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authorDaniel Dunbar <daniel@zuster.org>2004-01-03 02:35:21 +0300
committerDaniel Dunbar <daniel@zuster.org>2004-01-03 02:35:21 +0300
commit7303944ea97bc7bfd25e59be790e2e194f0f5551 (patch)
treec504b3a0d8f6e64a23fe3919f04516eb40ac1bed /make
parenta5a01ed549b837596790a917d11983e93f381c1b (diff)
- update VC7 projectfiles
Diffstat (limited to 'make')
-rw-r--r--make/msvc_7_0/blender/BLO_decrypt/BLO_decrypt.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_deflate/BLO_deflate.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_deflate_stub/BLO_deflate_stub.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_encrypt/BLO_encrypt.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_inflate/BLO_inflate.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_readblenfile/BLO_readblenfile.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_readblenfile_stub/BLO_readblenfile_stub.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_readstreamglue/BLO_readstreamglue.vcproj11
-rw-r--r--make/msvc_7_0/blender/BLO_sign/BLO_sign.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_streamglue_stub/BLO_streamglue_stub.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_verify/BLO_verify.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj4
-rw-r--r--make/msvc_7_0/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj8
-rw-r--r--make/msvc_7_0/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.vcproj8
-rw-r--r--make/msvc_7_0/blender/FTF_ttfont/FTF_ttfont.vcproj8
-rw-r--r--make/msvc_7_0/blender/avi/BL_avi.vcproj12
-rw-r--r--make/msvc_7_0/blender/blender.vcproj12
-rw-r--r--make/msvc_7_0/blender/blenderqt/blenderqt.vcproj8
-rw-r--r--make/msvc_7_0/blender/blenkernel/BKE_blenkernel.vcproj15
-rw-r--r--make/msvc_7_0/blender/blenlib/BLI_blenlib.vcproj32
-rw-r--r--make/msvc_7_0/blender/bpython/frozen/BPY_frozen.vcproj8
-rw-r--r--make/msvc_7_0/blender/bpython/intern/BPY_python/BPY_python.vcproj195
-rw-r--r--make/msvc_7_0/blender/glut/BL_glut.vcproj6
-rw-r--r--make/msvc_7_0/blender/imbuf/BL_imbuf.vcproj16
-rw-r--r--make/msvc_7_0/blender/img/BL_img.vcproj2
-rw-r--r--make/msvc_7_0/blender/loader/BLO_loader.vcproj8
-rw-r--r--make/msvc_7_0/blender/makesdna/DNA_makesdna.vcproj6
-rw-r--r--make/msvc_7_0/blender/radiosity/BRA_radiosity.vcproj3
-rw-r--r--make/msvc_7_0/blender/render/BRE_render.vcproj15
-rw-r--r--make/msvc_7_0/blender/renderconverter/BRE_renderconverter.vcproj4
-rw-r--r--make/msvc_7_0/blender/src/BL_src.vcproj100
-rw-r--r--make/msvc_7_0/blender/src/BL_src_cre.vcproj6
-rw-r--r--make/msvc_7_0/blender/src/BL_src_pub.vcproj6
-rw-r--r--make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj4
-rw-r--r--make/msvc_7_0/gameengine/converter/KX_converter.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/expression/EXP_expressions.vcproj10
-rw-r--r--make/msvc_7_0/gameengine/gamelogic/SCA_GameLogic.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/axctl/GP_axctl.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/common/GP_common.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/ghost/GP_ghost.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj34
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/netscape/GP_netscape.vcproj10
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/netscape2/GP_netscape.vcproj10
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/gameplayer/sdl/GP_sdl.vcproj34
-rw-r--r--make/msvc_7_0/gameengine/ketsji/KX_ketsji.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/ketsji/network/KX_network.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/network/terraplaynetwork/NG_terraplaynetwork.vcproj10
-rw-r--r--make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/sound/SND_sound.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/sound/fmod/SND_fmod.vcproj8
-rw-r--r--make/msvc_7_0/gameengine/sound/openal/SND_openal.vcproj8
53 files changed, 492 insertions, 297 deletions
diff --git a/make/msvc_7_0/blender/BLO_decrypt/BLO_decrypt.vcproj b/make/msvc_7_0/blender/BLO_decrypt/BLO_decrypt.vcproj
index 1afe393ca35..023071376a2 100644
--- a/make/msvc_7_0/blender/BLO_decrypt/BLO_decrypt.vcproj
+++ b/make/msvc_7_0/blender/BLO_decrypt/BLO_decrypt.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestream,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestream,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -66,7 +66,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -111,7 +111,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestream,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestream,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -156,7 +156,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestream,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestream,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\keymaker,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/BLO_deflate/BLO_deflate.vcproj b/make/msvc_7_0/blender/BLO_deflate/BLO_deflate.vcproj
index f45daf295ca..d5dd0e282d9 100644
--- a/make/msvc_7_0/blender/BLO_deflate/BLO_deflate.vcproj
+++ b/make/msvc_7_0/blender/BLO_deflate/BLO_deflate.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\deflate\;$(SolutionDir)source\blender\inflate\;$(SolutionDir)lib\windows\zlib\include;$(SolutionDir)source\blender\writestreamglue;$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\deflate\;$(SolutionDir)source\blender\inflate\;$(SolutionDir)..\lib\windows\zlib\include;$(SolutionDir)source\blender\writestreamglue;$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/BLO_deflate_stub/BLO_deflate_stub.vcproj b/make/msvc_7_0/blender/BLO_deflate_stub/BLO_deflate_stub.vcproj
index b66cb0679e4..309b6c21ef7 100644
--- a/make/msvc_7_0/blender/BLO_deflate_stub/BLO_deflate_stub.vcproj
+++ b/make/msvc_7_0/blender/BLO_deflate_stub/BLO_deflate_stub.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\deflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\streamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
diff --git a/make/msvc_7_0/blender/BLO_encrypt/BLO_encrypt.vcproj b/make/msvc_7_0/blender/BLO_encrypt/BLO_encrypt.vcproj
index 606cd90b00b..3dce8d3b446 100644
--- a/make/msvc_7_0/blender/BLO_encrypt/BLO_encrypt.vcproj
+++ b/make/msvc_7_0/blender/BLO_encrypt/BLO_encrypt.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\decrypt"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\decrypt"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\decrypt"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\decrypt"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\writestreamglue;$(SolutionDir)source\blender\encrypt;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)lib\windows\openssl\include;$(SolutionDir)lib\windows\zlib\include;$(SolutionDir)intern\keymaker;$(SolutionDir)source\blender\decrypt"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\writestreamglue;$(SolutionDir)source\blender\encrypt;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)..\lib\windows\openssl\include;$(SolutionDir)..\lib\windows\zlib\include;$(SolutionDir)intern\keymaker;$(SolutionDir)source\blender\decrypt"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\decrypt"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\decrypt"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/BLO_inflate/BLO_inflate.vcproj b/make/msvc_7_0/blender/BLO_inflate/BLO_inflate.vcproj
index daa4df5ac91..eee8fe177e2 100644
--- a/make/msvc_7_0/blender/BLO_inflate/BLO_inflate.vcproj
+++ b/make/msvc_7_0/blender/BLO_inflate/BLO_inflate.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\inflate;$(SolutionDir)lib\windows\zlib\include;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)source\blender\writestreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\inflate;$(SolutionDir)..\lib\windows\zlib\include;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)source\blender\writestreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\inflate,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\inflate,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\inflate,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\inflate,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\inflate,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\inflate,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
diff --git a/make/msvc_7_0/blender/BLO_readblenfile/BLO_readblenfile.vcproj b/make/msvc_7_0/blender/BLO_readblenfile/BLO_readblenfile.vcproj
index 2fe822741cc..ac307b15ed1 100644
--- a/make/msvc_7_0/blender/BLO_readblenfile/BLO_readblenfile.vcproj
+++ b/make/msvc_7_0/blender/BLO_readblenfile/BLO_readblenfile.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\readstreamglue\;$(SolutionDir)source\blender\blenloader\;$(SolutionDir)source\blender\makesdna;$(SolutionDir)source\blender\blenkernel;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\readblenfile\;$(SolutionDir)source\blender\deflate\;$(SolutionDir)source\blender\inflate\;$(SolutionDir)lib\windows\zlib\include;$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\readstreamglue\;$(SolutionDir)source\blender\blenloader\;$(SolutionDir)source\blender\makesdna;$(SolutionDir)source\blender\blenkernel;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\readblenfile\;$(SolutionDir)source\blender\deflate\;$(SolutionDir)source\blender\inflate\;$(SolutionDir)..\lib\windows\zlib\include;$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\readstreamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\readstreamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/BLO_readblenfile_stub/BLO_readblenfile_stub.vcproj b/make/msvc_7_0/blender/BLO_readblenfile_stub/BLO_readblenfile_stub.vcproj
index c45855a6a57..4ec233df298 100644
--- a/make/msvc_7_0/blender/BLO_readblenfile_stub/BLO_readblenfile_stub.vcproj
+++ b/make/msvc_7_0/blender/BLO_readblenfile_stub/BLO_readblenfile_stub.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
diff --git a/make/msvc_7_0/blender/BLO_readstreamglue/BLO_readstreamglue.vcproj b/make/msvc_7_0/blender/BLO_readstreamglue/BLO_readstreamglue.vcproj
index 50995669be9..43ce43f4889 100644
--- a/make/msvc_7_0/blender/BLO_readstreamglue/BLO_readstreamglue.vcproj
+++ b/make/msvc_7_0/blender/BLO_readstreamglue/BLO_readstreamglue.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\readstreamglue\stubs,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\inflate,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\verify,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\readstreamglue\stubs,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\inflate,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\verify,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\readstreamglue\stubs,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\inflate,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\verify,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\readstreamglue\stubs,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\inflate,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\verify,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\readstreamglue\stubs,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\inflate,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\verify,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\readstreamglue\stubs,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\inflate,$(SolutionDir)source\blender\decrypt,$(SolutionDir)source\blender\verify,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)source\blender\readstreamglue\stubs;$(SolutionDir)lib\windows\zlib\include;$(SolutionDir)source\blender\blenloader;$(SolutionDir)source\blender\inflate;$(SolutionDir)source\blender\decrypt;$(SolutionDir)source\blender\verify;$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)source\blender\readstreamglue\stubs;$(SolutionDir)..\lib\windows\zlib\include;$(SolutionDir)source\blender\blenloader;$(SolutionDir)source\blender\inflate;$(SolutionDir)source\blender\decrypt;$(SolutionDir)source\blender\verify;$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -197,9 +197,6 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="$(SolutionDir)source\blender\readstreamglue\intern\BLO_keyStore.c">
- </File>
- <File
RelativePath="$(SolutionDir)source\blender\readstreamglue\intern\BLO_readStreamGlue.c">
</File>
<File
diff --git a/make/msvc_7_0/blender/BLO_sign/BLO_sign.vcproj b/make/msvc_7_0/blender/BLO_sign/BLO_sign.vcproj
index cefc84416f0..9ad444ea09f 100644
--- a/make/msvc_7_0/blender/BLO_sign/BLO_sign.vcproj
+++ b/make/msvc_7_0/blender/BLO_sign/BLO_sign.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)lib\windows\zlib\include&quot;;&quot;$(SolutionDir)lib\windows\openssl\include&quot;;&quot;$(SolutionDir)intern\keymaker&quot;;&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\blender\sign&quot;;&quot;$(SolutionDir)source\blender\verify&quot;;&quot;$(SolutionDir)source\blender\writestreamglue&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)..\lib\windows\zlib\include&quot;;&quot;$(SolutionDir)..\lib\windows\openssl\include&quot;;&quot;$(SolutionDir)intern\keymaker&quot;;&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\blender\sign&quot;;&quot;$(SolutionDir)source\blender\verify&quot;;&quot;$(SolutionDir)source\blender\writestreamglue&quot;"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\writestreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\writestreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\writestreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\writestreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\writestreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)intern\keymaker,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\writestreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/BLO_streamglue_stub/BLO_streamglue_stub.vcproj b/make/msvc_7_0/blender/BLO_streamglue_stub/BLO_streamglue_stub.vcproj
index f9daac0d0d4..ec4a3b4d071 100644
--- a/make/msvc_7_0/blender/BLO_streamglue_stub/BLO_streamglue_stub.vcproj
+++ b/make/msvc_7_0/blender/BLO_streamglue_stub/BLO_streamglue_stub.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
diff --git a/make/msvc_7_0/blender/BLO_verify/BLO_verify.vcproj b/make/msvc_7_0/blender/BLO_verify/BLO_verify.vcproj
index 04316238cbb..1b5b77c7e56 100644
--- a/make/msvc_7_0/blender/BLO_verify/BLO_verify.vcproj
+++ b/make/msvc_7_0/blender/BLO_verify/BLO_verify.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\openssl\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\openssl\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
diff --git a/make/msvc_7_0/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj b/make/msvc_7_0/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj
index 7ff03ad2978..ab5372d857b 100644
--- a/make/msvc_7_0/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj
+++ b/make/msvc_7_0/blender/BLO_writeblenfile/BLO_writeblenfile.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestreamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\writestreamglue\,$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\blenloader\,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
