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authorSimon Clitherow <aphex@nildram.co.uk>2004-03-26 00:04:51 +0300
committerSimon Clitherow <aphex@nildram.co.uk>2004-03-26 00:04:51 +0300
commit3d45e6ca3137dafbd3a2b2b128ac94bd30c9b187 (patch)
tree0eb5d54285e03d221d788df09d314c604a5cbfe2 /projectfiles/sumo
parent89ebf84b41597c1608134b06275d61ee1b151155 (diff)
- updated MSVC 6 projectfiles with gameengine/solid changes.
Diffstat (limited to 'projectfiles/sumo')
-rw-r--r--projectfiles/sumo/fuzzics/SM_fuzzics.dsp35
1 files changed, 21 insertions, 14 deletions
diff --git a/projectfiles/sumo/fuzzics/SM_fuzzics.dsp b/projectfiles/sumo/fuzzics/SM_fuzzics.dsp
index 315e618f705..ac9d298722e 100644
--- a/projectfiles/sumo/fuzzics/SM_fuzzics.dsp
+++ b/projectfiles/sumo/fuzzics/SM_fuzzics.dsp
@@ -41,11 +41,11 @@ RSC=rc.exe
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\sumo\fuzzics"
+# PROP Intermediate_Dir "..\..\..\obj\windows\sumo\fuzzics"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "../../../extern/solid" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@@ -65,12 +65,11 @@ LIB32=link.exe -lib
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "..\..\..\..\obj\windows\sumo\fuzzics\debug"
+# PROP Intermediate_Dir "..\..\..\obj\windows\sumo\fuzzics\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
-# SUBTRACT CPP /Fr
+# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\source\gameengine\physics\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "../../../extern/solid" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@@ -166,15 +165,15 @@ LIB32=link.exe -lib
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\src\SM_FhObject.cpp
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\src\SM_Object.cpp
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp
# End Source File
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\src\SM_Scene.cpp
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp
# End Source File
# End Group
# Begin Group "Header Files"
@@ -182,27 +181,35 @@ SOURCE=..\..\..\source\sumo\Fuzzics\src\SM_Scene.cpp
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\include\SM_Callback.h
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\include\SM_ClientObjectInfo.h
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\include\SM_FhObject.h
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Debug.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\include\SM_MotionState.h
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\include\SM_Object.h
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h
# End Source File
# Begin Source File
-SOURCE=..\..\..\source\sumo\Fuzzics\include\SM_Scene.h
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h
# End Source File
# End Group
# End Target