeImageSliceXZ(const float *field, Vec3Int res, int slice, string prefix, int picCnt, float scale=1.);
+ // static void writeProjectedIntern(const float *field, Vec3Int res, int dir1, int dir2, string prefix, int picCnt, float scale=1.);
};
#endif
-
diff --git a/intern/smoke/intern/FLUID_3D_SOLVERS.cpp b/intern/smoke/intern/FLUID_3D_SOLVERS.cpp
index b628d48b943..5fd8f72d79d 100644
--- a/intern/smoke/intern/FLUID_3D_SOLVERS.cpp
+++ b/intern/smoke/intern/FLUID_3D_SOLVERS.cpp
@@ -78,7 +78,7 @@ void FLUID_3D::solvePressure(float* field, float* b, unsigned char* skip)
deltaNew += _residual[index] * _residual[index];
// delta0 = deltaNew
- float delta0 = deltaNew;
+ // float delta0 = deltaNew;
// While deltaNew > (eps^2) * delta0
const float eps = SOLVER_ACCURACY;
@@ -225,7 +225,7 @@ void FLUID_3D::solveHeat(float* field, float* b, unsigned char* skip)
deltaNew += _residual[index] * _residual[index];
// delta0 = deltaNew
- float delta0 = deltaNew;
+ // float delta0 = deltaNew;
// While deltaNew > (eps^2) * delta0
const float eps = SOLVER_ACCURACY;
@@ -316,3 +316,4 @@ void FLUID_3D::solveHeat(float* field, float* b, unsigned char* skip)
}
cout << i << " iterations converged to " << maxR << endl;
}
+
diff --git a/intern/smoke/intern/FLUID_3D_STATIC.cpp b/intern/smoke/intern/FLUID_3D_STATIC.cpp
index 7ebe987aaa2..a72009b9abf 100644
--- a/intern/smoke/intern/FLUID_3D_STATIC.cpp
+++ b/intern/smoke/intern/FLUID_3D_STATIC.cpp
@@ -29,6 +29,7 @@
//////////////////////////////////////////////////////////////////////
// add a test cube of density to the center
//////////////////////////////////////////////////////////////////////
+/*
void FLUID_3D::addSmokeColumn() {
addSmokeTestCase(_density, _res, 1.0);
// addSmokeTestCase(_zVelocity, _res, 1.0);
@@ -37,11 +38,13 @@ void FLUID_3D::addSmokeColumn() {
addSmokeTestCase(_wTurbulence->getDensityBig(), _wTurbulence->getResBig(), 1.0);
}
}
+*/
//////////////////////////////////////////////////////////////////////
// generic static version, so that it can be applied to the
// WTURBULENCE grid as well
//////////////////////////////////////////////////////////////////////
+/*
void FLUID_3D::addSmokeTestCase(float* field, Vec3Int res, float value)
{
const int slabSize = res[0]*res[1]; int maxRes = (int)MAX3V(res);
@@ -69,6 +72,7 @@ void FLUID_3D::addSmokeTestCase(float* field, Vec3Int res, float value)
}
}
}
+*/
//////////////////////////////////////////////////////////////////////
// set x direction to Neumann boundary conditions
@@ -114,7 +118,7 @@ void FLUID_3D::setNeumannY(float* field, Vec3Int res)
for (int x = 0; x < res[0]; x++)
{
// top slab
- int index = x + z * slabSize;
+ index = x + z * slabSize;
index += slabSize - res[0];
if(field[index]<0.) field[index] = 0.;
index -= res[0];
@@ -226,7 +230,6 @@ void FLUID_3D::copyBorderX(float* field, Vec3Int res)
void FLUID_3D::copyBorderY(float* field, Vec3Int res)
{
const int slabSize = res[0] * res[1];
- const int totalCells = res[0] * res[1] * res[2];
int index;
for (int z = 0; z < res[2]; z++)
for (int x = 0; x < res[0]; x++)
@@ -265,8 +268,6 @@ void FLUID_3D::advectFieldSemiLagrange(const float dt, const float* velx, const
const int xres = res[0];
const int yres = res[1];
const int zres = res[2];
- static int hits = 0;
- static int total = 0;
const int slabSize = res[0] * res[1];
// scale dt up to grid resolution
@@ -615,12 +616,16 @@ static int getOtherDir(int dir1, int dir2) {
case 0: return 1;
case 1: return 0; }
break;
+ default:
+ return 0;
}
+ return 0;
}