diff --git a/make/msvc_7_0/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj b/make/msvc_7_0/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj
index 36b4ad6ccdb..24e4b7d93ca 100644
--- a/make/msvc_7_0/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj
+++ b/make/msvc_7_0/blender/BLO_writestreamglue/BLO_writestreamglue.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
diff --git a/make/msvc_7_0/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.vcproj b/make/msvc_7_0/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.vcproj
index 3dc9c26c936..dfecdcea8fb 100644
--- a/make/msvc_7_0/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.vcproj
+++ b/make/msvc_7_0/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\deflate,$(SolutionDir)source\blender\encrypt,$(SolutionDir)source\blender\sign,$(SolutionDir)source\blender\writeblenfile,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/FTF_ttfont/FTF_ttfont.vcproj b/make/msvc_7_0/blender/FTF_ttfont/FTF_ttfont.vcproj
index 415302bb5bf..668d18a85e0 100644
--- a/make/msvc_7_0/blender/FTF_ttfont/FTF_ttfont.vcproj
+++ b/make/msvc_7_0/blender/FTF_ttfont/FTF_ttfont.vcproj
@@ -19,7 +19,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)lib\windows\gettext\include&quot;;&quot;$(SolutionDir)lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;;&quot;$(SolutionDir)source\blender\ftfont\intern&quot;;&quot;$(SolutionDir)lib\windows\ftgl\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;;&quot;$(SolutionDir)source\blender\ftfont\intern&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;INTERNATIONAL"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
@@ -32,7 +32,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\ftfont\lib\debug\FTF_ttfont.lib"/>
+ OutputFile="$(SolutionDir)..\lib\windows\ftfont\lib\debug\FTF_ttfont.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
@@ -57,7 +57,7 @@
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)lib\windows\gettext\include&quot;;&quot;$(SolutionDir)lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;;&quot;$(SolutionDir)source\blender\ftfont\intern&quot;;&quot;$(SolutionDir)lib\windows\ftgl\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;;&quot;$(SolutionDir)source\blender\ftfont\intern&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_WIN32;INTERNATIONAL;WCHAR_T16"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -70,7 +70,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)\lib\windows\ftfont\lib\FTF_ttfont.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\ftfont\lib\FTF_ttfont.lib"
AdditionalLibraryDirectories=""/>
<Tool
Name="VCMIDLTool"/>
diff --git a/make/msvc_7_0/blender/avi/BL_avi.vcproj b/make/msvc_7_0/blender/avi/BL_avi.vcproj
index 85bfdf4b5ec..9e080c3c114 100644
--- a/make/msvc_7_0/blender/avi/BL_avi.vcproj
+++ b/make/msvc_7_0/blender/avi/BL_avi.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\include,$(SolutionDir)lib\windows\jpeg\include,$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\include,$(SolutionDir)..\lib\windows\jpeg\include,$(SolutionDir)source\blender\makesdna"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -66,7 +66,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source\blender\avi;$(SolutionDir)source\blender\include;$(SolutionDir)lib\windows\jpeg\include;$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source\blender\avi;$(SolutionDir)source\blender\include;$(SolutionDir)..\lib\windows\jpeg\include;$(SolutionDir)source\blender\makesdna"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -84,7 +84,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\avi\debug\BL_avi.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\avi\debug\BL_avi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\include,$(SolutionDir)lib\windows\jpeg\include,$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\include,$(SolutionDir)..\lib\windows\jpeg\include,$(SolutionDir)source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -130,7 +130,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\avi\BL_avi.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\avi\BL_avi.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -158,7 +158,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\include,$(SolutionDir)lib\windows\jpeg\include,$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\include,$(SolutionDir)..\lib\windows\jpeg\include,$(SolutionDir)source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="TRUE"
RuntimeLibrary="2"
diff --git a/make/msvc_7_0/blender/blender.vcproj b/make/msvc_7_0/blender/blender.vcproj
index dce90c18287..df3bc4c0588 100644
--- a/make/msvc_7_0/blender/blender.vcproj
+++ b/make/msvc_7_0/blender/blender.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\renderconverter\&quot;;&quot;$(SolutionDir)source\blender\renderui\&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)lib\windows\ftgl\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\renderconverter\&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\renderui\&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\include&quot;"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;INTERNATIONAL"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -39,11 +39,11 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="odelib.lib openal_static.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib vfw32.lib blenderqt.lib libdecimation.lib libblenkey.lib libeay32.lib libiksolver.lib libpng.a libz.a libmoto.lib BPY_python.lib BPY_frozen.lib freetype2ST.lib ftgl_static_ST.lib FTF_ttfont.lib gnu_gettext.lib qtmlClient.lib"
+ AdditionalDependencies="odelib.lib openal_static.lib libguardedalloc.a libbsp.a libbmfont.a libghost.a ws2_32.lib winmm.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib vfw32.lib blenderqt.lib libdecimation.a libblenkey.a libeay32.lib libiksolver.a libpng.a libz.a libmoto.a BPY_python.lib freetype2ST.lib ftgl_static_ST.lib FTF_ttfont.lib gnu_gettext.lib qtmlClient.lib SDL.lib libSoundSystem.a libOpenALSoundSystem.lib libDummySoundSystem.lib"
OutputFile="$(SolutionDir)obj\windows\blender.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="&quot;$(SolutionDir)lib\windows\ode\lib&quot;;&quot;$(SolutionDir)lib\windows\bsp\lib&quot;;&quot;$(SolutionDir)lib\windows\moto\lib&quot;;&quot;$(SolutionDir)lib\windows\bmfont\lib&quot;;&quot;$(SolutionDir)lib\windows\ghost\lib&quot;;&quot;$(SolutionDir)lib\windows\python\frozen&quot;;&quot;$(SolutionDir)lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)lib\windows\string\lib&quot;;&quot;$(SolutionDir)lib\windows\python\lib&quot;;&quot;$(SolutionDir)lib\windows\iksolver\lib&quot;;&quot;$(SolutionDir)lib\windows\decimation\lib&quot;;&quot;$(SolutionDir)lib\windows\openal\lib&quot;;&quot;$(SolutionDir)lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)lib\windows\blenkey\lib&quot;;&quot;$(SolutionDir)lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)lib\windows\png\lib\&quot;;&quot;$(SolutionDir)lib\windows\bpython&quot;;&quot;$(SolutionDir)lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)lib\windows\ftfont\lib&quot;;&quot;$(SolutionDir)lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)lib\windows\blenderqt\lib&quot;"
+ AdditionalLibraryDirectories="&quot;$(SolutionDir)..\lib\windows\SoundSystem\lib&quot;;&quot;$(SolutionDir)..\lib\windows\sdl\lib&quot;;&quot;$(SolutionDir)..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)..\lib\windows\bsp\lib&quot;;&quot;$(SolutionDir)..\lib\windows\moto\lib&quot;;&quot;$(SolutionDir)..\lib\windows\bmfont\lib&quot;;&quot;$(SolutionDir)..\lib\windows\ghost\lib&quot;;&quot;$(SolutionDir)..\lib\windows\python\frozen&quot;;&quot;$(SolutionDir)..\lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)..\lib\windows\string\lib&quot;;&quot;$(SolutionDir)..\lib\windows\python\lib&quot;;&quot;$(SolutionDir)..\lib\windows\iksolver\lib&quot;;&quot;$(SolutionDir)..\lib\windows\decimation\lib&quot;;&quot;$(SolutionDir)..\lib\windows\openal\lib&quot;;&quot;$(SolutionDir)..\lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)..\lib\windows\blenkey\lib&quot;;&quot;$(SolutionDir)..\lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)..\lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)..\lib\windows\png\lib\&quot;;&quot;$(SolutionDir)..\lib\windows\bpython&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)..\lib\windows\ftfont\lib&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)..\lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)..\lib\windows\blenderqt\lib&quot;"
IgnoreDefaultLibraryNames="msvcprt.lib,glut32.lib,libcd.lib,libc.lib,libcpd.lib,libcp.lib,libcmtd.lib"
ProgramDatabaseFile="$(SolutionDir)obj\windows\blender/blender.pdb"
SubSystem="1"/>
@@ -76,7 +76,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\renderconverter\&quot;;&quot;$(SolutionDir)source\blender\renderui\&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)lib\windows\ftgl\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\renderconverter\&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\renderui\&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\include&quot;"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;INTERNATIONAL"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -94,11 +94,11 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="odelib.lib openal_static.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib vfw32.lib blenderqt.lib libdecimation.lib libblenkey.lib libeay32.lib libiksolver.lib libpng.a libz.a libmoto.lib BPY_python.lib BPY_frozen.lib freetype2ST.lib ftgl_static_ST.lib FTF_ttfont.lib gnu_gettext.lib qtmlClient.lib"
+ AdditionalDependencies="odelib.lib openal_static.lib libguardedalloc.a libbsp.a libbmfont.a libghost.a ws2_32.lib winmm.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib vfw32.lib blenderqt.lib libdecimation.a libblenkey.a libeay32.lib libiksolver.a libpng.a libz.a libmoto.a BPY_python.lib freetype2ST.lib ftgl_static_ST.lib FTF_ttfont.lib gnu_gettext.lib qtmlClient.lib SDL.lib libSoundSystem.a libOpenALSoundSystem.lib libDummySoundSystem.lib"
OutputFile="$(SolutionDir)obj\windows\debug\blender.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="&quot;$(SolutionDir)lib\windows\ode\lib&quot;;&quot;$(SolutionDir)lib\windows\bsp\lib\debug&quot;;&quot;$(SolutionDir)lib\windows\moto\lib\debug&quot;;&quot;$(SolutionDir)lib\windows\bmfont\lib\debug&quot;;&quot;$(SolutionDir)lib\windows\ghost\lib\debug&quot;;&quot;$(SolutionDir)lib\windows\bpython\frozen\lib\debug&quot;;&quot;$(SolutionDir)lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)lib\windows\string\lib&quot;;&quot;$(SolutionDir)lib\windows\python\lib&quot;;&quot;$(SolutionDir)lib\windows\iksolver\lib&quot;;&quot;$(SolutionDir)lib\windows\decimation\lib&quot;;&quot;$(SolutionDir)lib\windows\openal\lib&quot;;&quot;$(SolutionDir)lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)lib\windows\blenkey\lib&quot;;&quot;$(SolutionDir)lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)lib\windows\png\lib\&quot;;&quot;$(SolutionDir)lib\windows\bpython\debug&quot;;&quot;$(SolutionDir)lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)lib\windows\ftfont\lib\debug&quot;;&quot;$(SolutionDir)lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)lib\windows\blenderqt\lib\debug&quot;"
+ AdditionalLibraryDirectories="&quot;$(SolutionDir)..\lib\windows\SoundSystem\lib\debug&quot;;&quot;$(SolutionDir)..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)..\lib\windows\bsp\lib\debug&quot;;&quot;$(SolutionDir)..\lib\windows\moto\lib\debug&quot;;&quot;$(SolutionDir)..\lib\windows\bmfont\lib\debug&quot;;&quot;$(SolutionDir)..\lib\windows\ghost\lib\debug&quot;;&quot;$(SolutionDir)..\lib\windows\bpython\frozen\lib\debug&quot;;&quot;$(SolutionDir)..\lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)..\lib\windows\string\lib&quot;;&quot;$(SolutionDir)..\lib\windows\python\lib&quot;;&quot;$(SolutionDir)..\lib\windows\iksolver\lib&quot;;&quot;$(SolutionDir)..\lib\windows\decimation\lib&quot;;&quot;$(SolutionDir)..\lib\windows\openal\lib&quot;;&quot;$(SolutionDir)..\lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)..\lib\windows\blenkey\lib&quot;;&quot;$(SolutionDir)..\lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)..\lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)..\lib\windows\png\lib\&quot;;&quot;$(SolutionDir)..\lib\windows\bpython\debug&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)..\lib\windows\ftfont\lib\debug&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)..\lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)..\lib\windows\sdl\lib&quot;;&quot;$(SolutionDir)..\lib\windows\blenderqt\lib\debug&quot;"
IgnoreDefaultLibraryNames="glut32.lib,libcd.lib,libc.lib,libcpd.lib,libcp.lib,libcmt.lib,libcpmt.lib,msvcprtd.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(SolutionDir)obj\windows\blender\debug/blender.pdb"
diff --git a/make/msvc_7_0/blender/blenderqt/blenderqt.vcproj b/make/msvc_7_0/blender/blenderqt/blenderqt.vcproj
index b7c3fd200c5..f2b1689bce1 100644
--- a/make/msvc_7_0/blender/blenderqt/blenderqt.vcproj
+++ b/make/msvc_7_0/blender/blenderqt/blenderqt.vcproj
@@ -19,7 +19,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\blender\imbuf\intern&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\blender\imbuf\intern&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;WITH_QUICKTIME;_WIN32"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
@@ -32,7 +32,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blenderqt\lib\debug\blenderqt.lib"/>
+ OutputFile="$(SolutionDir)..\lib\windows\blenderqt\lib\debug\blenderqt.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
@@ -57,7 +57,7 @@
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\blender\imbuf\intern&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\blender\imbuf\intern&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_WIN32;WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -70,7 +70,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blenderqt\lib\blenderqt.lib"/>
+ OutputFile="$(SolutionDir)..\lib\windows\blenderqt\lib\blenderqt.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
diff --git a/make/msvc_7_0/blender/blenkernel/BKE_blenkernel.vcproj b/make/msvc_7_0/blender/blenkernel/BKE_blenkernel.vcproj
index 49be5644f67..65650e0d8f1 100644
--- a/make/msvc_7_0/blender/blenkernel/BKE_blenkernel.vcproj
