diff options
author | Maarten Gribnau <mail@maartengribnau.com> | 2002-11-11 03:02:52 +0300 |
---|---|---|
committer | Maarten Gribnau <mail@maartengribnau.com> | 2002-11-11 03:02:52 +0300 |
commit | 6db6011d8920af5fd9dfd8df26d6085ea733dad6 (patch) | |
tree | cee26d2ae2a0a30af5e5ac779a30baaf9e3e06c8 /projectfiles/blender | |
parent | 57ef60d081348d236bf8c519e35ec05ffae6ca16 (diff) |
First round of updates to project files. There is a working game player (debug
target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
Diffstat (limited to 'projectfiles/blender')
29 files changed, 248 insertions, 1022 deletions
diff --git a/projectfiles/blender/BLO_decrypt/BLO_decrypt.dsp b/projectfiles/blender/BLO_decrypt/BLO_decrypt.dsp index b8457b1f755..a83980e09b8 100644 --- a/projectfiles/blender/BLO_decrypt/BLO_decrypt.dsp +++ b/projectfiles/blender/BLO_decrypt/BLO_decrypt.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_decrypt - Win32 Profile +CFG=BLO_decrypt - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_decrypt - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_decrypt.mak" CFG="BLO_decrypt - Win32 Profile" +!MESSAGE NMAKE /f "BLO_decrypt.mak" CFG="BLO_decrypt - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_decrypt - Win32 Profile !MESSAGE "BLO_decrypt - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_decrypt - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_decrypt - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_decrypt - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -40,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\decrypt" +# PROP Output_Dir "..\..\..\obj\windows\blender\decrypt" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\decrypt" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -53,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decrypt\BLO_decrypt.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_decrypt - Win32 Debug" @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\decrypt\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\decrypt\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\decrypt\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decrypt\debug\BLO_decrypt.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_decrypt - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\decrypt\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\decrypt\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\decrypt\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\decrypt\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\decrypt\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\decrypt\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\decrypt\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\decrypt\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,31 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_decrypt - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_decrypt___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_decrypt___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_decrypt___Win32_Profile" -# PROP Intermediate_Dir "BLO_decrypt___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# SUBTRACT CPP /Fr -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decrypt\debug\BLO_decrypt.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decrypt\debug\BLO_decrypt.lib" - !ENDIF # Begin Target @@ -161,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_decrypt - Win32 Debug" # Name "BLO_decrypt - Win32 MT DLL Release" # Name "BLO_decrypt - Win32 MT DLL Debug" -# Name "BLO_decrypt - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_decrypt_stub/BLO_decrypt_stub.dsp b/projectfiles/blender/BLO_decrypt_stub/BLO_decrypt_stub.dsp index f681e1d6446..6c85f0d9c41 100644 --- a/projectfiles/blender/BLO_decrypt_stub/BLO_decrypt_stub.dsp +++ b/projectfiles/blender/BLO_decrypt_stub/BLO_decrypt_stub.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_decrypt_stub - Win32 Profile +CFG=BLO_decrypt_stub - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BLO_decrypt_stub - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_decrypt_stub.mak" CFG="BLO_decrypt_stub - Win32 Profile" +!MESSAGE NMAKE /f "BLO_decrypt_stub.mak" CFG="BLO_decrypt_stub - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BLO_decrypt_stub - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_decrypt_stub - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_decrypt_stub - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\decryptstub" +# PROP Output_Dir "..\..\..\obj\windows\blender\decryptstub" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\decryptstub" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decryptstub\BLO_decrypt_stub.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_decrypt_stub - Win32 Debug" @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\decryptstub\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\decryptstub\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\decryptstub\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -76,31 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decryptstub\debug\BLO_decrypt_stub.lib" - -!ELSEIF "$(CFG)" == "BLO_decrypt_stub - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_decrypt_stub___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_decrypt_stub___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_decrypt_stub___Win32_Profile" -# PROP Intermediate_Dir "BLO_decrypt_stub___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decryptstub\debug\BLO_decrypt_stub.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\decryptstub\debug\BLO_decrypt_stub.lib" +# ADD LIB32 /nologo !ENDIF @@ -108,7 +83,6 @@ LIB32=link.exe -lib # Name "BLO_decrypt_stub - Win32 Release" # Name "BLO_decrypt_stub - Win32 Debug" -# Name "BLO_decrypt_stub - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_deflate/BLO_deflate.dsp b/projectfiles/blender/BLO_deflate/BLO_deflate.dsp index ed8a4a4f1d8..b2148c06c23 100644 --- a/projectfiles/blender/BLO_deflate/BLO_deflate.dsp +++ b/projectfiles/blender/BLO_deflate/BLO_deflate.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_deflate - Win32 Profile +CFG=BLO_deflate - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_deflate - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_deflate.mak" CFG="BLO_deflate - Win32 Profile" +!MESSAGE NMAKE /f "BLO_deflate.mak" CFG="BLO_deflate - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_deflate - Win32 Profile !MESSAGE "BLO_deflate - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_deflate - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_deflate - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_deflate - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -40,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\deflate" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\deflate" +# PROP Output_Dir "..\..\..\obj\windows\blender\deflate" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\deflate" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\deflate\debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\deflate\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\deflate\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\deflate\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo +# ADD LIB32 /nologo /out:"..\..\obj\windows\blender\deflate\debug\BLO_deflate.lib" !ELSEIF "$(CFG)" == "BLO_deflate - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\deflate\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\deflate\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\deflate\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\deflate\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\deflate\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\deflate\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\deflate\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\deflate\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,31 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_deflate - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_deflate___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_deflate___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_deflate___Win32_Profile" -# PROP Intermediate_Dir "BLO_deflate___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# SUBTRACT CPP /Fr -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - !ENDIF # Begin Target @@ -161,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_deflate - Win32 Debug" # Name "BLO_deflate - Win32 MT DLL Release" # Name "BLO_deflate - Win32 MT DLL Debug" -# Name "BLO_deflate - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp b/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp index 9b02fa026a8..b15eebd8bd0 100644 --- a/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp +++ b/projectfiles/blender/BLO_encrypt/BLO_encrypt.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_encrypt - Win32 Profile +CFG=BLO_encrypt - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_encrypt - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_encrypt.mak" CFG="BLO_encrypt - Win32 Profile" +!MESSAGE NMAKE /f "BLO_encrypt.mak" CFG="BLO_encrypt - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_encrypt - Win32 Profile !MESSAGE "BLO_encrypt - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_encrypt - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_encrypt - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_encrypt - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\encrypt\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\encrypt\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\encrypt\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\encrypt\debug\BLO_encrypt.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_encrypt - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\encrypt\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\encrypt\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\encrypt\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\encrypt\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\decrypt" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\encrypt\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\encrypt\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\encrypt\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\encrypt\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\decrypt" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,31 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_encrypt - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_encrypt___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_encrypt___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_encrypt___Win32_Profile" -# PROP Intermediate_Dir "BLO_encrypt___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\decrypt" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\decrypt" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# SUBTRACT CPP /Fr -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\encrypt\debug\BLO_encrypt.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\encrypt\debug\BLO_encrypt.lib" - !ENDIF # Begin Target @@ -161,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_encrypt - Win32 Debug" # Name "BLO_encrypt - Win32 MT DLL Release" # Name "BLO_encrypt - Win32 MT DLL Debug" -# Name "BLO_encrypt - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_inflate/BLO_inflate.dsp b/projectfiles/blender/BLO_inflate/BLO_inflate.dsp index 1ec1ee58801..fe8be5a88b6 100644 --- a/projectfiles/blender/BLO_inflate/BLO_inflate.dsp +++ b/projectfiles/blender/BLO_inflate/BLO_inflate.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_inflate - Win32 Profile +CFG=BLO_inflate - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_inflate - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_inflate.mak" CFG="BLO_inflate - Win32 Profile" +!MESSAGE NMAKE /f "BLO_inflate.mak" CFG="BLO_inflate - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_inflate - Win32 Profile !MESSAGE "BLO_inflate - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_inflate - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_inflate - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_inflate - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\inflate\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\inflate\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\inflate\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\inflate\debug\BLO_inflate.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_inflate - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\inflate\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\inflate\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\inflate\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\inflate\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\inflate" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\inflate\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\inflate\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\inflate\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\inflate\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\inflate" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_inflate - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_inflate___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_inflate___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_inflate___Win32_Profile" -# PROP Intermediate_Dir "BLO_inflate___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\inflate" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\inflate" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\inflate\debug\BLO_inflate.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\inflate\debug\BLO_inflate.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_inflate - Win32 Debug" # Name "BLO_inflate - Win32 MT DLL Release" # Name "BLO_inflate - Win32 MT DLL Debug" -# Name "BLO_inflate - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp b/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp index ffc9673530c..a43e47a8b3a 100644 --- a/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp +++ b/projectfiles/blender/BLO_readblenfile/BLO_readblenfile.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_readblenfile - Win32 Profile +CFG=BLO_readblenfile - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_readblenfile - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_readblenfile.mak" CFG="BLO_readblenfile - Win32 Profile" +!MESSAGE NMAKE /f "BLO_readblenfile.mak" CFG="BLO_readblenfile - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_readblenfile - Win32 Profile !MESSAGE "BLO_readblenfile - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_readblenfile - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_readblenfile - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_readblenfile - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\readblenfile\debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readblenfile\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\readblenfile\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readblenfile\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\readblenfile\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readblenfile\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\readblenfile\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readblenfile\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\blender\streamglue\\" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\readblenfile\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readblenfile\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\readblenfile\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readblenfile\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\readstreamglue\\" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_readblenfile - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_readblenfile___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_readblenfile___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_readblenfile___Win32_Profile" -# PROP Intermediate_Dir "BLO_readblenfile___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\readstreamglue\\" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\blender\readstreamglue\\" /I "..\..\..\source\blender\blenloader\\" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_readblenfile - Win32 Debug" # Name "BLO_readblenfile - Win32 MT DLL Release" # Name "BLO_readblenfile - Win32 MT DLL Debug" -# Name "BLO_readblenfile - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp b/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp index 00fcaa235b9..cd40bc89674 100644 --- a/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp +++ b/projectfiles/blender/BLO_readstreamglue/BLO_readstreamglue.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_readstreamglue - Win32 Profile +CFG=BLO_readstreamglue - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_readstreamglue - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_readstreamglue.mak" CFG="BLO_readstreamglue - Win32 Profile" +!MESSAGE NMAKE /f "BLO_readstreamglue.mak" CFG="BLO_readstreamglue - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_readstreamglue - Win32 Profile !MESSAGE "BLO_readstreamglue - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_readstreamglue - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_readstreamglue - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_readstreamglue - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readstreamglue\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\readstreamglue\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readstreamglue\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\readstreamglue\debug\BLO_readstreamglue.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_readstreamglue - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\readstreamglue\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readstreamglue\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\readstreamglue\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readstreamglue\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\readstreamglue\stubs" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\inflate" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\verify" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\readstreamglue\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\readstreamglue\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\readstreamglue\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\readstreamglue\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\lib\windows\zlib\include" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\readstreamglue\stubs" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\inflate" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\verify" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_readstreamglue - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_readstreamglue___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_readstreamglue___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_readstreamglue___Win32_Profile" -# PROP Intermediate_Dir "BLO_readstreamglue___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\lib\windows\zlib\include" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\readstreamglue\stubs" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\inflate" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\verify" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\lib\windows\zlib\include" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\readstreamglue\stubs" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\inflate" /I "..\..\..\source\blender\decrypt" /I "..\..\..\source\blender\verify" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\readstreamglue\debug\BLO_readstreamglue.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\readstreamglue\debug\BLO_readstreamglue.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_readstreamglue - Win32 Debug" # Name "BLO_readstreamglue - Win32 MT DLL Release" # Name "BLO_readstreamglue - Win32 MT DLL Debug" -# Name "BLO_readstreamglue - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_sign/BLO_sign.dsp b/projectfiles/blender/BLO_sign/BLO_sign.dsp index 08b2058a143..ecac53cc3d7 100644 --- a/projectfiles/blender/BLO_sign/BLO_sign.dsp +++ b/projectfiles/blender/BLO_sign/BLO_sign.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_sign - Win32 Profile +CFG=BLO_sign - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_sign - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_sign.mak" CFG="BLO_sign - Win32 Profile" +!MESSAGE NMAKE /f "BLO_sign.mak" CFG="BLO_sign - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_sign - Win32 Profile !MESSAGE "BLO_sign - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_sign - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_sign - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_sign - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\sign\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\sign\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\sign\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\sign\debug\BLO_sign.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_sign - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\sign\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\sign\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\sign\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\sign\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\sign\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\sign\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\sign\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\sign\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,31 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_sign - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_sign___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_sign___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_sign___Win32_Profile" -# PROP Intermediate_Dir "BLO_sign___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\writestreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# SUBTRACT CPP /Fr -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\sign\debug\BLO_sign.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\sign\debug\BLO_sign.lib" - !ENDIF # Begin Target @@ -161,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_sign - Win32 Debug" # Name "BLO_sign - Win32 MT DLL Release" # Name "BLO_sign - Win32 MT DLL Debug" -# Name "BLO_sign - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_verify/BLO_verify.dsp b/projectfiles/blender/BLO_verify/BLO_verify.dsp index e98d785eb58..3d17800d9a2 100644 --- a/projectfiles/blender/BLO_verify/BLO_verify.dsp +++ b/projectfiles/blender/BLO_verify/BLO_verify.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_verify - Win32 Profile +CFG=BLO_verify - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_verify - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_verify.mak" CFG="BLO_verify - Win32 Profile" +!MESSAGE NMAKE /f "BLO_verify.mak" CFG="BLO_verify - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_verify - Win32 Profile !MESSAGE "BLO_verify - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_verify - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_verify - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_verify - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\verify\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\verify\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\verify\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\verify\debug\BLO_verify.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_verify - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\verify\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\verify\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\verify\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\verify\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\verify\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\verify\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\verify\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\verify\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_verify - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_verify___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_verify___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_verify___Win32_Profile" -# PROP Intermediate_Dir "BLO_verify___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\openssl\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\verify\debug\BLO_verify.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\verify\debug\BLO_verify.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_verify - Win32 Debug" # Name "BLO_verify - Win32 MT DLL Release" # Name "BLO_verify - Win32 MT DLL Debug" -# Name "BLO_verify - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp b/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp index 63cf90d0b80..6d0dfab0bef 100644 --- a/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp +++ b/projectfiles/blender/BLO_writeblenfile/BLO_writeblenfile.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_writeblenfile - Win32 Profile +CFG=BLO_writeblenfile - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_writeblenfile - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_writeblenfile.mak" CFG="BLO_writeblenfile - Win32 Profile" +!MESSAGE NMAKE /f "BLO_writeblenfile.mak" CFG="BLO_writeblenfile - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_writeblenfile - Win32 Profile !MESSAGE "BLO_writeblenfile - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_writeblenfile - Win32 MT_DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_writeblenfile - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_writeblenfile - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\writeblenfile\debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writeblenfile\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\writeblenfile\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writeblenfile\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\writeblenfile\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writeblenfile\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\writeblenfile\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writeblenfile\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\readblenfile" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\writeblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_writeblenfile - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_writeblenfile___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_writeblenfile___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_writeblenfile___Win32_Profile" -# PROP Intermediate_Dir "BLO_writeblenfile___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\readblenfile" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\writeblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\blender\blenloader\\" /I "..\..\..\source\blender\readblenfile" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\writeblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_writeblenfile - Win32 Debug" # Name "BLO_writeblenfile - Win32 MT_DLL Release" # Name "BLO_writeblenfile - Win32 MT DLL Debug" -# Name "BLO_writeblenfile - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp b/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp index 29c7a920c4d..fb54ff37bd6 100644 --- a/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp +++ b/projectfiles/blender/BLO_writestreamglue/BLO_writestreamglue.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_writestreamglue - Win32 Profile +CFG=BLO_writestreamglue - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_writestreamglue - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_writestreamglue.mak" CFG="BLO_writestreamglue - Win32 Profile" +!MESSAGE NMAKE /f "BLO_writestreamglue.mak" CFG="BLO_writestreamglue - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_writestreamglue - Win32 Profile !MESSAGE "BLO_writestreamglue - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_writestreamglue - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_writestreamglue - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_writestreamglue - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writestreamglue\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\writestreamglue\debug\BLO_writestreamglue.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_writestreamglue - Win32 MT DLL Release" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\writestreamglue\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writestreamglue\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\writestreamglue\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writestreamglue\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_writestreamglue - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_writestreamglue___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_writestreamglue___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_writestreamglue___Win32_Profile" -# PROP Intermediate_Dir "BLO_writestreamglue___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\writestreamglue\debug\BLO_writestreamglue.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\writestreamglue\debug\BLO_writestreamglue.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_writestreamglue - Win32 Debug" # Name "BLO_writestreamglue - Win32 MT DLL Release" # Name "BLO_writestreamglue - Win32 MT DLL Debug" -# Name "BLO_writestreamglue - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp b/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp index 02c6d8b99d9..4e4dff71526 100644 --- a/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp +++ b/projectfiles/blender/BLO_writestreamglue_stub/BLO_writestreamglue_stub.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_writestreamglue_stub - Win32 Profile +CFG=BLO_writestreamglue_stub - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_writestreamglue_stub - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_writestreamglue_stub.mak" CFG="BLO_writestreamglue_stub - Win32 Profile" +!MESSAGE NMAKE /f "BLO_writestreamglue_stub.mak" CFG="BLO_writestreamglue_stub - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_writestreamglue_stub - Win32 Profile !MESSAGE "BLO_writestreamglue_stub - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_writestreamglue_stub - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_writestreamglue_stub - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_writestreamglue_stub - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "Debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue_stub\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue_stub\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -77,7 +76,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\debug\BLO_writestreamglue_stub.lib" !ELSEIF "$(CFG)" == "BLO_writestreamglue_stub - Win32 MT DLL Release" @@ -88,8 +87,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\writestreamglue_stub\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writestreamglue_stub\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue_stub\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue_stub\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -112,8 +111,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\writestreamglue_stub\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\writestreamglue_stub\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\writestreamglue_stub\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\writestreamglue_stub\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -127,30 +126,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_writestreamglue_stub - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_writestreamglue_stub___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_writestreamglue_stub___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_writestreamglue_stub___Win32_Profile" -# PROP Intermediate_Dir "BLO_writestreamglue_stub___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\deflate" /I "..\..\..\source\blender\encrypt" /I "..\..\..\source\blender\sign" /I "..\..\..\source\blender\writeblenfile" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - !ENDIF # Begin Target @@ -159,7 +134,6 @@ LIB32=link.exe -lib # Name "BLO_writestreamglue_stub - Win32 Debug" # Name "BLO_writestreamglue_stub - Win32 MT DLL Release" # Name "BLO_writestreamglue_stub - Win32 MT DLL Debug" -# Name "BLO_writestreamglue_stub - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/avi/BL_avi.dsp b/projectfiles/blender/avi/BL_avi.dsp index add241fa010..cfb65721958 100644 --- a/projectfiles/blender/avi/BL_avi.dsp +++ b/projectfiles/blender/avi/BL_avi.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BL_avi - Win32 Profile +CFG=BL_avi - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BL_avi - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BL_avi.mak" CFG="BL_avi - Win32 Profile" +!MESSAGE NMAKE /f "BL_avi.mak" CFG="BL_avi - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BL_avi - Win32 Profile !MESSAGE "BL_avi - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BL_avi - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BL_avi - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "BL_avi - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -40,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\avi" +# PROP Output_Dir "..\..\..\obj\windows\blender\avi" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\avi" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -53,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\avi\BL_avi.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BL_avi - Win32 Debug" @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\avi\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\avi\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\avi\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\avi\debug\BL_avi.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BL_avi - Win32 MT DLL Debug" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\avi\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\avi\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\avi\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\avi\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "DWORDS_LITTLEENDIAN" /YX /J /FD /GZ /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\avi\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\avi\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\avi\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\avi\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\source\blender\makesdna" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "DWORDS_LITTLEENDIAN" /YX /J /FD /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\avi\BL_avi.lib" # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BL_avi - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BL_avi___Win32_Profile" -# PROP BASE Intermediate_Dir "BL_avi___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BL_avi___Win32_Profile" -# PROP Intermediate_Dir "BL_avi___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "DWORDS_LITTLEENDIAN" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "DWORDS_LITTLEENDIAN" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\avi\debug\BL_avi.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\avi\profile\BL_avi.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BL_avi - Win32 Debug" # Name "BL_avi - Win32 MT DLL Debug" # Name "BL_avi - Win32 MT DLL Release" -# Name "BL_avi - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/blenkernel/BKE_blenkernel.dsp b/projectfiles/blender/blenkernel/BKE_blenkernel.dsp index 71b73c32a33..d0613a0b2d1 100644 --- a/projectfiles/blender/blenkernel/BKE_blenkernel.dsp +++ b/projectfiles/blender/blenkernel/BKE_blenkernel.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BKE_blenkernel - Win32 Profile +CFG=BKE_blenkernel - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BKE_blenkernel - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BKE_blenkernel.mak" CFG="BKE_blenkernel - Win32 Profile" +!MESSAGE NMAKE /f "BKE_blenkernel.mak" CFG="BKE_blenkernel - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BKE_blenkernel - Win32 Profile !MESSAGE "BKE_blenkernel - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BKE_blenkernel - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BKE_blenkernel - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "BKE_blenkernel - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -40,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenkernel" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenkernel" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenkernel" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -53,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenkernel\BKE_blenkernel.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BKE_blenkernel - Win32 Debug" @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenkernel\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenkernel\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenkernel\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenkernel\debug\BKE_blenkernel.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BKE_blenkernel - Win32 MT DLL Debug" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\blenkernel\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenkernel\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenkernel\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenkernel\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c @@ -115,8 +114,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\blenkernel\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenkernel\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenkernel\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenkernel\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c @@ -130,31 +129,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\blenkernel\BKE_blenkernel.lib" # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BKE_blenkernel - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BKE_blenkernel___Win32_Profile" -# PROP BASE Intermediate_Dir "BKE_blenkernel___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BKE_blenkernel___Win32_Profile" -# PROP Intermediate_Dir "BKE_blenkernel___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\blenlib" /I "../../../source/gameengine\SoundSystem\\" /I "../../../lib/windows/iksolver/include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# SUBTRACT BASE CPP /WX -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\blenlib" /I "../../../source/gameengine\SoundSystem\\" /I "../../../lib/windows/iksolver/include" /I "../../../lib/windows/bsp/include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenkernel\debug\BKE_blenkernel.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenkernel\profile\BKE_blenkernel.lib" - !ENDIF # Begin Target @@ -163,7 +137,6 @@ LIB32=link.exe -lib # Name "BKE_blenkernel - Win32 Debug" # Name "BKE_blenkernel - Win32 MT DLL Debug" # Name "BKE_blenkernel - Win32 MT DLL Release" -# Name "BKE_blenkernel - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/blenlib/BLI_blenlib.dsp b/projectfiles/blender/blenlib/BLI_blenlib.dsp index d4b16e5700b..ab4a91e6f04 100644 --- a/projectfiles/blender/blenlib/BLI_blenlib.dsp +++ b/projectfiles/blender/blenlib/BLI_blenlib.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLI_blenlib - Win32 Profile +CFG=BLI_blenlib - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLI_blenlib - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLI_blenlib.mak" CFG="BLI_blenlib - Win32 Profile" +!MESSAGE NMAKE /f "BLI_blenlib.mak" CFG="BLI_blenlib - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLI_blenlib - Win32 Profile !MESSAGE "BLI_blenlib - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLI_blenlib - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLI_blenlib - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "BLI_blenlib - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -40,8 +39,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenlib" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenlib" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenlib" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -53,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenlib\BLI_blenlib.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLI_blenlib - Win32 Debug" @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenlib\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenlib\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenlib\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenlib\debug\BLI_blenlib.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLI_blenlib - Win32 MT DLL Debug" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\blenlib\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenlib\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenlib\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenlib\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\blenlib\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenlib\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\blenlib\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\blenlib\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\makesdna" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\blenlib\BLI_blenlib.lib" # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLI_blenlib - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLI_blenlib___Win32_Profile" -# PROP BASE Intermediate_Dir "BLI_blenlib___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLI_blenlib___Win32_Profile" -# PROP Intermediate_Dir "BLI_blenlib___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenlib\debug\BLI_blenlib.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenlib\profile\BLI_blenlib.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLI_blenlib - Win32 Debug" # Name "BLI_blenlib - Win32 MT DLL Debug" # Name "BLI_blenlib - Win32 MT DLL Release" -# Name "BLI_blenlib - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/blenpluginapi/blenpluginapi/blenpluginapi.dsp b/projectfiles/blender/blenpluginapi/blenpluginapi/blenpluginapi.dsp index 37145fec967..3215e134e39 100644 --- a/projectfiles/blender/blenpluginapi/blenpluginapi/blenpluginapi.dsp +++ b/projectfiles/blender/blenpluginapi/blenpluginapi/blenpluginapi.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=blenpluginapi - Win32 Profile +CFG=blenpluginapi - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=blenpluginapi - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "blenpluginapi.mak" CFG="blenpluginapi - Win32 Profile" +!MESSAGE NMAKE /f "blenpluginapi.mak" CFG="blenpluginapi - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "blenpluginapi - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "blenpluginapi - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "blenpluginapi - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\blenpluginapi" +# PROP Output_Dir "..\..\..\..\obj\windows\blender\blenpluginapi" +# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenpluginapi" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\blenpluginapi.lib" +# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\blenpluginapi.lib" !ELSEIF "$(CFG)" == "blenpluginapi - Win32 Debug" @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\blenpluginapi\debug" +# PROP Output_Dir "..\..\..\..\obj\windows\blender\blenpluginapi\debug" +# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\blenpluginapi\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -76,32 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\debug\blenpluginapi.lib" - -!ELSEIF "$(CFG)" == "blenpluginapi - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "blenpluginapi___Win32_Profile" -# PROP BASE Intermediate_Dir "blenpluginapi___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "blenpluginapi___Win32_Profile" -# PROP Intermediate_Dir "blenpluginapi___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\..\source\blender" /I "..\..\..\..\source\blender\blenpluginapi" /I "..\..\..\..\source\blender\blenlib" /I "..\..\..\..\source\blender\imbuf" /I "..\..\..\..\source\blender\makesdna" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# SUBTRACT BASE CPP /X -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\..\source\blender" /I "..\..\..\..\source\blender\blenpluginapi" /I "..\..\..\..\source\blender\blenlib" /I "..\..\..\..\source\blender\imbuf" /I "..\..\..\..\source\blender\makesdna" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\debug\blenpluginapi.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\debug\blenpluginapi.lib" +# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\debug\blenpluginapi.lib" !ENDIF @@ -109,7 +83,6 @@ LIB32=link.exe -lib # Name "blenpluginapi - Win32 Release" # Name "blenpluginapi - Win32 Debug" -# Name "blenpluginapi - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp b/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp index 8bed8d0f783..74a03854707 100644 --- a/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp +++ b/projectfiles/blender/bpython/intern/BPY_python/BPY_python.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BPY_python - Win32 Profile +CFG=BPY_python - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BPY_python - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BPY_python.mak" CFG="BPY_python - Win32 Profile" +!MESSAGE NMAKE /f "BPY_python.mak" CFG="BPY_python - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BPY_python - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BPY_python - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BPY_python - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -43,8 +42,7 @@ RSC=rc.exe # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# SUBTRACT CPP /X +# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe @@ -63,13 +61,12 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\..\..\obj\windows\blender\bpython\debug" +# PROP Output_Dir "..\..\..\..\..\obj\windows\blender\bpython\debug" +# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c -# SUBTRACT CPP /u +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 BSC32=bscmake.exe @@ -77,32 +74,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\debug\BPY_python.lib" - -!ELSEIF "$(CFG)" == "BPY_python - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BPY_python___Win32_Profile" -# PROP BASE Intermediate_Dir "BPY_python___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BPY_python___Win32_Profile" -# PROP Intermediate_Dir "BPY_python___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\..\lib\windows\python\include\python1.5" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# SUBTRACT BASE CPP /X -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\..\..\lib\windows\bmfont\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\..\..\source\blender\render\extern\include" /I "..\..\..\..\..\source\blender\avi" /I "..\..\..\..\..\source\blender\blenloader" /I "..\..\..\..\..\source\blender" /I "..\..\..\..\..\source\blender\include" /I "..\..\..\..\..\source\blender\blenkernel" /I "..\..\..\..\..\source\blender\makesdna" /I "..\..\..\..\..\source\blender\blenlib" /I "..\..\..\..\..\source\blender\bpython\include" /I "..\..\..\..\..\source\blender\blenlib\intern" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\debug\BPY_python.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\profile\BPY_python.lib" +# ADD LIB32 /nologo !ENDIF @@ -110,7 +82,6 @@ LIB32=link.exe -lib # Name "BPY_python - Win32 Release" # Name "BPY_python - Win32 Debug" -# Name "BPY_python - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/imbuf/BL_imbuf.dsp b/projectfiles/blender/imbuf/BL_imbuf.dsp index 9469488a38f..17b16c4e3d2 100644 --- a/projectfiles/blender/imbuf/BL_imbuf.dsp +++ b/projectfiles/blender/imbuf/BL_imbuf.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BL_imbuf - Win32 Profile +CFG=BL_imbuf - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BL_imbuf - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BL_imbuf.mak" CFG="BL_imbuf - Win32 Profile" +!MESSAGE NMAKE /f "BL_imbuf.mak" CFG="BL_imbuf - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BL_imbuf - Win32 Profile !MESSAGE "BL_imbuf - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BL_imbuf - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BL_imbuf - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "BL_imbuf - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -40,7 +39,7 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" +# PROP Output_Dir "..\..\..\..\obj\windows\blender\imbuf" # PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\imbuf" # PROP Target_Dir "" LINK32=link.exe -lib @@ -53,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\imbuf\BL_imbuf.lib" +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\imbuf\BL_imbuf.lib" !ELSEIF "$(CFG)" == "BL_imbuf - Win32 Debug" @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\imbuf\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\imbuf\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\imbuf\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -77,7 +76,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\imbuf\debug\BL_imbuf.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BL_imbuf - Win32 MT DLL Debug" @@ -88,8 +87,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\imbuf\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\imbuf\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\imbuf\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\imbuf\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -112,8 +111,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\imbuf\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\imbuf\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\imbuf\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\imbuf\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\source\blender\makesdna" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c @@ -127,30 +126,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\imbuf\BL_imbuf.lib" # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BL_imbuf - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BL_imbuf___Win32_Profile" -# PROP BASE Intermediate_Dir "BL_imbuf___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BL_imbuf___Win32_Profile" -# PROP Intermediate_Dir "BL_imbuf___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\include" /I "..\..\..\lib\windows\jpeg\include" /I "..\..\..\lib\windows\png\include" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\imbuf\debug\BL_imbuf.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\imbuf\profile\BL_imbuf.lib" - !ENDIF # Begin Target @@ -159,7 +134,6 @@ LIB32=link.exe -lib # Name "BL_imbuf - Win32 Debug" # Name "BL_imbuf - Win32 MT DLL Debug" # Name "BL_imbuf - Win32 MT DLL Release" -# Name "BL_imbuf - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/img/BL_img.dsp b/projectfiles/blender/img/BL_img.dsp index 5c28983acee..0569df37cd9 100644 --- a/projectfiles/blender/img/BL_img.dsp +++ b/projectfiles/blender/img/BL_img.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BL_img - Win32 Profile +CFG=BL_IMG - WIN32 DEBUG !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BL_img - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BL_img.mak" CFG="BL_img - Win32 Profile" +!MESSAGE NMAKE /f "BL_img.mak" CFG="BL_IMG - WIN32 DEBUG" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BL_img - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BL_img - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BL_img - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -78,37 +77,12 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\img\debug\BL_img.lib" -!ELSEIF "$(CFG)" == "BL_img - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BL_img___Win32_Profile" -# PROP BASE Intermediate_Dir "BL_img___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BL_img___Win32_Profile" -# PROP Intermediate_Dir "BL_img___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\img\debug\BL_img.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\img\profile\BL_img.lib" - !ENDIF # Begin Target # Name "BL_img - Win32 Release" # Name "BL_img - Win32 Debug" -# Name "BL_img - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/loader/BLO_loader.dsp b/projectfiles/blender/loader/BLO_loader.dsp index 312d56bf876..56550042696 100644 --- a/projectfiles/blender/loader/BLO_loader.dsp +++ b/projectfiles/blender/loader/BLO_loader.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BLO_loader - Win32 Profile +CFG=BLO_loader - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=BLO_loader - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BLO_loader.mak" CFG="BLO_loader - Win32 Profile" +!MESSAGE NMAKE /f "BLO_loader.mak" CFG="BLO_loader - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=BLO_loader - Win32 Profile !MESSAGE "BLO_loader - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_loader - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") !MESSAGE "BLO_loader - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "BLO_loader - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,8 +63,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\loader\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\loader\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\loader\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,7 +77,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\loader\debug\BLO_loader.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BLO_loader - Win32 MT DLL Debug" @@ -89,8 +88,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\loader\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\loader\mtdll_debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\loader\mtdll_debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\loader\mtdll_debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c @@ -113,8 +112,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\blender\loader\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\loader\mtdll" +# PROP Output_Dir "..\..\..\obj\windows\blender\loader\mtdll" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\loader\mtdll" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c @@ -128,30 +127,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\loader\BLO_loader.lib" # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "BLO_loader - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BLO_loader___Win32_Profile" -# PROP BASE Intermediate_Dir "BLO_loader___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BLO_loader___Win32_Profile" -# PROP Intermediate_Dir "BLO_loader___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\streamglue\\" /I "..\..\..\source\blender\readblenfile\\" /I "..\..\..\source\blender\writeblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readblenfile" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\blender\writestreamglue" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\bpython\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\loader\debug\BLO_loader.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\loader\profile\BLO_loader.lib" - !ENDIF # Begin Target @@ -160,7 +135,6 @@ LIB32=link.exe -lib # Name "BLO_loader - Win32 Debug" # Name "BLO_loader - Win32 MT DLL Debug" # Name "BLO_loader - Win32 MT DLL Release" -# Name "BLO_loader - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/makesdna/DNA_makesdna.dsp b/projectfiles/blender/makesdna/DNA_makesdna.dsp index cc95f44b567..864e8fac3ea 100644 --- a/projectfiles/blender/makesdna/DNA_makesdna.dsp +++ b/projectfiles/blender/makesdna/DNA_makesdna.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Console Application" 0x0103 -CFG=DNA_makesdna - Win32 Profile +CFG=DNA_makesdna - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=DNA_makesdna - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "DNA_makesdna.mak" CFG="DNA_makesdna - Win32 Profile" +!MESSAGE NMAKE /f "DNA_makesdna.mak" CFG="DNA_makesdna - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=DNA_makesdna - Win32 Profile !MESSAGE "DNA_makesdna - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "DNA_makesdna - Win32 MT DLL Release" (based on "Win32 (x86) Console Application") !MESSAGE "DNA_makesdna - Win32 MT DLL Debug" (based on "Win32 (x86) Console Application") -!MESSAGE "DNA_makesdna - Win32 Profile" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project @@ -41,7 +40,7 @@ RSC=rc.exe # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\..\source\blender\makesdna\intern" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\makesdna" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\makesdna" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c @@ -53,7 +52,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo /o"DNA_makesdna.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 -# ADD LINK32 libguardedalloc.a BLI_blenlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"DNA_makesdna.pdb" /machine:I386 /nodefaultlib:"libc.lib" /libpath:"..\..\..\lib\windows\guardedalloc\lib" /libpath:"..\..\..\..\obj\windows\blender\blenlib" +# ADD LINK32 libguardedalloc.a BLI_blenlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"DNA_makesdna.pdb" /machine:I386 /nodefaultlib:"libc.lib" /libpath:"..\..\..\lib\windows\guardedalloc\lib" /libpath:"..\..\..\obj\windows\blender\blenlib" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" @@ -71,7 +70,7 @@ PostBuild_Cmds=CD ..\..\..\source\blender\makesdna\intern\ DNA_makesdna.exe dna. # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\..\source\blender\makesdna\intern" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\makesdna\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\makesdna\debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c @@ -84,7 +83,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo /o"DNA_makesdna.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept -# ADD LINK32 libguardedalloc.a BLI_blenlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"DNA_makesdna.pdb" /debug /machine:I386 /nodefaultlib:"libc.lib" /pdbtype:sept /libpath:"..\..\..\lib\windows\guardedalloc\lib" /libpath:"..\..\..\..\obj\windows\blender\blenlib\debug" +# ADD LINK32 libguardedalloc.a BLI_blenlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"DNA_makesdna.pdb" /debug /machine:I386 /nodefaultlib:"libc.lib" /pdbtype:sept /libpath:"..\..\..\lib\windows\guardedalloc\lib" /libpath:"..\..\..\obj\windows\blender\blenlib\debug" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" @@ -154,38 +153,6 @@ SOURCE="$(InputPath)" PostBuild_Cmds=CD ..\..\..\source\blender\makesdna\intern\ DNA_makesdna.exe dna.c # End Special Build Tool -!ELSEIF "$(CFG)" == "DNA_makesdna - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "DNA_makesdna___Win32_Profile0" -# PROP BASE Intermediate_Dir "DNA_makesdna___Win32_Profile0" -# PROP BASE Ignore_Export_Lib 0 -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "DNA_makesdna___Win32_Profile0" -# PROP Intermediate_Dir "DNA_makesdna___Win32_Profile0" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo /o"DNA_makesdna.bsc" -# ADD BSC32 /nologo /o"DNA_makesdna.bsc" -LINK32=link.exe -# ADD BASE LINK32 BLI_blenlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"DNA_makesdna.pdb" /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\obj\windows\blender\blenlib\debug" -# SUBTRACT BASE LINK32 /pdb:none -# ADD LINK32 libguardedalloc.a BLI_blenlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /pdb:"DNA_makesdna.pdb" /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib\windows\guardedalloc\lib" /libpath:"..\..\..\..\obj\windows\blender\blenlib\debug" -# SUBTRACT LINK32 /pdb:none -# Begin Special Build Tool -SOURCE="$(InputPath)" -PostBuild_Desc=Building DNA -PostBuild_Cmds=CD ..\..\..\source\blender\makesdna\intern\ DNA_makesdna.exe dna.c -# End Special Build Tool - !ENDIF # Begin Target @@ -194,7 +161,6 @@ PostBuild_Cmds=CD ..\..\..\source\blender\makesdna\intern\ DNA_makesdna.exe dna. # Name "DNA_makesdna - Win32 Debug" # Name "DNA_makesdna - Win32 MT DLL Release" # Name "DNA_makesdna - Win32 MT DLL Debug" -# Name "DNA_makesdna - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/misc/BL_misc.dsp b/projectfiles/blender/misc/BL_misc.dsp index 42ec7b34f83..f7aa85a99e3 100644 --- a/projectfiles/blender/misc/BL_misc.dsp +++ b/projectfiles/blender/misc/BL_misc.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BL_misc - Win32 Profile +CFG=BL_MISC - WIN32 DEBUG !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BL_misc - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BL_misc.mak" CFG="BL_misc - Win32 Profile" +!MESSAGE NMAKE /f "BL_misc.mak" CFG="BL_MISC - WIN32 DEBUG" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BL_misc - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BL_misc - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BL_misc - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\misc" +# PROP Output_Dir "..\..\..\obj\windows\blender\misc" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\misc" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\misc\BL_misc.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BL_misc - Win32 Debug" @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\misc\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\misc\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\misc\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -76,31 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\misc\debug\BL_misc.lib" - -!ELSEIF "$(CFG)" == "BL_misc - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BL_misc___Win32_Profile" -# PROP BASE Intermediate_Dir "BL_misc___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BL_misc___Win32_Profile" -# PROP Intermediate_Dir "BL_misc___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\render\intern\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\render\intern\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\misc\debug\BL_misc.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\misc\profile\BL_misc.lib" +# ADD LIB32 /nologo !ENDIF @@ -108,7 +83,6 @@ LIB32=link.exe -lib # Name "BL_misc - Win32 Release" # Name "BL_misc - Win32 Debug" -# Name "BL_misc - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/radiosity/BRA_radiosity.dsp b/projectfiles/blender/radiosity/BRA_radiosity.dsp index f529e812fd9..39391307507 100644 --- a/projectfiles/blender/radiosity/BRA_radiosity.dsp +++ b/projectfiles/blender/radiosity/BRA_radiosity.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BRA_radiosity - Win32 Profile +CFG=BRA_radiosity - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BRA_radiosity - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BRA_radiosity.mak" CFG="BRA_radiosity - Win32 Profile" +!MESSAGE NMAKE /f "BRA_radiosity.mak" CFG="BRA_radiosity - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BRA_radiosity - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BRA_radiosity - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BRA_radiosity - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\radiosity" +# PROP Output_Dir "..\..\..\obj\windows\blender\radiosity" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\radiosity" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\radiosity\BRA_radiosity.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BRA_radiosity - Win32 Debug" @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\radiosity\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\radiosity\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\radiosity\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -76,31 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\radiosity\debug\BRA_radiosity.lib" - -!ELSEIF "$(CFG)" == "BRA_radiosity - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BRA_radiosity___Win32_Profile" -# PROP BASE Intermediate_Dir "BRA_radiosity___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BRA_radiosity___Win32_Profile" -# PROP Intermediate_Dir "BRA_radiosity___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\makesdna" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\radiosity\debug\BRA_radiosity.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\radiosity\profile\BRA_radiosity.lib" +# ADD LIB32 /nologo !ENDIF @@ -108,7 +83,6 @@ LIB32=link.exe -lib # Name "BRA_radiosity - Win32 Release" # Name "BRA_radiosity - Win32 Debug" -# Name "BRA_radiosity - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/render/BRE_render.dsp b/projectfiles/blender/render/BRE_render.dsp index 5a58246d4b6..c094d8e4780 100644 --- a/projectfiles/blender/render/BRE_render.dsp +++ b/projectfiles/blender/render/BRE_render.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BRE_render - Win32 Profile +CFG=BRE_render - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BRE_render - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BRE_render.mak" CFG="BRE_render - Win32 Profile" +!MESSAGE NMAKE /f "BRE_render.mak" CFG="BRE_render - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BRE_render - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BRE_render - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BRE_render - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\render" +# PROP Output_Dir "..\..\..\obj\windows\blender\render" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\render" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\render\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\render\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\render\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -78,37 +77,12 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\render\debug\BRE_render.lib" -!ELSEIF "$(CFG)" == "BRE_render - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BRE_render___Win32_Profile" -# PROP BASE Intermediate_Dir "BRE_render___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BRE_render___Win32_Profile" -# PROP Intermediate_Dir "BRE_render___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\intern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\kernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\intern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\render\debug\BRE_render.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\render\profile\BRE_render.lib" - !ENDIF # Begin Target # Name "BRE_render - Win32 Release" # Name "BRE_render - Win32 Debug" -# Name "BRE_render - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/renderconverter/BRE_renderconverter.dsp b/projectfiles/blender/renderconverter/BRE_renderconverter.dsp index 627ffb7631c..311a9a8ae85 100644 --- a/projectfiles/blender/renderconverter/BRE_renderconverter.dsp +++ b/projectfiles/blender/renderconverter/BRE_renderconverter.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BRE_renderconverter - Win32 Profile +CFG=BRE_renderconverter - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BRE_renderconverter - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BRE_renderconverter.mak" CFG="BRE_renderconverter - Win32 Profile" +!MESSAGE NMAKE /f "BRE_renderconverter.mak" CFG="BRE_renderconverter - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BRE_renderconverter - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BRE_renderconverter - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BRE_renderconverter - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\renderconverter" +# PROP Output_Dir "..\..\..\obj\windows\blender\renderconverter" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\renderconverter" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\render\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\render\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\render\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -77,37 +76,12 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderconverter\debug\BRE_renderconverter.lib" -!ELSEIF "$(CFG)" == "BRE_renderconverter - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BRE_renderconverter___Win32_Profile" -# PROP BASE Intermediate_Dir "BRE_renderconverter___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BRE_renderconverter___Win32_Profile" -# PROP Intermediate_Dir "BRE_renderconverter___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\render\extern\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\render\extern\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderconverter\debug\BRE_renderconverter.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderconverter\debug\BRE_renderconverter.lib" - !ENDIF # Begin Target # Name "BRE_renderconverter - Win32 Release" # Name "BRE_renderconverter - Win32 Debug" -# Name "BRE_renderconverter - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/renderui/BRE_renderui.dsp b/projectfiles/blender/renderui/BRE_renderui.dsp index 19d6d024727..ec37f3498fe 100644 --- a/projectfiles/blender/renderui/BRE_renderui.dsp +++ b/projectfiles/blender/renderui/BRE_renderui.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BRE_renderui - Win32 Profile +CFG=BRE_renderui - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BRE_renderui - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BRE_renderui.mak" CFG="BRE_renderui - Win32 Profile" +!MESSAGE NMAKE /f "BRE_renderui.mak" CFG="BRE_renderui - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BRE_renderui - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BRE_renderui - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BRE_renderui - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\renderui" +# PROP Output_Dir "..\..\..\obj\windows\blender\renderui" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\renderui" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\renderui" +# PROP Output_Dir "..\..\..\obj\windows\blender\renderui" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\renderui" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -77,37 +76,12 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderui\debug\BRE_renderui.lib" -!ELSEIF "$(CFG)" == "BRE_renderui - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BRE_renderui___Win32_Profile" -# PROP BASE Intermediate_Dir "BRE_renderui___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BRE_renderui___Win32_Profile" -# PROP Intermediate_Dir "BRE_renderui___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\blender" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\render\extern\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\blender" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\render\extern\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD BASE RSC /l 0x413 /d "_DEBUG" -# ADD RSC /l 0x413 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderui\debug\BRE_renderui.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\renderui\debug\BRE_renderui.lib" - !ENDIF # Begin Target # Name "BRE_renderui - Win32 Release" # Name "BRE_renderui - Win32 Debug" -# Name "BRE_renderui - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/src/BL_src.dsp b/projectfiles/blender/src/BL_src.dsp index b41ed50162f..46746a9241d 100644 --- a/projectfiles/blender/src/BL_src.dsp +++ b/projectfiles/blender/src/BL_src.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BL_src - Win32 Profile +CFG=BL_SRC - WIN32 DEBUG !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BL_src - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BL_src.mak" CFG="BL_src - Win32 Profile" +!MESSAGE NMAKE /f "BL_src.mak" CFG="BL_SRC - WIN32 DEBUG" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BL_src - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BL_src - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BL_src - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\src" +# PROP Output_Dir "..\..\..\obj\windows\blender\src" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\src" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\BL_src.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "BL_src - Win32 Debug" @@ -62,8 +61,8 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\src\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\src\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\src\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c @@ -76,32 +75,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\debug\BL_src.lib" - -!ELSEIF "$(CFG)" == "BL_src - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BL_src___Win32_Profile" -# PROP BASE Intermediate_Dir "BL_src___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BL_src___Win32_Profile" -# PROP Intermediate_Dir "BL_src___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /J /FD /GZ /c -# SUBTRACT BASE CPP /Fr /YX -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\lib\windows\bmfont\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /I "..\..\..\lib\windows\ghost\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /U "_DEBUG" /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\debug\BL_src.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\profile\BL_src.lib" +# ADD LIB32 /nologo !ENDIF @@ -109,7 +83,6 @@ LIB32=link.exe -lib # Name "BL_src - Win32 Release" # Name "BL_src - Win32 Debug" -# Name "BL_src - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/src/BL_src_cre.dsp b/projectfiles/blender/src/BL_src_cre.dsp index f5296032a26..7ba9d1f8b31 100644 --- a/projectfiles/blender/src/BL_src_cre.dsp +++ b/projectfiles/blender/src/BL_src_cre.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BL_src_cre - Win32 Profile +CFG=BL_src_cre - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BL_src_cre - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BL_src_cre.mak" CFG="BL_src_cre - Win32 Profile" +!MESSAGE NMAKE /f "BL_src_cre.mak" CFG="BL_src_cre - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BL_src_cre - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BL_src_cre - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BL_src_cre - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,8 +37,8 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\src_cre" +# PROP Output_Dir "..\..\..\obj\windows\blender\src_cre" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\src_cre" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\BL_src_cre.lib" +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\src\BL_src_cre.lib" !ELSEIF "$(CFG)" == "BL_src_cre - Win32 Debug" @@ -62,12 +61,12 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\src_cre\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\src_cre\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\src_cre\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /U "_DEBUG" /J /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.2\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /U "_DEBUG" /J /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -75,32 +74,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib" - -!ELSEIF "$(CFG)" == "BL_src_cre - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BL_src_cre___Win32_Profile" -# PROP BASE Intermediate_Dir "BL_src_cre___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BL_src_cre___Win32_Profile" -# PROP Intermediate_Dir "BL_src_cre___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /J /FD /GZ /c -# SUBTRACT BASE CPP /Fr /YX -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /U "_DEBUG" /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\profile\BL_src_cre.lib" +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\src\debug\BL_src_cre.lib" !ENDIF @@ -108,7 +82,6 @@ LIB32=link.exe -lib # Name "BL_src_cre - Win32 Release" # Name "BL_src_cre - Win32 Debug" -# Name "BL_src_cre - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" diff --git a/projectfiles/blender/src/BL_src_pub.dsp b/projectfiles/blender/src/BL_src_pub.dsp index 77f420d99a3..ed1ce74a4ae 100644 --- a/projectfiles/blender/src/BL_src_pub.dsp +++ b/projectfiles/blender/src/BL_src_pub.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=BL_src_pub - Win32 Profile +CFG=BL_src_pub - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,13 +13,12 @@ CFG=BL_src_pub - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "BL_src_pub.mak" CFG="BL_src_pub - Win32 Profile" +!MESSAGE NMAKE /f "BL_src_pub.mak" CFG="BL_src_pub - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BL_src_pub - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "BL_src_pub - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "BL_src_pub - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -38,12 +37,12 @@ RSC=rc.exe # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 -# PROP Output_Dir "Release" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\src_pub" +# PROP Output_Dir "..\..\..\obj\windows\blender\src_pub" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\src_pub" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /J /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.2\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /J /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe @@ -51,7 +50,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\BL_src_pub.lib" +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\src\BL_src_pub.lib" !ELSEIF "$(CFG)" == "BL_src_pub - Win32 Debug" @@ -62,12 +61,12 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\src_pub\debug" +# PROP Output_Dir "..\..\..\obj\windows\blender\src_pub\debug" +# PROP Intermediate_Dir "..\..\..\obj\windows\blender\src_pub\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /U "_DEBUG" /J /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.2\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /U "_DEBUG" /J /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -75,32 +74,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\debug\BL_src_pub.lib" - -!ELSEIF "$(CFG)" == "BL_src_pub - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "BL_src_pub___Win32_Profile" -# PROP BASE Intermediate_Dir "BL_src_pub___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "BL_src_pub___Win32_Profile" -# PROP Intermediate_Dir "BL_src_pub___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /J /FD /GZ /c -# SUBTRACT BASE CPP /Fr /YX -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\renderui" /I "..\..\..\source\gameengine\soundsystem\\" /I "..\..\..\lib\windows\python\include\python2.0\\" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\verify" /I "..\..\..\source\blender\readstreamglue" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\misc" /I "..\..\..\source\blender\bpython\include" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\lib\windows\decimation\include" /I "..\..\..\source\blender\blenpluginapi\\" /I "..\..\..\lib\windows\blenkey\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_CONSOLE" /D "NAN_GAME" /D "GAME" /U "_DEBUG" /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\debug\BL_src_pub.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\blender\src\profile\BL_src_pub.lib" +# ADD LIB32 /nologo /out:"..\..\..\obj\windows\blender\src\debug\BL_src_pub.lib" !ENDIF @@ -108,7 +82,6 @@ LIB32=link.exe -lib # Name "BL_src_pub - Win32 Release" # Name "BL_src_pub - Win32 Debug" -# Name "BL_src_pub - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |