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authorPablo Dobarro <pablodp606@gmail.com>2021-03-09 22:41:06 +0300
committerPablo Dobarro <pablodp606@gmail.com>2021-03-09 23:21:08 +0300
commit7d827d0e9e1a396580be988313bfd9ee4273a517 (patch)
treefa666ac7b46dd17e670351fcac9e885b885d3790 /make.bat
parentdcd7dacc4fd8d72f3388268959b1324f7aae95e4 (diff)
Fix T86422: Expand crashing with EEVEE enabled
Using EEVEE (as well as some other actions like saving the file or tweaking mesh parameters) can cause a PBVH rebuild. The different sculpt tools can store PBVH nodes or other related data in their caches, so this data becomes invalid if the PBVH rebuilds during evaluation. This ensures that the PBVH does not rebuild while the cache of Expand is being used, like it already happens for brushes and filters. Reviewed By: JacquesLucke Maniphest Tasks: T86422 Differential Revision: https://developer.blender.org/D10675
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