+++ b/make/msvc_7_0/blender/blenkernel/BKE_blenkernel.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blenloader,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source/gameengine\SoundSystem\,$(SolutionDir)lib/windows/iksolver/include,$(SolutionDir)lib/windows/bsp/include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blenloader,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source/gameengine\SoundSystem\,$(SolutionDir)..\lib/windows/iksolver/include,$(SolutionDir)..\lib/windows/bsp/include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -66,7 +66,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib/windows/bsp/include;$(SolutionDir)intern\guardedalloc;$(SolutionDir)source\blender\renderconverter;$(SolutionDir)source\blender\render\extern\include;$(SolutionDir)source\blender\avi;$(SolutionDir)source\blender\imbuf;$(SolutionDir)source\kernel\gen_system;$(SolutionDir)source\blender\blenloader;$(SolutionDir)source\blender;$(SolutionDir)source\blender\include;$(SolutionDir)source\blender\blenkernel;$(SolutionDir)source\blender\makesdna;$(SolutionDir)source\blender\bpython\include;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source/gameengine\SoundSystem\;$(SolutionDir)intern/iksolver/extern"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib/windows/bsp/include;$(SolutionDir)intern\guardedalloc;$(SolutionDir)source\blender\renderconverter;$(SolutionDir)source\blender\render\extern\include;$(SolutionDir)source\blender\avi;$(SolutionDir)source\blender\imbuf;$(SolutionDir)source\kernel\gen_system;$(SolutionDir)source\blender\blenloader;$(SolutionDir)source\blender;$(SolutionDir)source\blender\include;$(SolutionDir)source\blender\blenkernel;$(SolutionDir)source\blender\makesdna;$(SolutionDir)source\blender\python;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source/gameengine\SoundSystem\;$(SolutionDir)intern/iksolver/extern"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -84,7 +84,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\blenkernel\debug\BKE_blenkernel.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\blenkernel\debug\BKE_blenkernel.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)inter\bsp\extern&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source/gameengine\SoundSystem\&quot;;&quot;$(SolutionDir)intern\iksolver\extern&quot;;&quot;$(SolutionDir)lib\windows\freetype\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)inter\bsp\extern&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source/gameengine\SoundSystem\&quot;;&quot;$(SolutionDir)intern\iksolver\extern&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -130,7 +130,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\blenkernel\BKE_blenkernel.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\blenkernel\BKE_blenkernel.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -158,7 +158,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)../../../source/gameengine\SoundSystem\,$(SolutionDir)../../../../lib/windows/iksolver/include,$(SolutionDir)../../../../lib/windows/bsp/include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\blenlib,$(SolutionDir)../../../source/gameengine\SoundSystem\,$(SolutionDir)../../../../lib/windows/iksolver/include,$(SolutionDir)../../../../lib/windows/bsp/include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -285,6 +285,9 @@
RelativePath="$(SolutionDir)source\blender\blenkernel\intern\screen.c">
</File>
<File
+ RelativePath="..\..\..\..\source\blender\blenkernel\intern\script.c">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\blenkernel\intern\sound.c">
</File>
<File
diff --git a/make/msvc_7_0/blender/blenlib/BLI_blenlib.vcproj b/make/msvc_7_0/blender/blenlib/BLI_blenlib.vcproj
index b9a001c184c..dd0e8d95eb5 100644
--- a/make/msvc_7_0/blender/blenlib/BLI_blenlib.vcproj
+++ b/make/msvc_7_0/blender/blenlib/BLI_blenlib.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -113,7 +113,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -159,7 +159,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -269,19 +269,19 @@
RelativePath="$(SolutionDir)source\blender\blenlib\BLI_blenlib.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\BLI_callbacks.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_callbacks.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_callbacks.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\BLI_callbacks.h">
</File>
<File
RelativePath="$(SolutionDir)source\blender\blenlib\BLI_editVert.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\BLI_fileops.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_fileops.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_fileops.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\BLI_fileops.h">
</File>
<File
RelativePath="$(SolutionDir)source\blender\blenlib\BLI_ghash.h">
@@ -302,10 +302,10 @@
RelativePath="$(SolutionDir)source\blender\blenlib\BLI_noise.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\BLI_objfnt.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_objfnt.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_objfnt.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\BLI_objfnt.h">
</File>
<File
RelativePath="$(SolutionDir)source\blender\blenlib\BLI_objfnt_types.h">
@@ -323,27 +323,27 @@
RelativePath="$(SolutionDir)source\blender\blenlib\BLI_rct.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\BLI_scanfill.h">
- </File>
- <File
RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_scanfill.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\BLI_storage.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\BLI_scanfill.h">
</File>
<File
RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_storage.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\BLI_storage_types.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\BLI_storage.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\blenlib\BLI_util.h">
+ RelativePath="$(SolutionDir)source\blender\blenlib\BLI_storage_types.h">
</File>
<File
RelativePath="$(SolutionDir)source\blender\blenlib\intern\BLI_util.h">
</File>
<File
+ RelativePath="$(SolutionDir)source\blender\blenlib\BLI_util.h">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\blenlib\BLI_vec_types.h">
</File>
<File
diff --git a/make/msvc_7_0/blender/bpython/frozen/BPY_frozen.vcproj b/make/msvc_7_0/blender/bpython/frozen/BPY_frozen.vcproj
index 3a103edcb30..c475451d653 100644
--- a/make/msvc_7_0/blender/bpython/frozen/BPY_frozen.vcproj
+++ b/make/msvc_7_0/blender/bpython/frozen/BPY_frozen.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB,FUTURE_PYTHON_API"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -39,7 +39,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\bpython\BPY_frozen.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\bpython\BPY_frozen.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2"
PreprocessorDefinitions="WIN32,_LIB,FUTURE_PYTHON_API"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -85,7 +85,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\bpython\frozen\lib\debug\BPY_frozen.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\bpython\frozen\lib\debug\BPY_frozen.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
diff --git a/make/msvc_7_0/blender/bpython/intern/BPY_python/BPY_python.vcproj b/make/msvc_7_0/blender/bpython/intern/BPY_python/BPY_python.vcproj
index 9fcb6892878..dbbafb5b944 100644
--- a/make/msvc_7_0/blender/bpython/intern/BPY_python/BPY_python.vcproj
+++ b/make/msvc_7_0/blender/bpython/intern/BPY_python/BPY_python.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)intern\bmfont,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\blenlib\intern"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)..\lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\blenlib\intern&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;"
PreprocessorDefinitions="WIN32,_LIB,FUTURE_PYTHON_API"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -41,7 +41,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\bpython\debug\BPY_python.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\bpython\debug\BPY_python.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -68,7 +68,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\bmfont,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\blenlib\intern"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)..\lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\blenlib\intern&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB,FUTURE_PYTHON_API"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -86,7 +86,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\bpython\BPY_python.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\bpython\BPY_python.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -109,122 +109,233 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_constobject.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Armature.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_image.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\BGL.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_ipo.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\BPY_interface.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_links.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\BezTriple.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_main.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Blender.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_object.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Bone.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_scene.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Build.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_text.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Camera.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_tools.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Curve.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\b_import.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Draw.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\b_interface.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\EXPP_interface.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_blender.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Effect.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_datablock.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Image.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_draw.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Ipo.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_matrix.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Ipocurve.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_nmesh.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Lamp.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_vector.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Lattice.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_window.c">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\MTex.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Material.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Metaball.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\NMesh.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Object.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Particle.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Registry.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Scene.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Sys.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Text.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Texture.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Types.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Wave.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Window.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\World.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\constant.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\gen_utils.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\matrix.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\rgbTuple.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\vector.c">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_constobject.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Armature.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\BGL.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\BPY_extern.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\BezTriple.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Blender.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Bone.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Build.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Camera.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Curve.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Draw.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\EXPP_interface.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Effect.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Image.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Ipo.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Ipocurve.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Lamp.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Lattice.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\MTex.h">
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Material.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\include\BPY_extern.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Metaball.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_listbase_macro.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\NMesh.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_macros.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Object.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_main.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Particle.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_modules.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Registry.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\include\BPY_objtypes.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Scene.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_tools.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Sys.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_types.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Text.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\BPY_window.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Texture.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\api.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Types.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\b_import.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Wave.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\b_interface.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\Window.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_datablock.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\World.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_nmesh.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\bpy_types.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\opy_vector.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\constant.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\py_general.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\gen_utils.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\py_gui.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\modules.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\py_object_types.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\rgbTuple.h">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\bpython\intern\py_objects.h">
+ RelativePath="..\..\..\..\..\..\source\blender\python\api2_2x\vector.h">
</File>
</Filter>
</Files>
diff --git a/make/msvc_7_0/blender/glut/BL_glut.vcproj b/make/msvc_7_0/blender/glut/BL_glut.vcproj
index f3cce71adbc..62cd75a5ba9 100644
