diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-01-16 20:59:22 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-01-20 14:46:15 +0300 |
commit | 811e6c2d32c5cd84112c6ee64af6ecb482186d91 (patch) | |
tree | ecb5cb058e5eec73ae5db3a87e0fcdba4aef1241 /intern | |
parent | 254fbcdd7b638943acc033c081ca729954f2b5a0 (diff) |
Cycles: Cleanup, delete trailing whitespace
Diffstat (limited to 'intern')
-rw-r--r-- | intern/cycles/render/mesh.cpp | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp index df4327d021a..5f0b2ef50bc 100644 --- a/intern/cycles/render/mesh.cpp +++ b/intern/cycles/render/mesh.cpp @@ -394,7 +394,7 @@ void Mesh::compute_bounds() if(use_motion_blur && attr) { size_t steps_size = verts.size() * (motion_steps - 1); float3 *vert_steps = attr->data_float3(); - + for(size_t i = 0; i < steps_size; i++) bnds.grow(vert_steps[i]); } @@ -403,7 +403,7 @@ void Mesh::compute_bounds() if(use_motion_blur && curve_attr) { size_t steps_size = curve_keys.size() * (motion_steps - 1); float3 *key_steps = curve_attr->data_float3(); - + for(size_t i = 0; i < steps_size; i++) bnds.grow(key_steps[i]); } @@ -417,11 +417,11 @@ void Mesh::compute_bounds() for(size_t i = 0; i < curve_keys_size; i++) bnds.grow_safe(curve_keys[i], curve_radius[i]); - + if(use_motion_blur && attr) { size_t steps_size = verts.size() * (motion_steps - 1); float3 *vert_steps = attr->data_float3(); - + for(size_t i = 0; i < steps_size; i++) bnds.grow_safe(vert_steps[i]); } @@ -429,7 +429,7 @@ void Mesh::compute_bounds() if(use_motion_blur && curve_attr) { size_t steps_size = curve_keys.size() * (motion_steps - 1); float3 *key_steps = curve_attr->data_float3(); - + for(size_t i = 0; i < steps_size; i++) bnds.grow_safe(key_steps[i]); } @@ -464,7 +464,7 @@ void Mesh::add_face_normals() /* don't compute if already there */ if(attributes.find(ATTR_STD_FACE_NORMAL)) return; - + /* get attributes */ Attribute *attr_fN = attributes.add(ATTR_STD_FACE_NORMAL); float3 *fN = attr_fN->data_float3(); @@ -1002,7 +1002,7 @@ void MeshManager::update_svm_attributes(Device *device, DeviceScene *dscene, Sce if(attr_map_stride == 0) return; - + /* create attribute map */ uint4 *attr_map = dscene->attributes_map.resize(attr_map_stride*scene->objects.size()); memset(attr_map, 0, dscene->attributes_map.size()*sizeof(uint)); @@ -1946,14 +1946,14 @@ bool Mesh::need_attribute(Scene *scene, AttributeStandard std) { if(std == ATTR_STD_NONE) return false; - + if(scene->need_global_attribute(std)) return true; foreach(Shader *shader, used_shaders) if(shader->attributes.find(std)) return true; - + return false; } @@ -1965,9 +1965,8 @@ bool Mesh::need_attribute(Scene * /*scene*/, ustring name) foreach(Shader *shader, used_shaders) if(shader->attributes.find(name)) return true; - + return false; } CCL_NAMESPACE_END - |