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authorStefan Werner <stefan.werner@tangent-animation.com>2020-01-15 16:33:16 +0300
committerStefan Werner <stefan@keindesign.de>2020-01-16 22:42:17 +0300
commit6257cdc376af02e93b61073b67ffc0514f8af4ac (patch)
tree1e3377f499793bcdd9495b710118ea8605b29317 /intern
parentb05bca23641fc8760b1c340928654f23ea04c6f2 (diff)
Fix T73064: Embree does not like Bevel shader
Embree's local intersection routine was not prepared for local intersections without per-object BVH. Now it should be able to handle any kind of local intersection, such as AO, bevel and SSS. Differential Revision: https://developer.blender.org/D6602
Diffstat (limited to 'intern')
-rw-r--r--intern/cycles/bvh/bvh_embree.cpp36
-rw-r--r--intern/cycles/kernel/bvh/bvh.h36
-rw-r--r--intern/cycles/kernel/bvh/bvh_embree.h24
3 files changed, 56 insertions, 40 deletions
diff --git a/intern/cycles/bvh/bvh_embree.cpp b/intern/cycles/bvh/bvh_embree.cpp
index ac7cf6501ba..3e4978a2c0a 100644
--- a/intern/cycles/bvh/bvh_embree.cpp
+++ b/intern/cycles/bvh/bvh_embree.cpp
@@ -146,7 +146,21 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
}
break;
}
+ case CCLIntersectContext::RAY_LOCAL:
case CCLIntersectContext::RAY_SSS: {
+ /* Check if it's hitting the correct object. */
+ Intersection current_isect;
+ if (ctx->type == CCLIntersectContext::RAY_SSS) {
+ kernel_embree_convert_sss_hit(kg, ray, hit, &current_isect, ctx->local_object_id);
+ }
+ else {
+ kernel_embree_convert_hit(kg, ray, hit, &current_isect);
+ if (ctx->local_object_id != current_isect.object) {
+ /* This tells Embree to continue tracing. */
+ *args->valid = 0;
+ }
+ }
+
/* No intersection information requested, just return a hit. */
if (ctx->max_hits == 0) {
break;
@@ -160,8 +174,8 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
}
/* See triangle_intersect_subsurface() for the native equivalent. */
- for (int i = min(ctx->max_hits, ctx->ss_isect->num_hits) - 1; i >= 0; --i) {
- if (ctx->ss_isect->hits[i].t == ray->tfar) {
+ for (int i = min(ctx->max_hits, ctx->local_isect->num_hits) - 1; i >= 0; --i) {
+ if (ctx->local_isect->hits[i].t == ray->tfar) {
/* This tells Embree to continue tracing. */
*args->valid = 0;
break;
@@ -172,14 +186,14 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
if (ctx->lcg_state) {
- ++ctx->ss_isect->num_hits;
- if (ctx->ss_isect->num_hits <= ctx->max_hits) {
- hit_idx = ctx->ss_isect->num_hits - 1;
+ ++ctx->local_isect->num_hits;
+ if (ctx->local_isect->num_hits <= ctx->max_hits) {
+ hit_idx = ctx->local_isect->num_hits - 1;
}
else {
/* reservoir sampling: if we are at the maximum number of
* hits, randomly replace element or skip it */
- hit_idx = lcg_step_uint(ctx->lcg_state) % ctx->ss_isect->num_hits;
+ hit_idx = lcg_step_uint(ctx->lcg_state) % ctx->local_isect->num_hits;
if (hit_idx >= ctx->max_hits) {
/* This tells Embree to continue tracing. */
@@ -189,15 +203,11 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
}
}
else {
- ctx->ss_isect->num_hits = 1;
+ ctx->local_isect->num_hits = 1;
}
/* record intersection */
- kernel_embree_convert_local_hit(
- kg, ray, hit, &ctx->ss_isect->hits[hit_idx], ctx->sss_object_id);
- ctx->ss_isect->Ng[hit_idx].x = hit->Ng_x;
- ctx->ss_isect->Ng[hit_idx].y = hit->Ng_y;
- ctx->ss_isect->Ng[hit_idx].z = hit->Ng_z;
- ctx->ss_isect->Ng[hit_idx] = normalize(ctx->ss_isect->Ng[hit_idx]);
+ ctx->local_isect->hits[hit_idx] = current_isect;
+ ctx->local_isect->Ng[hit_idx] = normalize(make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z));
/* This tells Embree to continue tracing .*/
*args->valid = 0;