--- a/make/msvc_7_0/blender/glut/BL_glut.vcproj
+++ b/make/msvc_7_0/blender/glut/BL_glut.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\glut-3.7\include,$(SolutionDir)source\blender\glut-win,$(SolutionDir)source\blender\"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\glut-3.7\include,$(SolutionDir)source\blender\glut-win,$(SolutionDir)source\blender\"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="5"
@@ -69,7 +69,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\glut-3.7\include,$(SolutionDir)source\blender\glut-win,$(SolutionDir)source\blender\"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\glut-3.7\include,$(SolutionDir)source\blender\glut-win,$(SolutionDir)source\blender\"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -116,7 +116,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\,$(SolutionDir)lib\windows\glut-3.7\include,$(SolutionDir)source\blender\glut-win"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\,$(SolutionDir)..\lib\windows\glut-3.7\include,$(SolutionDir)source\blender\glut-win"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
diff --git a/make/msvc_7_0/blender/imbuf/BL_imbuf.vcproj b/make/msvc_7_0/blender/imbuf/BL_imbuf.vcproj
index 4ba164e190c..05cef7b4aae 100644
--- a/make/msvc_7_0/blender/imbuf/BL_imbuf.vcproj
+++ b/make/msvc_7_0/blender/imbuf/BL_imbuf.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)lib\windows\jpeg\include&quot;;&quot;$(SolutionDir)lib\windows\zlib\include&quot;;&quot;$(SolutionDir)lib\windows\png\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)..\lib\windows\jpeg\include&quot;;&quot;$(SolutionDir)..\lib\windows\zlib\include&quot;;&quot;$(SolutionDir)..\lib\windows\png\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\include,$(SolutionDir)lib\windows\jpeg\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)lib\windows\png\include,$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\include,$(SolutionDir)..\lib\windows\jpeg\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)..\lib\windows\png\include,$(SolutionDir)source\blender\makesdna"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -111,7 +111,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\include,$(SolutionDir)lib\windows\jpeg\include,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)lib\windows\png\include,$(SolutionDir)source\blender\makesdna"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\avi,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\include,$(SolutionDir)..\lib\windows\jpeg\include,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)..\lib\windows\png\include,$(SolutionDir)source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -156,7 +156,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)lib\windows\jpeg\include&quot;;&quot;$(SolutionDir)lib\windows\zlib\include&quot;;&quot;$(SolutionDir)lib\windows\png\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\avi&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)..\lib\windows\jpeg\include&quot;;&quot;$(SolutionDir)..\lib\windows\zlib\include&quot;;&quot;$(SolutionDir)..\lib\windows\png\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -197,6 +197,9 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
+ RelativePath="..\..\..\..\source\blender\imbuf\intern\IMB_anim.h">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\imbuf\intern\allocimbuf.c">
</File>
<File
@@ -254,10 +257,7 @@
RelativePath="$(SolutionDir)source\blender\imbuf\intern\jpeg.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\imbuf\intern\png_decode.c">
- </File>
- <File
- RelativePath="$(SolutionDir)source\blender\imbuf\intern\png_encode.c">
+ RelativePath="..\..\..\..\source\blender\imbuf\intern\png.c">
</File>
<File
RelativePath="$(SolutionDir)source\blender\imbuf\intern\readimage.c">
diff --git a/make/msvc_7_0/blender/img/BL_img.vcproj b/make/msvc_7_0/blender/img/BL_img.vcproj
index 9634edfb911..4653d4941fa 100644
--- a/make/msvc_7_0/blender/img/BL_img.vcproj
+++ b/make/msvc_7_0/blender/img/BL_img.vcproj
@@ -82,7 +82,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\img\debug\BL_img.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\img\debug\BL_img.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
diff --git a/make/msvc_7_0/blender/loader/BLO_loader.vcproj b/make/msvc_7_0/blender/loader/BLO_loader.vcproj
index cd8b6e592bb..c3d0b94d253 100644
--- a/make/msvc_7_0/blender/loader/BLO_loader.vcproj
+++ b/make/msvc_7_0/blender/loader/BLO_loader.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include;$(SolutionDir)source\blender\blenloader;$(SolutionDir)source\blender\streamglue\;$(SolutionDir)source\blender\readblenfile\;$(SolutionDir)source\blender\writeblenfile\;$(SolutionDir)source\blender\deflate\;$(SolutionDir)source\blender\inflate\;$(SolutionDir)lib\windows\zlib\include;$(SolutionDir)source\blender\readblenfile;$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)source\blender\writestreamglue;$(SolutionDir)source\blender\blenkernel;$(SolutionDir)source\blender\makesdna;$(SolutionDir)source\blender\render\extern\include;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source\blender\bpython\include"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include;$(SolutionDir)source\blender\blenloader;$(SolutionDir)source\blender\streamglue\;$(SolutionDir)source\blender\readblenfile\;$(SolutionDir)source\blender\writeblenfile\;$(SolutionDir)source\blender\deflate\;$(SolutionDir)source\blender\inflate\;$(SolutionDir)..\lib\windows\zlib\include;$(SolutionDir)source\blender\readblenfile;$(SolutionDir)source\kernel\gen_messaging;$(SolutionDir)source\blender\readstreamglue;$(SolutionDir)source\blender\writestreamglue;$(SolutionDir)source\blender\blenkernel;$(SolutionDir)source\blender\makesdna;$(SolutionDir)source\blender\render\extern\include;$(SolutionDir)source\blender\blenlib;$(SolutionDir)source\blender\python"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -68,7 +68,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\bpython\include"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\python"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -113,7 +113,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\bpython\include"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\python"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -158,7 +158,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\blenloader,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)lib\windows\zlib\include,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\bpython\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\blenloader,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\streamglue\,$(SolutionDir)source\blender\readblenfile\,$(SolutionDir)source\blender\writeblenfile\,$(SolutionDir)source\blender\deflate\,$(SolutionDir)source\blender\inflate\,$(SolutionDir)..\lib\windows\zlib\include,$(SolutionDir)source\blender\readblenfile,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\blender\writestreamglue,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\python"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/makesdna/DNA_makesdna.vcproj b/make/msvc_7_0/blender/makesdna/DNA_makesdna.vcproj
index b1d6e4a0e86..04ea8cbac85 100644
--- a/make/msvc_7_0/blender/makesdna/DNA_makesdna.vcproj
+++ b/make/msvc_7_0/blender/makesdna/DNA_makesdna.vcproj
@@ -44,7 +44,7 @@
OutputFile="$(SolutionDir)source\blender\makesdna\intern/DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\guardedalloc\lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\guardedalloc\lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="DNA_makesdna.pdb"
SubSystem="1"/>
@@ -164,7 +164,7 @@ DNA_makesdna.exe dna.c
OutputFile="$(SolutionDir)source\blender\makesdna\intern/DNA_makesdna.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)obj\windows\blender\blenlib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)obj\windows\blender\blenlib"
ProgramDatabaseFile="DNA_makesdna.pdb"
SubSystem="1"/>
<Tool
@@ -222,7 +222,7 @@ DNA_makesdna.exe dna.c
OutputFile="$(SolutionDir)source\blender\makesdna\intern/DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)obj\windows\blender\blenlib\debug"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)obj\windows\blender\blenlib\debug"
IgnoreDefaultLibraryNames="libc.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="DNA_makesdna.pdb"
diff --git a/make/msvc_7_0/blender/radiosity/BRA_radiosity.vcproj b/make/msvc_7_0/blender/radiosity/BRA_radiosity.vcproj
index 99e43f84498..8e8c13d369e 100644
--- a/make/msvc_7_0/blender/radiosity/BRA_radiosity.vcproj
+++ b/make/msvc_7_0/blender/radiosity/BRA_radiosity.vcproj
@@ -126,6 +126,9 @@
<File
RelativePath="$(SolutionDir)source\blender\radiosity\intern\source\radpreprocess.c">
</File>
+ <File
+ RelativePath="..\..\..\..\source\blender\radiosity\intern\source\radrender.c">
+ </File>
</Filter>
<Filter
Name="Header Files"
diff --git a/make/msvc_7_0/blender/render/BRE_render.vcproj b/make/msvc_7_0/blender/render/BRE_render.vcproj
index d8de7599c7b..46cdad5ff4a 100644
--- a/make/msvc_7_0/blender/render/BRE_render.vcproj
+++ b/make/msvc_7_0/blender/render/BRE_render.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\kernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\intern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\kernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\intern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -69,7 +69,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\kernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\intern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\kernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\intern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_QUICKTIME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -110,12 +110,6 @@
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
- RelativePath="$(SolutionDir)source\blender\render\intern\source\RE_DummyShadowBuffer.cpp">
- </File>
- <File
- RelativePath="$(SolutionDir)source\blender\render\intern\source\RE_basicShadowBuffer.cpp">
- </File>
- <File
RelativePath="$(SolutionDir)source\blender\render\intern\source\RE_callbacks.c">
</File>
<File
@@ -146,6 +140,9 @@
RelativePath="$(SolutionDir)source\blender\render\intern\source\pixelshading.c">
</File>
<File
+ RelativePath="..\..\..\..\source\blender\render\intern\source\ray.c">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\render\intern\source\renderHelp.c">
</File>
<File
@@ -161,7 +158,7 @@
RelativePath="$(SolutionDir)source\blender\render\intern\source\shadbuf.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\render\intern\source\shadowBuffer.cpp">
+ RelativePath="..\..\..\..\source\blender\render\intern\source\texture.c">
</File>
<File
RelativePath="$(SolutionDir)source\blender\render\intern\source\vanillaRenderPipe.c">
diff --git a/make/msvc_7_0/blender/renderconverter/BRE_renderconverter.vcproj b/make/msvc_7_0/blender/renderconverter/BRE_renderconverter.vcproj
index e54151a8e4f..239ccc0f9b4 100644
--- a/make/msvc_7_0/blender/renderconverter/BRE_renderconverter.vcproj
+++ b/make/msvc_7_0/blender/renderconverter/BRE_renderconverter.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\render\extern\include"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\render\extern\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -68,7 +68,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\render\extern\include"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\render\extern\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
diff --git a/make/msvc_7_0/blender/src/BL_src.vcproj b/make/msvc_7_0/blender/src/BL_src.vcproj
index 20fa6661687..36041065a33 100644
--- a/make/msvc_7_0/blender/src/BL_src.vcproj
+++ b/make/msvc_7_0/blender/src/BL_src.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\img&quot;;&quot;$(SolutionDir)source\blender\renderui&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\&quot;;&quot;$(SolutionDir)lib\windows\python\include\python2.0\&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\verify&quot;;&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)intern\decimation\extern&quot;;&quot;$(SolutionDir)source\blender\blenpluginapi\&quot;;&quot;$(SolutionDir)intern\keymaker&quot;;&quot;$(SolutionDir)intern\ghost&quot;;&quot;$(SolutionDir)intern\bsp\extern&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)lib\windows\gettext\include&quot;;&quot;$(SolutionDir)lib\windows\freetype\include&quot;;&quot;$(SolutionDir)lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\img&quot;;&quot;$(SolutionDir)source\blender\renderui&quot;;&quot;$(SolutionDir)..\lib\windows\soundsystem\include&quot;;&quot;$(SolutionDir)..\lib\windows\python\include\python2.0\&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\verify&quot;;&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)intern\decimation\extern&quot;;&quot;$(SolutionDir)source\blender\blenpluginapi\&quot;;&quot;$(SolutionDir)intern\keymaker&quot;;&quot;$(SolutionDir)intern\ghost&quot;;&quot;$(SolutionDir)intern\bsp\extern&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)..\lib\windows\sdl\include&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;WITH_QUICKTIME;INTERNATIONAL"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\img&quot;;&quot;$(SolutionDir)source\blender\renderui&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\&quot;;&quot;$(SolutionDir)lib\windows\python\include\python2.0\&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\verify&quot;;&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\blender\bpython\include&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)intern\decimation\extern&quot;;&quot;$(SolutionDir)source\blender\blenpluginapi\&quot;;&quot;$(SolutionDir)intern\keymaker&quot;;&quot;$(SolutionDir)intern\ghost&quot;;&quot;$(SolutionDir)intern\bsp\extern&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)lib\windows\gettext\include&quot;;&quot;$(SolutionDir)lib\windows\freetype\include&quot;;&quot;$(SolutionDir)lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\blender\img&quot;;&quot;$(SolutionDir)source\blender\renderui&quot;;&quot;$(SolutionDir)..\lib\windows\soundsystem\include&quot;;&quot;$(SolutionDir)..\lib\windows\python\include\python2.0\&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\renderconverter&quot;;&quot;$(SolutionDir)source\blender\verify&quot;;&quot;$(SolutionDir)source\blender\readstreamglue&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\blender\python&quot;;&quot;$(SolutionDir)source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)source\blender\render\extern\include&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)intern\decimation\extern&quot;;&quot;$(SolutionDir)source\blender\blenpluginapi\&quot;;&quot;$(SolutionDir)intern\keymaker&quot;;&quot;$(SolutionDir)intern\ghost&quot;;&quot;$(SolutionDir)intern\bsp\extern&quot;;&quot;$(SolutionDir)source\blender\quicktime&quot;;&quot;$(SolutionDir)..\lib\windows\sdl\include&quot;;&quot;$(SolutionDir)..\lib\windows\quicktime\include&quot;;&quot;$(SolutionDir)..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)..\lib\windows\freetype\include&quot;;&quot;$(SolutionDir)..\lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)source\blender\ftfont&quot;"
PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,WITH_QUICKTIME,INTERNATIONAL"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -85,7 +85,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\src\debug\BL_src.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\src\debug\BL_src.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -123,7 +123,25 @@
RelativePath="$(SolutionDir)source\blender\src\booleanops_mesh.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\src\buttons.c">
+ RelativePath="..\..\..\..\source\blender\src\butspace.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\buttons_editing.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\buttons_logic.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\buttons_object.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\buttons_scene.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\buttons_script.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\buttons_shading.c">
</File>
<File
RelativePath="$(SolutionDir)source\blender\src\cmap.tga.c">
@@ -132,7 +150,22 @@
RelativePath="$(SolutionDir)source\blender\src\cmovie.tga.c">
</File>
<File
- RelativePath="..\..\..\..\source\blender\makesdna\dna.c">
+ RelativePath="..\..\..\..\source\blender\src\cursors.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
</File>
<File
RelativePath="$(SolutionDir)source\blender\src\drawaction.c">
@@ -162,6 +195,9 @@
RelativePath="$(SolutionDir)source\blender\src\drawscene.c">
</File>
<File
+ RelativePath="..\..\..\..\source\blender\src\drawscript.c">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\src\drawseq.c">
</File>
<File
@@ -231,9 +267,6 @@
RelativePath="$(SolutionDir)source\blender\src\editoops.c">
</File>
<File
- RelativePath="$(SolutionDir)source\blender\src\editsca.c">
- </File>
- <File
RelativePath="$(SolutionDir)source\blender\src\editscreen.c">
</File>
<File
@@ -261,6 +294,48 @@
RelativePath="$(SolutionDir)source\blender\src\glutil.c">
</File>
<File
+ RelativePath="..\..\..\..\source\blender\src\header_action.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_buttonswin.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_filesel.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_image.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_imasel.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_info.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_ipo.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_nla.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_oops.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_script.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_seq.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_sound.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_text.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\header_view3d.c">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\src\headerbuttons.c">
</File>
<File
@@ -270,6 +345,12 @@
RelativePath="$(SolutionDir)source\blender\src\interface.c">
</File>
<File
+ RelativePath="..\..\..\..\source\blender\src\interface_draw.c">
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\src\interface_panel.c">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\src\keyval.c">
</File>
<File
@@ -309,6 +390,9 @@
RelativePath="$(SolutionDir)source\blender\src\screendump.c">
</File>
<File
+ RelativePath="..\..\..\..\source\blender\src\seqaudio.c">
+ </File>
+ <File
RelativePath="$(SolutionDir)source\blender\src\sequence.c">
</File>
<File
diff --git a/make/msvc_7_0/blender/src/BL_src_cre.vcproj b/make/msvc_7_0/blender/src/BL_src_cre.vcproj
index d883301716b..95e341f50a9 100644
--- a/make/msvc_7_0/blender/src/BL_src_cre.vcproj
+++ b/make/msvc_7_0/blender/src/BL_src_cre.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)..\lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)..\lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -40,7 +40,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\src\debug\BL_src_cre.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\src\debug\BL_src_cre.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -68,7 +68,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)..\lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)..\lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/blender/src/BL_src_pub.vcproj b/make/msvc_7_0/blender/src/BL_src_pub.vcproj
index 096877329ac..2c1ab0ae9e7 100644
--- a/make/msvc_7_0/blender/src/BL_src_pub.vcproj
+++ b/make/msvc_7_0/blender/src/BL_src_pub.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)..\lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)..\lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -40,7 +40,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
- OutputFile="$(SolutionDir)lib\windows\blender\src\debug\BL_src_pub.lib"
+ OutputFile="$(SolutionDir)..\lib\windows\blender\src\debug\BL_src_pub.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
@@ -68,7 +68,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\bpython\include,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\renderui,$(SolutionDir)source\gameengine\soundsystem\,$(SolutionDir)..\lib\windows\python\include\python2.2\,$(SolutionDir)source\blender\renderconverter,$(SolutionDir)source\blender\verify,$(SolutionDir)source\blender\readstreamglue,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\blender\blenloader,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\python,$(SolutionDir)source\blender\radiosity\extern\include,$(SolutionDir)source\blender\render\extern\include,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)..\lib\windows\decimation\include,$(SolutionDir)source\blender\blenpluginapi\,$(SolutionDir)intern\keymaker"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_CONSOLE,NAN_GAME,GAME"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj b/make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj
index f1833804ebb..71cf117ef9c 100644
--- a/make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj
+++ b/make/msvc_7_0/gameengine/blenderhook/KX_blenderhook.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)source\gameengine\Converter\&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)..\lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)source\gameengine\Converter\&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\blender\misc&quot;;&quot;$(SolutionDir)source\blender\blenloader&quot;"
PreprocessorDefinitions="WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -69,7 +69,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\bmfont,$(SolutionDir)source\gameengine\Converter\,$(SolutionDir)source\blender\imbuf,$(SolutionDir)intern\moto\include,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\blenloader"
+ AdditionalIncludeDirectories="$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\bmfont,$(SolutionDir)source\gameengine\Converter\,$(SolutionDir)source\blender\imbuf,$(SolutionDir)intern\moto\include,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\blender\misc,$(SolutionDir)source\blender\blenloader"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/gameengine/converter/KX_converter.vcproj b/make/msvc_7_0/gameengine/converter/KX_converter.vcproj
index 113a168bf06..5726f23d41c 100644
--- a/make/msvc_7_0/gameengine/converter/KX_converter.vcproj
+++ b/make/msvc_7_0/gameengine/converter/KX_converter.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\ode,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\BlenderRoutines,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\BlOde"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\ode,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\BlenderRoutines,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\BlOde"
PreprocessorDefinitions="WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\BlOde,$(SolutionDir)source\gameengine\physics\Dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\BlenderRoutines,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\ode,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\BlOde,$(SolutionDir)source\gameengine\physics\Dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\BlenderRoutines,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\ode,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -113,7 +113,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)source\gameengine\physics&quot;;&quot;$(SolutionDir)source\gameengine\physics\ode&quot;;&quot;$(SolutionDir)source\gameengine\physics\dummy&quot;;&quot;$(SolutionDir)source\gameengine\physics\common&quot;;&quot;$(SolutionDir)source\gameengine\physics\BlOde&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\BlenderRoutines&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\sumo\Fuzzics\include&quot;;&quot;$(SolutionDir)source\gameengine\Ketsji&quot;;&quot;$(SolutionDir)source\gameengine\SceneGraph&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\physics\sumo&quot;;&quot;$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)..\lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)source\gameengine\physics&quot;;&quot;$(SolutionDir)source\gameengine\physics\ode&quot;;&quot;$(SolutionDir)source\gameengine\physics\dummy&quot;;&quot;$(SolutionDir)source\gameengine\physics\common&quot;;&quot;$(SolutionDir)source\gameengine\physics\BlOde&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\blender\imbuf&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\BlenderRoutines&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\sumo\Fuzzics\include&quot;;&quot;$(SolutionDir)source\gameengine\Ketsji&quot;;&quot;$(SolutionDir)source\gameengine\SceneGraph&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache&quot;;&quot;$(SolutionDir)source\blender\blenlib&quot;;&quot;$(SolutionDir)source\blender\blenkernel&quot;;&quot;$(SolutionDir)source\blender\include&quot;;&quot;$(SolutionDir)source\blender&quot;;&quot;$(SolutionDir)source\blender\makesdna&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\physics\sumo&quot;;&quot;$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include&quot;"
PreprocessorDefinitions="WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -160,7 +160,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\ode,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\BlenderRoutines,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\BlOde"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\ode,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\blender\imbuf,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\BlenderRoutines,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\soundsystem\snd_blenderwavecache,$(SolutionDir)source\blender\blenlib,$(SolutionDir)source\blender\blenkernel,$(SolutionDir)source\blender\include,$(SolutionDir)source\blender,$(SolutionDir)source\blender\makesdna,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\BlOde"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
diff --git a/make/msvc_7_0/gameengine/expression/EXP_expressions.vcproj b/make/msvc_7_0/gameengine/expression/EXP_expressions.vcproj
index 8c5e84cd906..617df86c06f 100644
--- a/make/msvc_7_0/gameengine/expression/EXP_expressions.vcproj
+++ b/make/msvc_7_0/gameengine/expression/EXP_expressions.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -69,7 +69,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -115,7 +115,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -160,7 +160,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="c:\cygwin\home\stl,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="c:\cygwin\home\stl,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -186,7 +186,7 @@
Name="VCPostBuildEventTool"
CommandLine="ECHO Copying lib
-XCOPY /Y $(SolutionDir)obj\windows\gameengine\expressions\*.lib $(SolutionDir)lib\windows\gameengine\expressions\lib\*.lib
+XCOPY /Y $(SolutionDir)obj\windows\gameengine\expressions\*.lib $(SolutionDir)..\lib\windows\gameengine\expressions\lib\*.lib
ECHO Done
"/>
diff --git a/make/msvc_7_0/gameengine/gamelogic/SCA_GameLogic.vcproj b/make/msvc_7_0/gameengine/gamelogic/SCA_GameLogic.vcproj
index cccd5dc93ce..db51cd7f7c1 100644
--- a/make/msvc_7_0/gameengine/gamelogic/SCA_GameLogic.vcproj
+++ b/make/msvc_7_0/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -68,7 +68,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -114,7 +114,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -159,7 +159,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)intern\moto\include"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
diff --git a/make/msvc_7_0/gameengine/gameplayer/axctl/GP_axctl.vcproj b/make/msvc_7_0/gameengine/gameplayer/axctl/GP_axctl.vcproj
index 7174d70a8b0..90c84ee0889 100644
--- a/make/msvc_7_0/gameengine/gameplayer/axctl/GP_axctl.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/axctl/GP_axctl.vcproj
@@ -23,7 +23,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)lib\windows\openal\include&quot;;&quot;$(SolutionDir)source\gameengine\gameplayer\common&quot;;&quot;$(SolutionDir)source/blender/blenkernel&quot;;&quot;$(SolutionDir)source/blender/makesdna&quot;;&quot;$(SolutionDir)source/blender/blenlib&quot;;&quot;$(SolutionDir)source/blender/blenloader&quot;;&quot;$(SolutionDir)source/blender/render/extern/include&quot;;&quot;$(SolutionDir)source/blender/imbuf&quot;;&quot;$(SolutionDir)source\gameengine\converter&quot;;&quot;$(SolutionDir)source\gameengine\GamePlayer\common&quot;;&quot;$(SolutionDir)source\gameengine\GamePlayer\common\windows&quot;;&quot;$(SolutionDir)intern\iksolver\extern&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)..\lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)..\lib\windows\openal\include&quot;;&quot;$(SolutionDir)source\gameengine\gameplayer\common&quot;;&quot;$(SolutionDir)source/blender/blenkernel&quot;;&quot;$(SolutionDir)source/blender/makesdna&quot;;&quot;$(SolutionDir)source/blender/blenlib&quot;;&quot;$(SolutionDir)source/blender/blenloader&quot;;&quot;$(SolutionDir)source/blender/render/extern/include&quot;;&quot;$(SolutionDir)source/blender/imbuf&quot;;&quot;$(SolutionDir)source\gameengine\converter&quot;;&quot;$(SolutionDir)source\gameengine\GamePlayer\common&quot;;&quot;$(SolutionDir)source\gameengine\GamePlayer\common\windows&quot;;&quot;$(SolutionDir)intern\iksolver\extern&quot;"
PreprocessorDefinitions="WIN32;_WINDOWS;_USRDLL"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -46,7 +46,7 @@
