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author | Campbell Barton <ideasman42@gmail.com> | 2006-04-18 12:19:28 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2006-04-18 12:19:28 +0400 |
commit | faaa67d6f6f8f8ec6386f4b2d41791554f6fa9c3 (patch) | |
tree | eb00ad2ba8487da6ff7fd06c14c7d98db9884e03 /projectfiles/gameengine | |
parent | f54a113cde2a405e5b432ebf1c3201110e288124 (diff) |
small change to deselectall, just made it so that pressing Akey didnt do anything if there wasnt anything to sel/desel.
notice that if you pressed Akey when no objects in the view it still pushed an undo event, redrew and counted all and change the memory usage in the status.
mainly added not to waist undo slots.
Diffstat (limited to 'projectfiles/gameengine')
0 files changed, 0 insertions, 0 deletions