diff options
author | Maarten Gribnau <mail@maartengribnau.com> | 2002-11-12 00:59:46 +0300 |
---|---|---|
committer | Maarten Gribnau <mail@maartengribnau.com> | 2002-11-12 00:59:46 +0300 |
commit | 0efbb6c87bd2bf1753a51a4d28ffbc09b336a0b5 (patch) | |
tree | 5823fbb26bd089caabde21f211a6d5f88bba4785 /projectfiles/blender | |
parent | d4e488abed445987ceb159abfd66cbaa4cca6949 (diff) |
Fixed the MSVC project files. They now build both the release and debug
targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
Diffstat (limited to 'projectfiles/blender')
19 files changed, 63 insertions, 141 deletions
diff --git a/projectfiles/blender/BLO_deflate/BLO_deflate.dsp b/projectfiles/blender/BLO_deflate/BLO_deflate.dsp index b2148c06c23..4807eef578d 100644 --- a/projectfiles/blender/BLO_deflate/BLO_deflate.dsp +++ b/projectfiles/blender/BLO_deflate/BLO_deflate.dsp @@ -77,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\obj\windows\blender\deflate\debug\BLO_deflate.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_deflate - Win32 MT DLL Release" diff --git a/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp b/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp index b15eebd8bd0..57c00161150 100644 --- a/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp +++ b/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\encrypt" +# PROP Output_Dir "..\..\..\obj\windows\blender\encrypt" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\encrypt" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\encrypt\BLO_encrypt.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_encrypt - Win32 Debug" diff --git a/projectfiles/blender/BLO_inflate/BLO_inflate.dsp b/projectfiles/blender/BLO_inflate/BLO_inflate.dsp index fe8be5a88b6..f7dcb24f00a 100644 --- a/projectfiles/blender/BLO_inflate/BLO_inflate.dsp +++ b/projectfiles/blender/BLO_inflate/BLO_inflate.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\inflate" +# PROP Output_Dir "..\..\..\obj\windows\blender\inflate" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\inflate" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\inflate\BLO_inflate.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_inflate - Win32 Debug" diff --git a/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp b/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp index a43e47a8b3a..af9ab748f6d 100644 --- a/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp +++ b/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\readblenfile" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readblenfile" +# PROP Output_Dir "..\..\..\obj\windows\blender\readblenfile" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readblenfile" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c diff --git a/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp b/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp index cd40bc89674..4f4d70bff9e 100644 --- a/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp +++ b/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readstreamglue" +# PROP Output_Dir "..\..\..\obj\windows\blender\readstreamglue" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readstreamglue" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\readstreamglue\BLO_readstreamglue.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_readstreamglue - Win32 Debug" diff --git a/projectfiles/blender/BLO_sign/BLO_sign.dsp b/projectfiles/blender/BLO_sign/BLO_sign.dsp index ecac53cc3d7..7281f4d5b36 100644 --- a/projectfiles/blender/BLO_sign/BLO_sign.dsp +++ b/projectfiles/blender/BLO_sign/BLO_sign.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\sign" +# PROP Output_Dir "..\..\..\obj\windows\blender\sign" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\sign" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\sign\BLO_sign.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_sign - Win32 Debug" diff --git a/projectfiles/blender/BLO_verify/BLO_verify.dsp b/projectfiles/blender/BLO_verify/BLO_verify.dsp index 3d17800d9a2..38ebdfdc783 100644 --- a/projectfiles/blender/BLO_verify/BLO_verify.dsp +++ b/projectfiles/blender/BLO_verify/BLO_verify.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\verify" +# PROP Output_Dir "..\..\..\obj\windows\blender\verify" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\verify" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\verify\BLO_verify.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_verify - Win32 Debug" diff --git a/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp b/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp index 6d0dfab0bef..670e87c3e41 100644 --- a/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp +++ b/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\writeblenfile" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writeblenfile" +# PROP Output_Dir "..\..\..\obj\windows\blender\writeblenfile" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writeblenfile" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c diff --git a/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp b/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp index fb54ff37bd6..2e725c8c109 100644 --- a/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp +++ b/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writestreamglue" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\writestreamglue\BLO_writestreamglue.