OutputFile="$(SolutionDir)obj\windows\debug\Blender3DPlugin.ocx"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\ode\lib\mt_dll,$(SolutionDir)lib\windows\openal\lib,$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)lib\windows\moto\lib,$(SolutionDir)../../../../../lib/windows/bmfont/lib,$(SolutionDir)../../../../../lib/windows/string/lib,$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)lib\windows\openssl\lib\mt_dll,$(SolutionDir)lib\windows\jpeg\lib,$(SolutionDir)lib\windows\bmfont/lib,$(SolutionDir)lib\windows\string\lib,$(SolutionDir)lib\windows\python\lib,$(SolutionDir)lib\windows\openssl\lib\,$(SolutionDir)lib\windows\zlib\lib\,$(SolutionDir)lib\windows\blenkey\lib\,$(SolutionDir)lib\windows\png\lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\ode\lib\mt_dll,$(SolutionDir)..\lib\windows\openal\lib,$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)..\lib\windows\moto\lib,$(SolutionDir)../../../../../lib/windows/bmfont/lib,$(SolutionDir)../../../../../lib/windows/string/lib,$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)..\lib\windows\openssl\lib\mt_dll,$(SolutionDir)..\lib\windows\jpeg\lib,$(SolutionDir)..\lib\windows\bmfont/lib,$(SolutionDir)..\lib\windows\string\lib,$(SolutionDir)..\lib\windows\python\lib,$(SolutionDir)..\lib\windows\openssl\lib\,$(SolutionDir)..\lib\windows\zlib\lib\,$(SolutionDir)..\lib\windows\blenkey\lib\,$(SolutionDir)..\lib\windows\png\lib"
IgnoreDefaultLibraryNames="libc.lib,libcmt.lib,msvcrt.lib"
ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
GenerateDebugInformation="TRUE"
@@ -86,7 +86,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\GamePlayer\common,$(SolutionDir)source\gameengine\GamePlayer\common\windows,$(SolutionDir)lib\windows\iksolver\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\GamePlayer\common,$(SolutionDir)source\gameengine\GamePlayer\common\windows,$(SolutionDir)..\lib\windows\iksolver\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -108,7 +108,7 @@
OutputFile="$(SolutionDir)obj\windows\Blender3DPlugin.ocx"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\ode\lib\mt_dll,$(SolutionDir)lib\windows\openal\lib,$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)lib\windows\moto\lib,$(SolutionDir)lib\windows\bmfont/lib,$(SolutionDir)lib\windows\string\lib,$(SolutionDir)lib\windows\python\lib,$(SolutionDir)lib\windows\openssl\lib\mt_dll,$(SolutionDir)lib\windows\jpeg\lib,$(SolutionDir)lib\windows\zlib\lib\,$(SolutionDir)lib\windows\blenkey\lib\,$(SolutionDir)lib\windows\png\lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\ode\lib\mt_dll,$(SolutionDir)..\lib\windows\openal\lib,$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)..\lib\windows\moto\lib,$(SolutionDir)..\lib\windows\bmfont/lib,$(SolutionDir)..\lib\windows\string\lib,$(SolutionDir)..\lib\windows\python\lib,$(SolutionDir)..\lib\windows\openssl\lib\mt_dll,$(SolutionDir)..\lib\windows\jpeg\lib,$(SolutionDir)..\lib\windows\zlib\lib\,$(SolutionDir)..\lib\windows\blenkey\lib\,$(SolutionDir)..\lib\windows\png\lib"
IgnoreDefaultLibraryNames="libc.lib,libcmt.lib,msvcrtd.lib"
ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\axctl\mtdll/Blender3DPlugin.pdb"
diff --git a/make/msvc_7_0/gameengine/gameplayer/common/GP_common.vcproj b/make/msvc_7_0/gameengine/gameplayer/common/GP_common.vcproj
index aa1e0b72450..812e36259b6 100644
--- a/make/msvc_7_0/gameengine/gameplayer/common/GP_common.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/common/GP_common.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python1.5,$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\Converter,$(SolutionDir)source\gameengine\soundsystem\snd_dummy,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\GamePlayer\common\,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python1.5,$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\Converter,$(SolutionDir)source\gameengine\soundsystem\snd_dummy,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\GamePlayer\common\,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\gameengine\Converter&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_dummy&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\gameengine\GamePlayer\common\&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)lib\windows\openal\include&quot;;&quot;$(SolutionDir)source/blender/blenkernel&quot;;&quot;$(SolutionDir)source/blender/makesdna&quot;;&quot;$(SolutionDir)source/blender/blenlib&quot;;&quot;$(SolutionDir)source/blender/blenloader&quot;;&quot;$(SolutionDir)source/blender/render/extern/include&quot;;&quot;$(SolutionDir)source/blender/imbuf&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)..\lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\guardedalloc&quot;;&quot;$(SolutionDir)source\gameengine\Converter&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_dummy&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\gameengine\GamePlayer\common\&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)..\lib\windows\openal\include&quot;;&quot;$(SolutionDir)source/blender/blenkernel&quot;;&quot;$(SolutionDir)source/blender/makesdna&quot;;&quot;$(SolutionDir)source/blender/blenlib&quot;;&quot;$(SolutionDir)source/blender/blenloader&quot;;&quot;$(SolutionDir)source/blender/render/extern/include&quot;;&quot;$(SolutionDir)source/blender/imbuf&quot;"
PreprocessorDefinitions="WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -113,7 +113,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\Converter,$(SolutionDir)source\gameengine\soundsystem\snd_dummy,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\GamePlayer\common\,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\Converter,$(SolutionDir)source\gameengine\soundsystem\snd_dummy,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\GamePlayer\common\,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf"
PreprocessorDefinitions="WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -158,7 +158,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\Converter,$(SolutionDir)source\gameengine\soundsystem\snd_dummy,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\GamePlayer\common\,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\guardedalloc,$(SolutionDir)source\gameengine\Converter,$(SolutionDir)source\gameengine\soundsystem\snd_dummy,$(SolutionDir)intern\bmfont,$(SolutionDir)intern\string,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\GamePlayer\common\,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/gameengine/gameplayer/ghost/GP_ghost.vcproj b/make/msvc_7_0/gameengine/gameplayer/ghost/GP_ghost.vcproj
index c40b62b94f7..1a09ee8c12e 100644
--- a/make/msvc_7_0/gameengine/gameplayer/ghost/GP_ghost.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/ghost/GP_ghost.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\ode\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\gameengine\Physics\Ode,$(SolutionDir)source\gameengine\Physics,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\bmfont,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/readblenfile,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)intern\string,$(SolutionDir)lib\windows\ghost\include,$(SolutionDir)lib\windows\iksolver\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\ode\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\gameengine\Physics\Ode,$(SolutionDir)source\gameengine\Physics,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\bmfont,$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/readblenfile,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)intern\string,$(SolutionDir)..\lib\windows\ghost\include,$(SolutionDir)..\lib\windows\iksolver\include"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -44,7 +44,7 @@
OutputFile="$(SolutionDir)obj\windows\blenderplayer.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\ode\lib,$(SolutionDir)lib\windows\bmfont\lib,$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)lib\windows\string\lib,$(SolutionDir)lib\windows\ghost\lib,$(SolutionDir)lib\windows\jpeg/lib,$(SolutionDir)lib\windows\moto\lib\,$(SolutionDir)lib\windows\png\lib,$(SolutionDir)lib\windows\zlib\lib,$(SolutionDir)lib\windows\ode-0.03\lib,$(SolutionDir)../../../../../lib/windows/fmod/lib,$(SolutionDir)lib\windows\python\lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)lib\windows\openssl\lib,$(SolutionDir)lib\windows\blenkey\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\ode\lib,$(SolutionDir)..\lib\windows\bmfont\lib,$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)..\lib\windows\string\lib,$(SolutionDir)..\lib\windows\ghost\lib,$(SolutionDir)..\lib\windows\jpeg/lib,$(SolutionDir)..\lib\windows\moto\lib\,$(SolutionDir)..\lib\windows\png\lib,$(SolutionDir)..\lib\windows\zlib\lib,$(SolutionDir)..\lib\windows\ode-0.03\lib,$(SolutionDir)../../../../../lib/windows/fmod/lib,$(SolutionDir)..\lib\windows\python\lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)..\lib\windows\openssl\lib,$(SolutionDir)..\lib\windows\blenkey\lib\"
IgnoreDefaultLibraryNames="libcd.lib,libc.lib,msvcrt.lib,msvcrtd.lib,msvcprt.lib"
ProgramDatabaseFile="$(SolutionDir)obj\windows/blenderplayer.pdb"
SubSystem="1"/>
@@ -77,7 +77,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\gameengine\Physics\Ode&quot;;&quot;$(SolutionDir)source\gameengine\Physics&quot;;&quot;$(SolutionDir)lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)lib\windows\openal\include&quot;;&quot;$(SolutionDir)source\gameengine\gameplayer\common&quot;;&quot;$(SolutionDir)source/blender/blenkernel&quot;;&quot;$(SolutionDir)source/blender/makesdna&quot;;&quot;$(SolutionDir)source/blender/blenlib&quot;;&quot;$(SolutionDir)source/blender/blenloader&quot;;&quot;$(SolutionDir)source/blender/readblenfile&quot;;&quot;$(SolutionDir)source/blender/render/extern/include&quot;;&quot;$(SolutionDir)source/blender/imbuf&quot;;&quot;$(SolutionDir)source\gameengine\converter&quot;;&quot;$(SolutionDir)source\gameengine\gameplayer\common\windows&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\ghost&quot;;&quot;$(SolutionDir)intern\iksolver\extern&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)source\gameengine\Physics\Ode&quot;;&quot;$(SolutionDir)source\gameengine\Physics&quot;;&quot;$(SolutionDir)..\lib\windows\python\include\python2.2&quot;;&quot;$(SolutionDir)intern\bmfont&quot;;&quot;$(SolutionDir)source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;;&quot;$(SolutionDir)source\gameengine\expressions&quot;;&quot;$(SolutionDir)source\gameengine\ketsji&quot;;&quot;$(SolutionDir)source\gameengine\ketsji\kxnetwork&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer&quot;;&quot;$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer&quot;;&quot;$(SolutionDir)source\gameengine\scenegraph&quot;;&quot;$(SolutionDir)source\gameengine\gamelogic&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source\gameengine\soundsystem\snd_openal&quot;;&quot;$(SolutionDir)source\gameengine\network&quot;;&quot;$(SolutionDir)source\gameengine\network\loopbacknetwork&quot;;&quot;$(SolutionDir)source\sumo\include&quot;;&quot;$(SolutionDir)source\sumo\fuzzics\include&quot;;&quot;$(SolutionDir)..\lib\windows\openal\include&quot;;&quot;$(SolutionDir)source\gameengine\gameplayer\common&quot;;&quot;$(SolutionDir)source/blender/blenkernel&quot;;&quot;$(SolutionDir)source/blender/makesdna&quot;;&quot;$(SolutionDir)source/blender/blenlib&quot;;&quot;$(SolutionDir)source/blender/blenloader&quot;;&quot;$(SolutionDir)source/blender/readblenfile&quot;;&quot;$(SolutionDir)source/blender/render/extern/include&quot;;&quot;$(SolutionDir)source/blender/imbuf&quot;;&quot;$(SolutionDir)source\gameengine\converter&quot;;&quot;$(SolutionDir)source\gameengine\gameplayer\common\windows&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)intern\ghost&quot;;&quot;$(SolutionDir)intern\iksolver\extern&quot;"
PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
@@ -99,7 +99,7 @@
OutputFile="$(SolutionDir)obj\windows\debug\blenderplayer.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\ode\lib,$(SolutionDir)lib\windows\bmfont\lib\,$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)lib\windows\string\lib\,$(SolutionDir)lib\windows\ghost\lib\,$(SolutionDir)lib\windows\jpeg\lib,$(SolutionDir)lib\windows\moto\lib\,$(SolutionDir)lib\windows\zlib\lib\,$(SolutionDir)lib\windows\png\lib\,$(SolutionDir)lib\windows\ode-0.03\lib,$(SolutionDir)../../../../../lib/windows/fmod/lib,$(SolutionDir)lib\windows\python\lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)lib\windows\openssl\lib,$(SolutionDir)lib\windows\blenkey\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\ode\lib,$(SolutionDir)..\lib\windows\bmfont\lib\,$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)..\lib\windows\string\lib\,$(SolutionDir)..\lib\windows\ghost\lib\,$(SolutionDir)..\lib\windows\jpeg\lib,$(SolutionDir)..\lib\windows\moto\lib\,$(SolutionDir)..\lib\windows\zlib\lib\,$(SolutionDir)..\lib\windows\png\lib\,$(SolutionDir)..\lib\windows\ode-0.03\lib,$(SolutionDir)../../../../../lib/windows/fmod/lib,$(SolutionDir)..\lib\windows\python\lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)..\lib\windows\openssl\lib,$(SolutionDir)..\lib\windows\blenkey\lib\"
IgnoreDefaultLibraryNames="libcd.lib,libc.lib,libcmt.lib,msvcrt.lib,msvcrtd.lib,msvcprtd.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(SolutionDir)obj\windows\debug/blenderplayer.pdb"
diff --git a/make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj b/make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj
index 51996d86580..795d615599b 100644
--- a/make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/loader/BlenderLoader/BlenderLoader.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib/windows/python/include/python2.0,$(SolutionDir)source/blender/encrypt,$(SolutionDir)source/blender/blenkernel,$(SolutionDir)source/blender/makesdna,$(SolutionDir)source/blender/blenlib,$(SolutionDir)source/blender/blenloader,$(SolutionDir)source/blender/render/extern/include,$(SolutionDir)source/gameengine/Rasterizer,$(SolutionDir)lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)source/gameengine/GameLogic,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source/blender/imbuf,$(SolutionDir)source/gameengine/SoundSystem,$(SolutionDir)source/gameengine/SoundSystem/SND_OpenAL,$(SolutionDir)source/gameengine/Ketsji,$(SolutionDir)source/gameengine/Expressions,$(SolutionDir)source/gameengine/SceneGraph,$(SolutionDir)source/gameengine/ketsji/kxnetwork,$(SolutionDir)source/gameengine/network,$(SolutionDir)source/gameengine/network/loopbacknetwork,$(SolutionDir)source/gameengine/GamePlayer/common,$(SolutionDir)lib/windows/iksolver/include,$(SolutionDir)source/gameengine/SoundSystem/SND_Dummy"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib/windows/python/include/python2.0,$(SolutionDir)source/blender/encrypt,$(SolutionDir)source/blender/blenkernel,$(SolutionDir)source/blender/makesdna,$(SolutionDir)source/blender/blenlib,$(SolutionDir)source/blender/blenloader,$(SolutionDir)source/blender/render/extern/include,$(SolutionDir)source/gameengine/Rasterizer,$(SolutionDir)..\lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)source/gameengine/GameLogic,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source/blender/imbuf,$(SolutionDir)source/gameengine/SoundSystem,$(SolutionDir)source/gameengine/SoundSystem/SND_OpenAL,$(SolutionDir)source/gameengine/Ketsji,$(SolutionDir)source/gameengine/Expressions,$(SolutionDir)source/gameengine/SceneGraph,$(SolutionDir)source/gameengine/ketsji/kxnetwork,$(SolutionDir)source/gameengine/network,$(SolutionDir)source/gameengine/network/loopbacknetwork,$(SolutionDir)source/gameengine/GamePlayer/common,$(SolutionDir)..\lib/windows/iksolver/include,$(SolutionDir)source/gameengine/SoundSystem/SND_Dummy"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -44,7 +44,7 @@