break;
diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h
index 0346f5e09e7..8e17ab9af7a 100644
--- a/intern/cycles/kernel/bvh/bvh.h
+++ b/intern/cycles/kernel/bvh/bvh.h
@@ -329,24 +329,26 @@ ccl_device_intersect bool scene_intersect_local(KernelGlobals *kg,
# ifdef __EMBREE__
if (kernel_data.bvh.scene) {
- CCLIntersectContext ctx(kg, CCLIntersectContext::RAY_SSS);
+ const bool has_bvh = !(kernel_tex_fetch(__object_flag, local_object) &
+ SD_OBJECT_TRANSFORM_APPLIED);
+ CCLIntersectContext ctx(
+ kg, has_bvh ? CCLIntersectContext::RAY_SSS : CCLIntersectContext::RAY_LOCAL);
ctx.lcg_state = lcg_state;
ctx.max_hits = max_hits;
- ctx.ss_isect = local_isect;
+ ctx.local_isect = local_isect;
local_isect->num_hits = 0;
- ctx.sss_object_id = local_object;
+ ctx.local_object_id = local_object;
IntersectContext rtc_ctx(&ctx);
RTCRay rtc_ray;
kernel_embree_setup_ray(*ray, rtc_ray, PATH_RAY_ALL_VISIBILITY);
- /* Get the Embree scene for this intersection. */
- RTCGeometry geom = rtcGetGeometry(kernel_data.bvh.scene, local_object * 2);
- if (geom) {
- float3 P = ray->P;
- float3 dir = ray->D;
- float3 idir = ray->D;
- const int object_flag = kernel_tex_fetch(__object_flag, local_object);
- if (!(object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
+ /* If this object has its own BVH, use it. */
+ if (has_bvh) {
+ RTCGeometry geom = rtcGetGeometry(kernel_data.bvh.scene, local_object * 2);
+ if (geom) {
+ float3 P = ray->P;
+ float3 dir = ray->D;
+ float3 idir = ray->D;
Transform ob_itfm;
rtc_ray.tfar = bvh_instance_motion_push(
kg, local_object, ray, &P, &dir, &idir, ray->t, &ob_itfm);
@@ -360,11 +362,15 @@ ccl_device_intersect bool scene_intersect_local(KernelGlobals *kg,
rtc_ray.dir_x = dir.x;
rtc_ray.dir_y = dir.y;
rtc_ray.dir_z = dir.z;
+ RTCScene scene = (RTCScene)rtcGetGeometryUserData(geom);
+ kernel_assert(scene);
+ if (scene) {
+ rtcOccluded1(scene, &rtc_ctx.context, &rtc_ray);
+ }
}
- RTCScene scene = (RTCScene)rtcGetGeometryUserData(geom);
- if (scene) {
- rtcOccluded1(scene, &rtc_ctx.context, &rtc_ray);
- }
+ }
+ else {
+ rtcOccluded1(kernel_data.bvh.scene, &rtc_ctx.context, &rtc_ray);
}
return local_isect->num_hits > 0;
diff --git a/intern/cycles/kernel/bvh/bvh_embree.h b/intern/cycles/kernel/bvh/bvh_embree.h
index 661bba54fd4..ffea7d37440 100644
--- a/intern/cycles/kernel/bvh/bvh_embree.h
+++ b/intern/cycles/kernel/bvh/bvh_embree.h
@@ -28,9 +28,9 @@ struct CCLIntersectContext {
typedef enum {
RAY_REGULAR = 0,
RAY_SHADOW_ALL = 1,
- RAY_SSS = 2,
- RAY_VOLUME_ALL = 3,
-
+ RAY_LOCAL = 2,
+ RAY_SSS = 3,
+ RAY_VOLUME_ALL = 4,
} RayType;
KernelGlobals *kg;
@@ -42,8 +42,8 @@ struct CCLIntersectContext {
int num_hits;
/* for SSS Rays: */
- LocalIntersection *ss_isect;
- int sss_object_id;
+ LocalIntersection *local_isect;
+ int local_object_id;
uint *lcg_state;
CCLIntersectContext(KernelGlobals *kg_, RayType type_)
@@ -53,8 +53,8 @@ struct CCLIntersectContext {
max_hits = 1;
num_hits = 0;
isect_s = NULL;
- ss_isect = NULL;
- sss_object_id = -1;
+ local_isect = NULL;
+ local_object_id = -1;
lcg_state = NULL;
}
};
@@ -121,11 +121,11 @@ ccl_device_inline void kernel_embree_convert_hit(KernelGlobals *kg,
isect->type = kernel_tex_fetch(__prim_type, isect->prim);
}
-ccl_device_inline void kernel_embree_convert_local_hit(KernelGlobals *kg,
- const RTCRay *ray,
- const RTCHit *hit,
- Intersection *isect,
- int local_object_id)
+ccl_device_inline void kernel_embree_convert_sss_hit(KernelGlobals *kg,
+ const RTCRay *ray,
+ const RTCHit *hit,
+ Intersection *isect,
+ int local_object_id)
{
isect->u = 1.0f - hit->v - hit->u;
isect->v = hit->u;