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_writestreamglue - Win32 Debug" diff --git a/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp b/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp index 4e4dff71526..07b62fbf830 100644 --- a/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp +++ b/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "Release" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue_stub" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue_stub" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c diff --git a/projectfiles/blender/bpython/frozen/BPY_frozen.dsp b/projectfiles/blender/bpython/frozen/BPY_frozen.dsp index 1b94bc5fc57..b445381371d 100644 --- a/projectfiles/blender/bpython/frozen/BPY_frozen.dsp +++ b/projectfiles/blender/bpython/frozen/BPY_frozen.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BPY_frozen - Win32 Profile +CFG=BPY_FROZEN - WIN32 RELEASE !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BPY_frozen - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BPY_frozen.mak" CFG="BPY_frozen - Win32 Profile" +!MESSAGE NMAKE /f "BPY_frozen.mak" CFG="BPY_FROZEN - WIN32 RELEASE" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BPY_frozen - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BPY_frozen - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BPY_frozen - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,12 +37,12 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython\frozen" +# PROP Output_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\" +# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\bpython\frozen" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.2" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD BASE RSC /l 0x413 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\bpython\frozen\BPY_frozen.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BPY_frozen - Win32 Debug" @@ -62,12 +61,12 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython\frozen\debug" +# PROP Output_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\debug" +# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /FD /GZ /c # ADD BASE RSC /l 0x413 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -75,31 +74,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\bpython\frozen\debug\BPY_frozen.lib" - -!ELSEIF "$(CFG)" == "BPY_frozen - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BPY_frozen___Win32_Profile" -# PROP BASE Intermediate_Dir "BPY_frozen___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BPY_frozen___Win32_Profile" -# PROP Intermediate_Dir "BPY_frozen___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\frozen\debug\BPY_frozen.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\frozen\debug\BPY_frozen.lib" +# ADD LIB32 /nologo !ENDIF @@ -107,33 +82,32 @@ LIB32=link.exe -lib # Name "BPY_frozen - Win32 Release" # Name "BPY_frozen - Win32 Debug" -# Name "BPY_frozen - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\config.c +SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen.c # End Source File # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen.c +SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen_extensions.c # End Source File # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta.c +SOURCE=..\..\..\..\source\blender\bpython\frozen\M___future__.c # End Source File # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta__Objects.c +SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta.c # End Source File # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta__Scenegraph.c +SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta__Objects.c # End Source File # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_blenderos.c +SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta__Scenegraph.c # End Source File # Begin Source File @@ -165,26 +139,6 @@ SOURCE=..\..\..\..\source\blender\bpython\frozen\M_gzip.c # End Source File # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils__hier_rx.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils__hierobj.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils__singletonlist.c -# End Source File -# Begin Source File - SOURCE=..\..\..\..\source\blender\bpython\frozen\M_repr.c # End Source File # Begin Source File @@ -233,18 +187,6 @@ SOURCE=..\..\..\..\source\blender\bpython\frozen\M_types.c # End Source File # Begin Source File -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_utils.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_utils__quat.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_utils__vect.c -# End Source File -# Begin Source File - SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml.c # End Source File # Begin Source File @@ -267,26 +209,6 @@ SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__parser.c SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__scenegraph.c # End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__collapse.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__err.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__namespace.