OutputFile="$(SolutionDir)obj\windows\BlenderLoader.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib/windows/moto/lib,$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)lib/windows/python/lib,$(SolutionDir)lib/windows/jpeg/lib,$(SolutionDir)lib/windows/sdl/SDL-1.1.7\Lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib/windows/moto/lib,$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)..\lib/windows/python/lib,$(SolutionDir)..\lib/windows/jpeg/lib,$(SolutionDir)..\lib/windows/sdl/SDL-1.1.7\Lib"
ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\BlenderLoader/BlenderLoader.pdb"
SubSystem="1"/>
<Tool
@@ -76,7 +76,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib/windows/python/include/python1.5,$(SolutionDir)source/blender/encrypt,$(SolutionDir)source/blender/blenkernel,$(SolutionDir)source/blender/makesdna,$(SolutionDir)source/blender/blenlib,$(SolutionDir)source/blender/blenloader,$(SolutionDir)source/blender/render/extern/include,$(SolutionDir)source/gameengine/Rasterizer,$(SolutionDir)lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)source/gameengine/GameLogic,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)../../../../../source/blender/imbuf,$(SolutionDir)../../../../../source/gameengine/SoundSystem,source/gameengine/SoundSystem/SND_OpenAL,$(SolutionDir)source/gameengine/Ketsji,$(SolutionDir)source/gameengine/Expressions,$(SolutionDir)source/gameengine/SceneGraph,$(SolutionDir)source/gameengine/ketsji/kxnetwork,$(SolutionDir)source/gameengine/network,$(SolutionDir)source/gameengine/network/loopbacknetwork,$(SolutionDir)source/gameengine/GamePlayer/common,$(SolutionDir)lib/windows/iksolver/include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib/windows/python/include/python1.5,$(SolutionDir)source/blender/encrypt,$(SolutionDir)source/blender/blenkernel,$(SolutionDir)source/blender/makesdna,$(SolutionDir)source/blender/blenlib,$(SolutionDir)source/blender/blenloader,$(SolutionDir)source/blender/render/extern/include,$(SolutionDir)source/gameengine/Rasterizer,$(SolutionDir)..\lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)source/gameengine/GameLogic,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)../../../../../source/blender/imbuf,$(SolutionDir)../../../../../source/gameengine/SoundSystem,source/gameengine/SoundSystem/SND_OpenAL,$(SolutionDir)source/gameengine/Ketsji,$(SolutionDir)source/gameengine/Expressions,$(SolutionDir)source/gameengine/SceneGraph,$(SolutionDir)source/gameengine/ketsji/kxnetwork,$(SolutionDir)source/gameengine/network,$(SolutionDir)source/gameengine/network/loopbacknetwork,$(SolutionDir)source/gameengine/GamePlayer/common,$(SolutionDir)..\lib/windows/iksolver/include"
PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="5"
@@ -99,7 +99,7 @@
OutputFile="$(SolutionDir)obj\windows\profile\BlenderLoader.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)lib/windows/python/lib,$(SolutionDir)lib/windows/jpeg/lib,$(SolutionDir)lib/windows/sdl/SDL-1.1.7\Lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)..\lib/windows/python/lib,$(SolutionDir)..\lib/windows/jpeg/lib,$(SolutionDir)..\lib/windows/sdl/SDL-1.1.7\Lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\BlenderLoader___Win32_Profile/BlenderLoader.pdb"
SubSystem="1"/>
@@ -132,7 +132,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib/windows/python/include/python1.5,$(SolutionDir)source/blender/encrypt,$(SolutionDir)source/blender/blenkernel,$(SolutionDir)source/blender/makesdna,$(SolutionDir)source/blender/blenlib,$(SolutionDir)source/blender/blenloader,$(SolutionDir)source/blender/render/extern/include,$(SolutionDir)source/gameengine/Rasterizer,lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)source/gameengine/GameLogic,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source/blender/imbuf,$(SolutionDir)source/gameengine/SoundSystem,$(SolutionDir)source/gameengine/SoundSystem/SND_OpenAL,$(SolutionDir)source/gameengine/Ketsji,$(SolutionDir)source/gameengine/Expressions,$(SolutionDir)source/gameengine/SceneGraph,$(SolutionDir)source/gameengine/ketsji/kxnetwork,$(SolutionDir)source/gameengine/network,$(SolutionDir)source/gameengine/network/loopbacknetwork,$(SolutionDir)source/gameengine/GamePlayer/common,$(SolutionDir)lib/windows/iksolver/include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib/windows/python/include/python1.5,$(SolutionDir)source/blender/encrypt,$(SolutionDir)source/blender/blenkernel,$(SolutionDir)source/blender/makesdna,$(SolutionDir)source/blender/blenlib,$(SolutionDir)source/blender/blenloader,$(SolutionDir)source/blender/render/extern/include,$(SolutionDir)source/gameengine/Rasterizer,lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)source/gameengine/GameLogic,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source/blender/imbuf,$(SolutionDir)source/gameengine/SoundSystem,$(SolutionDir)source/gameengine/SoundSystem/SND_OpenAL,$(SolutionDir)source/gameengine/Ketsji,$(SolutionDir)source/gameengine/Expressions,$(SolutionDir)source/gameengine/SceneGraph,$(SolutionDir)source/gameengine/ketsji/kxnetwork,$(SolutionDir)source/gameengine/network,$(SolutionDir)source/gameengine/network/loopbacknetwork,$(SolutionDir)source/gameengine/GamePlayer/common,$(SolutionDir)..\lib/windows/iksolver/include"
PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -155,7 +155,7 @@
OutputFile="$(SolutionDir)obj\windows\debug\BlenderLoader.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\guardedalloc\lib,$(SolutionDir)lib/windows/python/lib,$(SolutionDir)lib/windows/jpeg/lib,$(SolutionDir)lib/windows/sdl/SDL-1.1.7\Lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\guardedalloc\lib,$(SolutionDir)..\lib/windows/python/lib,$(SolutionDir)..\lib/windows/jpeg/lib,$(SolutionDir)..\lib/windows/sdl/SDL-1.1.7\Lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\BlenderLoader\debug/BlenderLoader.pdb"
SubSystem="1"/>
@@ -219,37 +219,37 @@
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\alc\ALc.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\alc\ALc.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\alu\ALu.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\alu\ALu.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\alut\ALut.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\alut\ALut.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\OpenAL32.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\OpenAL32.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alBuffer.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alBuffer.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alEax.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alEax.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alError.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alError.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alExtension.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alExtension.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alListener.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alListener.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alSource.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alSource.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alState.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alState.obj">
</File>
</Files>
<Globals>
diff --git a/make/msvc_7_0/gameengine/gameplayer/netscape/GP_netscape.vcproj b/make/msvc_7_0/gameengine/gameplayer/netscape/GP_netscape.vcproj
index b091ccd1931..7ae2bdc9029 100644
--- a/make/msvc_7_0/gameengine/gameplayer/netscape/GP_netscape.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/netscape/GP_netscape.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)lib\windows\iksolver\include,$(SolutionDir)../../../../../intern\moto\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)..\lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)..\lib\windows\iksolver\include,$(SolutionDir)../../../../../intern\moto\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
RuntimeLibrary="5"
UsePrecompiledHeader="2"
@@ -43,7 +43,7 @@
OutputFile="C:\Program Files\Netscape\Communicator\Program\Plugins\NPBlender.dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)lib\windows\blenkey\lib,$(SolutionDir)lib\windows\openssl\lib,$(SolutionDir)lib\windows\iksolver\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)..\lib\windows\blenkey\lib,$(SolutionDir)..\lib\windows\openssl\lib,$(SolutionDir)..\lib\windows\iksolver\lib\"
ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows\npblender.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="C:\Program Files\Netscape\Communicator\Program\Plugins/NPBlender.pdb"
@@ -81,7 +81,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows_sdk,$(SolutionDir)lib\windows\iksolver\include,$(SolutionDir)../../../../../intern\moto\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows_sdk,$(SolutionDir)..\lib\windows\iksolver\include,$(SolutionDir)../../../../../intern\moto\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -103,7 +103,7 @@
OutputFile="C:\Program Files\Netscape\Communicator\Program\Plugins\NPBlender.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)lib\windows\blenkey\lib,$(SolutionDir)lib\windows\openssl\lib,$(SolutionDir)lib\windows\iksolver\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)..\lib\windows\blenkey\lib,$(SolutionDir)..\lib\windows\openssl\lib,$(SolutionDir)..\lib\windows\iksolver\lib\"
ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows\npblender.def"
ProgramDatabaseFile="C:\Program Files\Netscape\Communicator\Program\Plugins/NPBlender.pdb"
SubSystem="2"
@@ -140,7 +140,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)..\lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="5"
diff --git a/make/msvc_7_0/gameengine/gameplayer/netscape2/GP_netscape.vcproj b/make/msvc_7_0/gameengine/gameplayer/netscape2/GP_netscape.vcproj
index 472d8723880..2919b875ce9 100644
--- a/make/msvc_7_0/gameengine/gameplayer/netscape2/GP_netscape.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/netscape2/GP_netscape.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\gameplayer\Netscape2\windows,$(SolutionDir)lib\windows\iksolver\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)..\lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\gameplayer\Netscape2\windows,$(SolutionDir)..\lib\windows\iksolver\include"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS"
RuntimeLibrary="5"
UsePrecompiledHeader="2"
@@ -43,7 +43,7 @@
OutputFile="C:\Program Files\Netscape\Communicator\Program\Plugins\npBlender3DPlugin.dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)lib\windows\blenkey\lib,$(SolutionDir)lib\windows\openssl\lib,$(SolutionDir)lib\windows\iksolver\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/openal/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)..\lib\windows\blenkey\lib,$(SolutionDir)..\lib\windows\openssl\lib,$(SolutionDir)..\lib\windows\iksolver\lib\"
ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows\npblender.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="C:\Program Files\Netscape\Communicator\Program\Plugins/npBlender3DPlugin.pdb"
@@ -81,7 +81,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\gameplayer\Netscape2\windows,$(SolutionDir)lib\windows\iksolver\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)..\lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\gameplayer\Netscape2\windows,$(SolutionDir)..\lib\windows\iksolver\include"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -103,7 +103,7 @@
OutputFile="C:\Program Files\Netscape\Communicator\Program\Plugins\npBlender3DPlugin.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)lib\windows\blenkey\lib,$(SolutionDir)lib\windows\openssl\lib,$(SolutionDir)lib\windows\iksolver\lib\,$(SolutionDir)../../../../../lib/windows/openal/lib"
+ AdditionalLibraryDirectories="$(SolutionDir)../../../../../lib/windows/python/lib,$(SolutionDir)../../../../../lib/windows/jpeg/lib,$(SolutionDir)../../../../../lib/windows/zlib/lib/,$(SolutionDir)..\lib\windows\blenkey\lib,$(SolutionDir)..\lib\windows\openssl\lib,$(SolutionDir)..\lib\windows\iksolver\lib\,$(SolutionDir)../../../../../lib/windows/openal/lib"
ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows\npblender.def"
ProgramDatabaseFile="C:\Program Files\Netscape\Communicator\Program\Plugins/npBlender3DPlugin.pdb"
SubSystem="2"
@@ -140,7 +140,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\gameplayer\Netscape2\windows,$(SolutionDir)lib\windows\iksolver\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\kernel\gen_messaging,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\rasterizer\ras_openglrasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\snd_openal,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\GamePlayer\Netscape2\windows_sdk,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)..\lib\windows\python\include\python1.5,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)../../../../source/blender/blenkernel,$(SolutionDir)../../../../source/blender/makesdna,$(SolutionDir)../../../../source/blender/blenlib,$(SolutionDir)../../../../source/blender/blenloader,$(SolutionDir)../../../../source/blender/render/extern/include,$(SolutionDir)../../../../source/blender/imbuf,$(SolutionDir)source\gameengine\converter,$(SolutionDir)source\gameengine\gameplayer\common\windows,$(SolutionDir)source\gameengine\gameplayer\Netscape2\windows,$(SolutionDir)..\lib\windows\iksolver\include"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="5"
diff --git a/make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj b/make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj
index da263d944e7..1afecbe3625 100644
--- a/make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/qt/gp.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python2.0"
+ AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\python\include\python2.0"
PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -43,7 +43,7 @@
OutputFile="$(SolutionDir)obj\windows\gp.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\python\lib\"
ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gp/gp.pdb"
SubSystem="2"/>
<Tool
@@ -78,7 +78,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python1.5"
+ AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\python\include\python1.5"
PreprocessorDefinitions="_DEBUG,WIN32"
RuntimeLibrary="5"
PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gp\debug/gp.pch"
@@ -97,7 +97,7 @@
OutputFile="$(SolutionDir)obj\windows\debug\gp.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\python\lib\"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gp\debug/gp.pdb"
SubSystem="2"/>
diff --git a/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj b/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj
index b04e03e1b05..c60fe59ee03 100644
--- a/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/qt/gpplugin.vcproj
@@ -20,7 +20,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python1.5"
+ AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\python\include\python1.5"
PreprocessorDefinitions="WIN32;PLUGIN;_DEBUG"
