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author | Ton Roosendaal <ton@blender.org> | 2004-04-25 00:27:29 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2004-04-25 00:27:29 +0400 |
commit | 5bbd35ff054cf79b29ccdba3a85ff35ea6825611 (patch) | |
tree | 6c6190ef892987d02cba867ed826f6578484c8fb /projectfiles/blender/BPY_python/BPY_python.dsp | |
parent | 382297b68753b1d17d6e57846206d086fde251b0 (diff) |
Turned Sky render code in Blender to become fully float, it still returned
bytes for RGB.
This to allow very bright contrasted images to be used for AO as well. As
a first start also the Texture->Colors panel now allows contrast setting
up to 5.0 (was 2.0).
Diffstat (limited to 'projectfiles/blender/BPY_python/BPY_python.dsp')
0 files changed, 0 insertions, 0 deletions