Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJens Ole Wund <bjornmose@gmx.net>2006-08-30 11:43:54 +0400
committerJens Ole Wund <bjornmose@gmx.net>2006-08-30 11:43:54 +0400
commit653a35b26782f997d2c60377c5419686027caec0 (patch)
treea23e3b56222e8403141aeefe4860f4f7814171f7 /projectfiles/blender/BPY_python/BPY_python.dsp
parent74e2b9810b4d550790363a5a730428af0cd3d38d (diff)
msvc6 still builds :)
Diffstat (limited to 'projectfiles/blender/BPY_python/BPY_python.dsp')
-rw-r--r--projectfiles/blender/BPY_python/BPY_python.dsp12
1 files changed, 10 insertions, 2 deletions
diff --git a/projectfiles/blender/BPY_python/BPY_python.dsp b/projectfiles/blender/BPY_python/BPY_python.dsp
index b1b37d54135..92c9fd3ba9a 100644
--- a/projectfiles/blender/BPY_python/BPY_python.dsp
+++ b/projectfiles/blender/BPY_python/BPY_python.dsp
@@ -40,8 +40,8 @@ RSC=rc.exe
# PROP Output_Dir "..\..\..\obj\windows\blender\bpython"
# PROP Intermediate_Dir "..\..\..\obj\windows\blender\bpython"
# PROP Target_Dir ""
-LINK32=link.exe -lib
MTL=midl.exe
+LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\img" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\..\lib\windows\bmfont\include" /I "..\..\source\blender\misc" /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\source\blender\blenlib" /I "..\..\source\kernel\gen_messaging" /I "..\..\source\blender\include" /I "..\..\source\blender" /I "..\..\source\blender\makesdna" /I "..\..\source\blender\blenkernel" /I "..\..\source\blender\blenloader" /I "..\..\source\blender\bpython\include" /I "..\..\source\blender\imbuf" /I "..\..\source\blender\render\extern\include" /I "..\..\source\blender\radiosity\extern\include" /I "..\..\source\kernel\gen_system" /I "..\..\source\blender\renderconverter\\" /I "..\..\source\blender\renderui\\" /I "..\..\source\blender\python" /I "../../../../lib/windows/bsp/include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\bpython\include" /I "../../../source/gameengine\SoundSystem\\" /I "../../../../lib/windows/iksolver/include" /I "..\..\..\source\blender\python" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@@ -65,8 +65,8 @@ LIB32=link.exe -lib
# PROP Output_Dir "..\..\..\obj\windows\blender\bpython\debug"
# PROP Intermediate_Dir "..\..\..\obj\windows\blender\bpython\debug"
# PROP Target_Dir ""
-LINK32=link.exe -lib
MTL=midl.exe
+LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /w /W0 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\img" /I "..\..\..\..\lib\windows\bmfont\include" /I "..\..\source\blender\misc" /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\source\blender\blenlib" /I "..\..\source\kernel\gen_messaging" /I "..\..\source\blender\include" /I "..\..\source\blender" /I "..\..\source\blender\makesdna" /I "..\..\source\blender\blenkernel" /I "..\..\source\blender\blenloader" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\source\blender\bpython\include" /I "..\..\source\blender\imbuf" /I "..\..\source\blender\render\extern\include" /I "..\..\source\kernel\gen_system" /I "..\..\source\blender\renderconverter\\" /I "..\..\source\blender\renderui\\" /I "..\..\source\blender\python" /I "../../../../lib/windows/bsp/include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\bpython\include" /I "../../../source/gameengine\SoundSystem\\" /I "../../../../lib/windows/iksolver/include" /I "..\..\..\source\blender\python" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@@ -297,6 +297,10 @@ SOURCE=..\..\..\source\blender\python\api2_2x\Sound.c
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\blender\python\api2_2x\SurfNurb.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\blender\python\api2_2x\Sys.c
# End Source File
# Begin Source File
@@ -537,6 +541,10 @@ SOURCE=..\..\..\source\blender\python\api2_2x\Sound.h
# End Source File
# Begin Source File
+SOURCE=..\..\..\source\blender\python\api2_2x\SurfNurb.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\source\blender\python\api2_2x\Sys.h
# End Source File
# Begin Source File