RuntimeLibrary="1"
PrecompiledHeaderFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/gpplugin.pch"
@@ -40,7 +40,7 @@
OutputFile="$(SolutionDir)obj\windows\debug\npWebGP.dll"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\python\lib"
ModuleDefinitionFile="$(SolutionDir)source\gameengine\GamePlayer\Qt\GP.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin\debug/npWebGP.pdb"
@@ -78,7 +78,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\python\include\python2.0"
+ AdditionalIncludeDirectories="h:\qtwin\include,$(SolutionDir)source\gameengine\Expressions,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\Ketsji,$(SolutionDir)source\gameengine\Ketsji\KXNetwork,$(SolutionDir)source\gameengine\Network,$(SolutionDir)source\gameengine\Network\LoopBackNetwork,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\gameengine\Rasterizer\RAS_OpenGLRasterizer,$(SolutionDir)source\gameengine\SceneGraph,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\python\include\python2.0"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GPPLUGIN_EXPORTS"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -100,7 +100,7 @@
OutputFile="$(SolutionDir)obj\windows\npWebGP.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\python\lib\"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\python\lib\"
ProgramDatabaseFile="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.pdb"
ImportLibrary="$(SolutionDir)obj\windows\gameengine\gameplayer\qt\gpplugin/npWebGP.lib"/>
<Tool
diff --git a/make/msvc_7_0/gameengine/gameplayer/sdl/GP_sdl.vcproj b/make/msvc_7_0/gameengine/gameplayer/sdl/GP_sdl.vcproj
index 9258974443a..56fb36f29a2 100644
--- a/make/msvc_7_0/gameengine/gameplayer/sdl/GP_sdl.vcproj
+++ b/make/msvc_7_0/gameengine/gameplayer/sdl/GP_sdl.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)lib\windows\python\include\python2.0"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)..\lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)..\lib\windows\python\include\python2.0"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -44,7 +44,7 @@
OutputFile=".\Release/GP_sdl.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\sdl\sdl-1.1.7\lib,$(SolutionDir)lib\windows\python\lib"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\sdl\sdl-1.1.7\lib,$(SolutionDir)..\lib\windows\python\lib"
ProgramDatabaseFile=".\Release/GP_sdl.pdb"
SubSystem="1"/>
<Tool
@@ -76,7 +76,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)lib\windows\python\include\python1.5"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)..\lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)..\lib\windows\python\include\python1.5"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="5"
@@ -99,7 +99,7 @@
OutputFile=".\GP_sdl___Win32_Profile/GP_sdl.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\sdl\sdl-1.1.7\lib,$(SolutionDir)lib\windows\python\lib,$(SolutionDir)lib\windows\openal\lib\lib_release"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\sdl\sdl-1.1.7\lib,$(SolutionDir)..\lib\windows\python\lib,$(SolutionDir)..\lib\windows\openal\lib\lib_release"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\GP_sdl___Win32_Profile/GP_sdl.pdb"
SubSystem="1"/>
@@ -132,7 +132,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)lib\windows\python\include\python1.5"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\network\loopbacknetwork,$(SolutionDir)source\gameengine\gameplayer\common,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\Rasterizer,$(SolutionDir)source\sumo\include,$(SolutionDir)intern\moto\include,$(SolutionDir)source\sumo\Fuzzics\include,$(SolutionDir)..\lib\windows\sdl\SDL-1.1.7\include,$(SolutionDir)..\lib\windows\python\include\python1.5"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -155,7 +155,7 @@
OutputFile=".\Debug/GP_sdl.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
- AdditionalLibraryDirectories="$(SolutionDir)lib\windows\sdl\sdl-1.1.7\lib,$(SolutionDir)lib\windows\python\lib,$(SolutionDir)lib\windows\openal\lib\lib_release"
+ AdditionalLibraryDirectories="$(SolutionDir)..\lib\windows\sdl\sdl-1.1.7\lib,$(SolutionDir)..\lib\windows\python\lib,$(SolutionDir)..\lib\windows\openal\lib\lib_release"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/GP_sdl.pdb"
SubSystem="1"/>
@@ -219,37 +219,37 @@
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
</Filter>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\alc\ALc.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\alc\ALc.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\alu\ALu.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\alu\ALu.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\alut\ALut.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\alut\ALut.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\OpenAL32.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\OpenAL32.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alBuffer.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alBuffer.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alEax.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alEax.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alError.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alError.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alExtension.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alExtension.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alListener.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alListener.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alSource.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alSource.obj">
</File>
<File
- RelativePath="$(SolutionDir)lib\windows\openal\lib\OpenAL32\alState.obj">
+ RelativePath="$(SolutionDir)..\lib\windows\openal\lib\OpenAL32\alState.obj">
</File>
</Files>
<Globals>
diff --git a/make/msvc_7_0/gameengine/ketsji/KX_ketsji.vcproj b/make/msvc_7_0/gameengine/ketsji/KX_ketsji.vcproj
index 6f05cd4ac21..25142257883 100644
--- a/make/msvc_7_0/gameengine/ketsji/KX_ketsji.vcproj
+++ b/make/msvc_7_0/gameengine/ketsji/KX_ketsji.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)source\gameengine\physics\BlOde"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)source\gameengine\physics\BlOde"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -66,7 +66,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)source\gameengine\physics\BlOde"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)source\gameengine\physics\BlOde"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)source\gameengine\physics\BlOde,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)source\gameengine\physics\BlOde,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include"
PreprocessorDefinitions="JANCODEPANCO,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -159,7 +159,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)source\gameengine\physics\BlOde"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)source\gameengine\physics\common\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\rasterizer,$(SolutionDir)source\gameengine\scenegraph,$(SolutionDir)source\gameengine\gamelogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\sumo\include,$(SolutionDir)source\sumo\fuzzics\include,$(SolutionDir)source\gameengine\network,$(SolutionDir)source\gameengine\ketsji\kxnetwork,$(SolutionDir)source\gameengine\physics,$(SolutionDir)source\gameengine\physics\common,$(SolutionDir)source\gameengine\physics\dummy,$(SolutionDir)source\gameengine\physics\sumo,$(SolutionDir)source\gameengine\physics\sumo\fuzzics\include,$(SolutionDir)source\gameengine\physics\sumo\include,$(SolutionDir)source\gameengine\physics\BlOde"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="TRUE"
RuntimeLibrary="0"
diff --git a/make/msvc_7_0/gameengine/ketsji/network/KX_network.vcproj b/make/msvc_7_0/gameengine/ketsji/network/KX_network.vcproj
index b868ffd9c7f..aa343b8abb7 100644
--- a/make/msvc_7_0/gameengine/ketsji/network/KX_network.vcproj
+++ b/make/msvc_7_0/gameengine/ketsji/network/KX_network.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
PreprocessorDefinitions="WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -114,7 +114,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.0,$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.0,$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -159,7 +159,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\python\include\python2.2,$(SolutionDir)intern\string,$(SolutionDir)source\gameengine\ketsji,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)source\gameengine\GameLogic,$(SolutionDir)source\gameengine\expressions,$(SolutionDir)source\gameengine\Network"
PreprocessorDefinitions="WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
diff --git a/make/msvc_7_0/gameengine/network/terraplaynetwork/NG_terraplaynetwork.vcproj b/make/msvc_7_0/gameengine/network/terraplaynetwork/NG_terraplaynetwork.vcproj
index 7506041f544..5a8e87b6b22 100644
--- a/make/msvc_7_0/gameengine/network/terraplaynetwork/NG_terraplaynetwork.vcproj
+++ b/make/msvc_7_0/gameengine/network/terraplaynetwork/NG_terraplaynetwork.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\terraplay\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\terraplay\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -69,7 +69,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\terraplay\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\terraplay\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -114,7 +114,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\terraplay\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\terraplay\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -160,7 +160,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\terraplay\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\terraplay\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="5"
@@ -207,7 +207,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)lib\windows\terraplay\include"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\network,$(SolutionDir)source\kernel\gen_system,$(SolutionDir)..\lib\windows\terraplay\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
diff --git a/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj b/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
index ab325b3edf0..b3af856cead 100644
--- a/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
+++ b/make/msvc_7_0/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -66,7 +66,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -111,7 +111,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -156,7 +156,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\ode\include,$(SolutionDir)source\gameengine\physics\common"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
diff --git a/make/msvc_7_0/gameengine/sound/SND_sound.vcproj b/make/msvc_7_0/gameengine/sound/SND_sound.vcproj
index 6792bb32721..424361911f7 100644
--- a/make/msvc_7_0/gameengine/sound/SND_sound.vcproj
+++ b/make/msvc_7_0/gameengine/sound/SND_sound.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -66,7 +66,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)../../../../intern\moto\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -111,7 +111,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)..\lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\blender\include,$(SolutionDir)lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)source\blender\include,$(SolutionDir)..\lib\windows\fmod\include,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\openal,$(SolutionDir)source\gameengine\soundsystem\fmod,$(SolutionDir)source\gameengine\soundsystem\dummy,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
diff --git a/make/msvc_7_0/gameengine/sound/fmod/SND_fmod.vcproj b/make/msvc_7_0/gameengine/sound/fmod/SND_fmod.vcproj
index bd04c29fb02..e756b6fc134 100644
--- a/make/msvc_7_0/gameengine/sound/fmod/SND_fmod.vcproj
+++ b/make/msvc_7_0/gameengine/sound/fmod/SND_fmod.vcproj
@@ -22,7 +22,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source/gameengine/soundsystem/intern&quot;;&quot;$(SolutionDir)source/gameengine/soundsystem&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)lib\windows\fmod\include&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;"
+ AdditionalIncludeDirectories="&quot;$(SolutionDir)source\gameengine\soundsystem&quot;;&quot;$(SolutionDir)source/gameengine/soundsystem/intern&quot;;&quot;$(SolutionDir)source/gameengine/soundsystem&quot;;&quot;$(SolutionDir)intern\moto\include&quot;;&quot;$(SolutionDir)..\lib\windows\fmod\include&quot;;&quot;$(SolutionDir)intern\string&quot;;&quot;$(SolutionDir)source\kernel\gen_system&quot;"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)../../../../source/gameengine/soundsystem/intern,$(SolutionDir)../../../../source/gameengine/soundsystem,$(SolutionDir)lib\windows\fmod\include,$(SolutionDir)../../../../../intern\moto\include,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)../../../../source/gameengine/soundsystem/intern,$(SolutionDir)../../../../source/gameengine/soundsystem,$(SolutionDir)..\lib\windows\fmod\include,$(SolutionDir)../../../../../intern\moto\include,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)../../../../source/gameengine/soundsystem/intern,$(SolutionDir)../../../../source/gameengine/soundsystem,$(SolutionDir)../../../../../intern\moto\include,$(SolutionDir)lib\windows\fmod\include,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)../../../../source/gameengine/soundsystem/intern,$(SolutionDir)../../../../source/gameengine/soundsystem,$(SolutionDir)../../../../../intern\moto\include,$(SolutionDir)..\lib\windows\fmod\include,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)../../../../source/gameengine/soundsystem/intern,$(SolutionDir)../../../../source/gameengine/soundsystem,$(SolutionDir)../../../../../intern\moto\include,$(SolutionDir)lib\windows\fmod\include,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)../../../../source/gameengine/soundsystem/intern,$(SolutionDir)../../../../source/gameengine/soundsystem,$(SolutionDir)../../../../../intern\moto\include,$(SolutionDir)..\lib\windows\fmod\include,$(SolutionDir)intern\string,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
diff --git a/make/msvc_7_0/gameengine/sound/openal/SND_openal.vcproj b/make/msvc_7_0/gameengine/sound/openal/SND_openal.vcproj
index 40afdff21f7..fd0df93fa64 100644
--- a/make/msvc_7_0/gameengine/sound/openal/SND_openal.vcproj
+++ b/make/msvc_7_0/gameengine/sound/openal/SND_openal.vcproj
@@ -21,7 +21,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
@@ -67,7 +67,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
@@ -112,7 +112,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -157,7 +157,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
+ AdditionalIncludeDirectories="$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)source\gameengine\soundsystem\intern,$(SolutionDir)source\gameengine\soundsystem,$(SolutionDir)intern\string,$(SolutionDir)intern\moto\include,$(SolutionDir)..\lib\windows\openal\include,$(SolutionDir)source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"