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__typeclasses.c -# End Source File # End Group # Begin Group "Header Files" diff --git a/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp b/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp index 74a03854707..f655b775a73 100644 --- a/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp +++ b/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp @@ -37,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\..\..\obj\windows\blender\bpython" +# PROP Output_Dir "..\..\..\..\..\obj\windows\blender\bpython" +# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -50,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\BPY_python.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BPY_python - Win32 Debug" diff --git a/projectfiles/blender/imbuf/BL_imbuf.dsp b/projectfiles/blender/imbuf/BL_imbuf.dsp index 17b16c4e3d2..079156c2cca 100644 --- a/projectfiles/blender/imbuf/BL_imbuf.dsp +++ b/projectfiles/blender/imbuf/BL_imbuf.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\imbuf" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\imbuf" +# PROP Output_Dir "..\..\..\obj\windows\blender\imbuf" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\imbuf" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\imbuf\BL_imbuf.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BL_imbuf - Win32 Debug" diff --git a/projectfiles/blender/img/BL_img.dsp b/projectfiles/blender/img/BL_img.dsp index 0569df37cd9..16f0827fbe9 100644 --- a/projectfiles/blender/img/BL_img.dsp +++ b/projectfiles/blender/img/BL_img.dsp @@ -37,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\img" +# PROP Output_Dir "..\..\..\obj\windows\blender\img" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\img" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -50,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\img\BL_img.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BL_img - Win32 Debug" @@ -61,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\img\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\img\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\img\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -75,7 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\img\debug\BL_img.lib" +# ADD LIB32 /nologo !ENDIF diff --git a/projectfiles/blender/loader/BLO_loader.dsp b/projectfiles/blender/loader/BLO_loader.dsp index 56550042696..8a658e9b7e8 100644 --- a/projectfiles/blender/loader/BLO_loader.dsp +++ b/projectfiles/blender/loader/BLO_loader.dsp @@ -39,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\loader" +# PROP Output_Dir "..\..\..\obj\windows\blender\loader" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\loader" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -52,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\loader\BLO_loader.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_loader - Win32 Debug" diff --git a/projectfiles/blender/render/BRE_render.dsp b/projectfiles/blender/render/BRE_render.dsp index c094d8e4780..a0aafe76ee7 100644 --- a/projectfiles/blender/render/BRE_render.dsp +++ b/projectfiles/blender/render/BRE_render.dsp @@ -50,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\render\BRE_render.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BRE_render - Win32 Debug" @@ -75,7 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\render\debug\BRE_render.lib" +# ADD LIB32 /nologo !ENDIF diff --git a/projectfiles/blender/renderconverter/BRE_renderconverter.dsp b/projectfiles/blender/renderconverter/BRE_renderconverter.dsp index 311a9a8ae85..17f7fcb2de9 100644 --- a/projectfiles/blender/renderconverter/BRE_renderconverter.dsp +++ b/projectfiles/blender/renderconverter/BRE_renderconverter.dsp @@ -50,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderconverter\BRE_renderconverter.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BRE_renderconverter - Win32 Debug" @@ -74,7 +74,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderconverter\debug\BRE_renderconverter.lib" +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\renderconverter\debug\BRE_renderconverter.lib" !ENDIF diff --git a/projectfiles/blender/renderui/BRE_renderui.dsp b/projectfiles/blender/renderui/BRE_renderui.dsp index ec37f3498fe..d5942ec9c62 100644 --- a/projectfiles/blender/renderui/BRE_renderui.dsp +++ b/projectfiles/blender/renderui/BRE_renderui.dsp @@ -50,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderui\BRE_renderui.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BRE_renderui - Win32 Debug" @@ -74,7 +74,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderui\debug\BRE_renderui.lib" +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\renderui\debug\BRE_renderui.lib" !ENDIF diff --git a/projectfiles/blender/src/BL_src_cre.dsp b/projectfiles/blender/src/BL_src_cre.dsp index 7ba9d1f8b31..9fc4c0aaaae 100644 --- a/projectfiles/blender/src/BL_src_cre.dsp +++ b/projectfiles/blender/src/BL_src_cre.dsp @@ -42,7 +42,7 @@ RSC=rc.exe # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /J /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.2\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /J /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe |