diff options
author | Leon Zandman <lzandman> | 2021-05-21 15:19:46 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-05-21 15:23:07 +0300 |
commit | 865d1889da54c4eb8dcdf6b4dca7df906b936add (patch) | |
tree | 62d523184717b54a34265cbe640e269defb61919 /intern | |
parent | cf42586737554a5902796324a3b8c2f38c9a29f5 (diff) |
Cleanup: spelling
Includes fixes to misspelled function names.
Ref D11280
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/kernel/shaders/node_noise_texture.osl | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/svm/svm_noisetex.h | 2 | ||||
-rw-r--r-- | intern/itasc/kdl/frames.hpp | 2 | ||||
-rw-r--r-- | intern/itasc/kdl/utilities/error.h | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/shaders/node_noise_texture.osl b/intern/cycles/kernel/shaders/node_noise_texture.osl index 61c0216910b..01196ab633a 100644 --- a/intern/cycles/kernel/shaders/node_noise_texture.osl +++ b/intern/cycles/kernel/shaders/node_noise_texture.osl @@ -25,7 +25,7 @@ * coordinates to act as a seed since the noise functions don't have seed values. * A seed value is needed for generating distortion textures and color outputs. * The offset's components are in the range [100, 200], not too high to cause - * bad precision and not to small to be noticeable. We use float seed because + * bad precision and not too small to be noticeable. We use float seed because * OSL only support float hashes. */ diff --git a/intern/cycles/kernel/svm/svm_noisetex.h b/intern/cycles/kernel/svm/svm_noisetex.h index 920dd7d9d02..61fd9553802 100644 --- a/intern/cycles/kernel/svm/svm_noisetex.h +++ b/intern/cycles/kernel/svm/svm_noisetex.h @@ -20,7 +20,7 @@ CCL_NAMESPACE_BEGIN * coordinates to act as a seed since the noise functions don't have seed values. * A seed value is needed for generating distortion textures and color outputs. * The offset's components are in the range [100, 200], not too high to cause - * bad precision and not to small to be noticeable. We use float seed because + * bad precision and not too small to be noticeable. We use float seed because * OSL only support float hashes. */ diff --git a/intern/itasc/kdl/frames.hpp b/intern/itasc/kdl/frames.hpp index 6cb336801a9..662eb3e857a 100644 --- a/intern/itasc/kdl/frames.hpp +++ b/intern/itasc/kdl/frames.hpp @@ -364,7 +364,7 @@ public: //! Along an arbitrary axes. It is not necessary to normalize rotaxis. //! returns identity rotation matrix in the case that the norm of rotaxis - //! is to small to be used. + //! is too small to be used. // @see Rot2 if you want to handle this error in another way. static Rotation Rot(const Vector& rotaxis,double angle); diff --git a/intern/itasc/kdl/utilities/error.h b/intern/itasc/kdl/utilities/error.h index f2377702b9b..c6ab3ebdc69 100644 --- a/intern/itasc/kdl/utilities/error.h +++ b/intern/itasc/kdl/utilities/error.h @@ -161,7 +161,7 @@ class Error_MotionPlanning : public Error {}; class Error_MotionPlanning_Circle_ToSmall : public Error_MotionPlanning { public: - virtual const char* Description() const { return "Circle : radius is to small";} + virtual const char* Description() const { return "Circle : radius is too small";} virtual int GetType() const {return 3001;} }; |