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authorTon Roosendaal <ton@blender.org>2006-02-12 02:17:41 +0300
committerTon Roosendaal <ton@blender.org>2006-02-12 02:17:41 +0300
commited4cc927a7acfd69c01b86814facb2f566d9781e (patch)
tree2972ea2adfa2553c5dcc202ad8d97378b0aea4c6 /po/Makefile
parent5f29f97f812d360fad295b29d2c4761eeb562e09 (diff)
Couple of features/fixes:
- Compositor now frees memory of buffers internally used in groups immediately. This wasn't part of the event-based cache anyway - New option: "Free Texture Images" (in render Output panel). This frees after each render of each scene all images and mipmaps as used by textures. As reference it prints total amount of MB freed. - Render stage 'creating speed vectors' had no ESC checking yet - Made drawing scanline updates during render draw 1 scanline less... dunno, still hunting for weird opengl crashes. - 3D preview render didn't properly skip sequence or composit render.
Diffstat (limited to 'po/Makefile')
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