//////////////////////////////////////////////////////////////////////
// average densities along third spatial direction
//////////////////////////////////////////////////////////////////////
+/*
void FLUID_3D::writeProjectedIntern(const float *field, Vec3Int res,
int dir1, int dir2, string prefix, int picCnt, float scale) {
const int nitems = res[dir1]*res[dir2];
@@ -645,6 +650,8 @@ void FLUID_3D::writeProjectedIntern(const float *field, Vec3Int res,
buf[bufindex] += field[index] * scale *div;
}
}
- IMAGE::dumpNumberedPNG(picCnt, prefix, buf, res[dir1], res[dir2]);
+ // IMAGE::dumpNumberedPNG(picCnt, prefix, buf, res[dir1], res[dir2]);
delete[] buf;
}
+*/
+
diff --git a/intern/smoke/intern/IMAGE.h b/intern/smoke/intern/IMAGE.h
index 772c0161c66..a57f164509e 100644
--- a/intern/smoke/intern/IMAGE.h
+++ b/intern/smoke/intern/IMAGE.h
@@ -77,7 +77,8 @@ template < class T > inline float MIN3V( T vec) {
#include <png.h>
namespace IMAGE {
- static int writePng(const char *fileName, unsigned char **rowsp, int w, int h, bool normalize)
+ /*
+ static int writePng(const char *fileName, unsigned char **rowsp, int w, int h)
{
// defaults
const int colortype = PNG_COLOR_TYPE_RGBA;
@@ -123,13 +124,14 @@ namespace IMAGE {
if(png_ptr || info_ptr) png_destroy_write_struct(&png_ptr, &info_ptr);
return -1;
}
+ */
/////////////////////////////////////////////////////////////////////////////////
// write a numbered PNG file out, padded with zeros up to three zeros
/////////////////////////////////////////////////////////////////////////////////
+ /*
static void dumpNumberedPNG(int counter, std::string prefix, float* field, int xRes, int yRes)
{
- /*
char buffer[256];
sprintf(buffer,"%04i", counter);
std::string number = std::string(buffer);
@@ -153,12 +155,13 @@ namespace IMAGE {
std::string filenamePNG = prefix + number + std::string(".png");
writePng(filenamePNG.c_str(), rows, xRes, yRes, false);
printf("Writing %s\n", filenamePNG.c_str());
- */
+
}
-
+*/
/////////////////////////////////////////////////////////////////////////////////
// export pbrt volumegrid geometry object
/////////////////////////////////////////////////////////////////////////////////
+ /*
static void dumpPBRT(int counter, std::string prefix, float* fieldOrg, int xRes, int yRes, int zRes)
{
char buffer[256];
@@ -213,10 +216,12 @@ namespace IMAGE {
gzclose(file);
delete[] field;
}
+ */
/////////////////////////////////////////////////////////////////////////////////
// 3D df3 export
/////////////////////////////////////////////////////////////////////////////////
+/*
static void dumpDF3(int counter, std::string prefix, float* fieldOrg, int xRes, int yRes, int zRes)
{
char buffer[256];
@@ -263,8 +268,10 @@ namespace IMAGE {
gzclose(file);
delete[] buf;
}
+ */
};
#endif
+
diff --git a/intern/smoke/intern/WAVELET_NOISE.h b/intern/smoke/intern/WAVELET_NOISE.h
index 72469c2b231..ccb540f6d4d 100644
--- a/intern/smoke/intern/WAVELET_NOISE.h
+++ b/intern/smoke/intern/WAVELET_NOISE.h
@@ -223,7 +223,7 @@ static bool loadTile(float* const noiseTileData, std::string filename)
int gridSize = noiseTileSize * noiseTileSize * noiseTileSize;
// noiseTileData memory is managed by caller
- int bread = fread((void*)noiseTileData, sizeof(float), gridSize, file);
+ size_t bread = fread((void*)noiseTileData, sizeof(float), gridSize, file);
fclose(file);
printf("Noise tile file '%s' loaded.\n", filename.c_str());
@@ -330,22 +330,22 @@ static void generateTile_WAVELET(float* const noiseTileData, std::string filenam
// x derivative of noise
//////////////////////////////////////////////////////////////////////////////////////////
static inline float WNoiseDx(Vec3 p, float* data) {
- int i, f[3], c[3], mid[3], n = noiseTileSize;
+ int c[3], mid[3], n = noiseTileSize;
float w[3][3], t, result = 0;
- mid[0] = ceil(p[0] - 0.5);
+ mid[0] = (int)ceil(p[0] - 0.5);
t = mid[0] - (p[0] - 0.5);
w[0][0] = -t;
w[0][2] = (1.f - t);
w[0][1] = 2.0f * t - 1.0f;
- mid[1] = ceil(p[1] - 0.5);
+ mid[1] = (int)ceil(p[1] - 0.5);
t = mid[1] - (p[1] - 0.5);
w[1][0] = t * t / 2;
w[1][2] = (1 - t) * (1 - t) / 2;
w[1][1] = 1 - w[1][0] - w[1][2];
- mid[2] = ceil(p[2] - 0.5);
+ mid[2] = (int)ceil(p[2] - 0.5);
t = mid[2] - (p[2] - 0.5);
w[2][0] = t * t / 2;
w[2][2] = (1 - t) * (1 - t)/2;
@@ -372,22 +372,22 @@ static inline float WNoiseDx(Vec3 p, float* data) {
// y derivative of noise
//////////////////////////////////////////////////////////////////////////////////////////
static inline float WNoiseDy(Vec3 p, float* data) {
- int i, f[3], c[3], mid[3], n=noiseTileSize;
+ int c[3], mid[3], n=noiseTileSize;
float w[3][3], t, result =0;
- mid[0] = ceil(p[0] - 0.5);
+ mid[0] = (int)ceil(p[0] - 0.5);
t = mid[0]-(p[0] - 0.5);
w[0][0] = t * t / 2;
w[0][2] = (1 - t) * (1 - t) / 2;
w[0][1] = 1 - w[0][0] - w[0][2];
- mid[1] = ceil(p[1] - 0.5);
+ mid[1] = (int)ceil(p[1] - 0.5);
t = mid[1]-(p[1] - 0.5);
w[1][0] = -t;
w[1][2] = (1.f - t);
w[1][1] = 2.0f * t - 1.0f;
- mid[2] = ceil(p[2] - 0.5);
+ mid[2] = (int)ceil(p[2] - 0.5);
t = mid[2] - (p[2] - 0.5);
w[2][0] = t * t / 2;
w[2][2] = (1 - t) * (1 - t)/2;
@@ -415,22 +415,22 @@ static inline float WNoiseDy(Vec3 p, float* data) {
// z derivative of noise
//////////////////////////////////////////////////////////////////////////////////////////
static inline float WNoiseDz(Vec3 p, float* data) {
- int i, f[3], c[3], mid[3], n=noiseTileSize;
+ int c[3], mid[3], n=noiseTileSize;
float w[3][3], t, result =0;
- mid[0] = ceil(p[0] - 0.5);
+ mid[0] = (int)ceil(p[0] - 0.5);
t = mid[0]-(p[0] - 0.5);
w[0][0] = t * t / 2;
w[0][2] = (1 - t) * (1 - t) / 2;
w[0][1] = 1 - w[0][0] - w[0][2];
- mid[1] = ceil(p[1] - 0.5);
+ mid[1] = (int)ceil(p[1] - 0.5);
t = mid[1]-(p[1] - 0.5);
w[1][0] = t * t / 2;
w[1][2] = (1 - t) * (1 - t) / 2;
w[1][1] = 1 - w[1][0] - w[1][2];
- mid[2] = ceil(p[2] - 0.5);
+ mid[2] = (int)ceil(p[2] - 0.5);
t = mid[2] - (p[2] - 0.5);
w[2][0] = -t;
w[2][2] = (1.f - t);
@@ -454,3 +454,4 @@ static inline float WNoiseDz(Vec3 p, float* data) {
}
#endif
+
diff --git a/intern/smoke/intern/WTURBULENCE.cpp b/intern/smoke/intern/WTURBULENCE.cpp
index 05e29442383..022c8f28252 100644
--- a/intern/smoke/intern/WTURBULENCE.cpp
+++ b/intern/smoke/intern/WTURBULENCE.cpp
@@ -56,7 +56,7 @@ WTURBULENCE::WTURBULENCE(int xResSm, int yResSm, int zResSm, int amplify)
_strength = 2.;
// add the corresponding octaves of noise
- _octaves = log((float)_amplify) / log(2.0f);
+ _octaves = (int)log((float)_amplify) / log(2.0f); // XXX DEBUG/ TODO: int casting correct? - dg
// noise resolution
_xResBig = _amplify * xResSm;
@@ -561,7 +561,7 @@ Vec3 WTURBULENCE::WVelocityWithJacobian(Vec3 orgPos, float* xUnwarped, float* yU
final[0] = WNoiseDx(p1, _noiseTile);
final[1] = WNoiseDy(p1, _noiseTile);
final[2] = WNoiseDz(p1, _noiseTile);
- const float f1x = xUnwarped[0] * final[0] + xUnwarped[1] * final[1] + xUnwarped[2] * final[2];
+ // UNUSED const float f1x = xUnwarped[0] * final[0] + xUnwarped[1] * final[1] + xUnwarped[2] * final[2];
const float f1y = yUnwarped[0] * final[0] + yUnwarped[1] * final[1] + yUnwarped[2] * final[2];
const float f1z = zUnwarped[0] * final[0] + zUnwarped[1] * final[1] + zUnwarped[2] * final[2];
@@ -569,7 +569,7 @@ Vec3 WTURBULENCE::WVelocityWithJacobian(Vec3 orgPos, float* xUnwarped, float* yU
final[1] = WNoiseDy(p2, _noiseTile);
final[2] = WNoiseDz(p2, _noiseTile);
const float f2x = xUnwarped[0] * final[0] + xUnwarped[1] * final[1] + xUnwarped[2] * final[2];
- const float f2y = yUnwarped[0] * final[0] + yUnwarped[1] * final[1] + yUnwarped[2] * final[2];
+ // UNUSED const float f2y = yUnwarped[0] * final[0] + yUnwarped[1] * final[1] + yUnwarped[2] * final[2];
const float f2z = zUnwarped[0] * final[0] + zUnwarped[1] * final[1] + zUnwarped[2] * final[2];
final[0] = WNoiseDx(p3, _noiseTile);
@@ -577,7 +577,7 @@ Vec3 WTURBULENCE::WVelocityWithJacobian(Vec3 orgPos, float* xUnwarped, float* yU
final[2] = WNoiseDz(p3, _noiseTile);
const float f3x = xUnwarped[0] * final[0] + xUnwarped[1] * final[1] + xUnwarped[2] * final[2];
const float f3y = yUnwarped[0] * final[0] + yUnwarped[1] * final[1] + yUnwarped[2] * final[2];
- const float f3z = zUnwarped[0] * final[0] + zUnwarped[1] * final[1] + zUnwarped[2] * final[2];
+ // UNUSED const float f3z = zUnwarped[0] * final[0] + zUnwarped[1] * final[1] + zUnwarped[2] * final[2];
Vec3 ret = Vec3(
f3y - f2z,
@@ -764,8 +764,6 @@ void WTURBULENCE::stepTurbulenceFull(float dtOrg, float* xvel, float* yvel, floa
{ float maxVelMag1 = 0.;
#if PARALLEL==1
const int id = omp_get_thread_num(), num = omp_get_num_threads();
-#else
- const int id = 0;
#endif
// vector noise main loop
@@ -795,8 +793,11 @@ void WTURBULENCE::stepTurbulenceFull(float dtOrg, float* xvel, float* yvel, floa
float yWarped[] = {0.0f, 1.0f, 0.0f};
float zWarped[] = {0.0f, 0.0f, 1.0f};
bool nonSingular = LU.isNonsingular();
+#if 0
+ // UNUSED
float eigMax = 10.0f;
float eigMin = 0.1f;
+#endif
if (nonSingular)
{
solveLU3x3(LU, xUnwarped, xWarped);
@@ -961,3 +962,4 @@ void WTURBULENCE::stepTurbulenceFull(float dtOrg, float* xvel, float* yvel, floa
_totalStepsBig++;
}
+
diff --git a/intern/smoke/intern/smoke_API.cpp b/intern/smoke/intern/smoke_API.cpp
index c81d6fb8c50..cacd58fce13 100644
--- a/intern/smoke/intern/smoke_API.cpp
+++ b/intern/smoke/intern/smoke_API.cpp
@@ -34,7 +34,7 @@
extern "C" FLUID_3D *smoke_init(int *res, int amplify, float *p0, float *p1, float dt)
{
// smoke lib uses y as top-bottom/vertical axis where blender uses z
- FLUID_3D *fluid = new FLUID_3D(res, amplify, p0, p1, dt);
+ FLUID_3D *fluid = new FLUID_3D(res, amplify, p0, dt);
// printf("xres: %d, yres: %d, zres: %d\n", res[0], res[1], res[2]);
@@ -47,7 +47,7 @@ extern "C" void smoke_free(FLUID_3D *fluid)
fluid = NULL;
}
-extern "C" void smoke_step(FLUID_3D *fluid, float dx)
+extern "C" void smoke_step(FLUID_3D *fluid)
{
// fluid->addSmokeColumn();
fluid->step();
@@ -105,13 +105,13 @@ extern "C" unsigned char *smoke_get_obstacle(FLUID_3D *fluid)
return fluid->_obstacles;
}
-extern "C" size_t smoke_get_index(int x, int max_x, int y, int max_y, int z, int max_z)
+extern "C" size_t smoke_get_index(int x, int max_x, int y, int max_y, int z /*, int max_z */)
{
// // const int index = x + y * smd->res[0] + z * smd->res[0]*smd->res[1];
return x + y * max_x + z * max_x*max_y;
}
-extern "C" size_t smoke_get_index2d(int x, int max_x, int y, int max_y, int z, int max_z)
+extern "C" size_t smoke_get_index2d(int x, int max_x, int y /*, int max_y, int z, int max_z */)
{
return x + y * max_x;
}
@@ -120,6 +120,3 @@ extern "C" void smoke_set_noise(FLUID_3D *fluid, int type)
{
fluid->_wTurbulence->setNoise(type);
}
-
-
-