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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-04-20 19:06:46 +0400
commit874c29cea8e6f9bc411fccf2d6f4cb07e94328d0 (patch)
tree5971e577cf7c02e05a1e37b5ad058c71a6744877 /projectfiles/sumo
parent7555bfa793a2b0fc187c6211c56986f35b2d7b09 (diff)
parentc5bc4e4fb1a33eda8c31f2ea02e91f32f74c8fa5 (diff)
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
Diffstat (limited to 'projectfiles/sumo')
-rw-r--r--projectfiles/sumo/fuzzics/SM_fuzzics.dsp432
-rw-r--r--projectfiles/sumo/moto/SM_moto.dsp664
-rw-r--r--projectfiles/sumo/solid/SM_solid.dsp680
3 files changed, 888 insertions, 888 deletions
diff --git a/projectfiles/sumo/fuzzics/SM_fuzzics.dsp b/projectfiles/sumo/fuzzics/SM_fuzzics.dsp
index c415810d2c9..8804fdcb796 100644
--- a/projectfiles/sumo/fuzzics/SM_fuzzics.dsp
+++ b/projectfiles/sumo/fuzzics/SM_fuzzics.dsp
@@ -1,216 +1,216 @@
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diff --git a/projectfiles/sumo/moto/SM_moto.dsp b/projectfiles/sumo/moto/SM_moto.dsp
index 3fd627ce60d..0a27fad5a0d 100644
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+++ b/projectfiles/sumo/moto/SM_moto.dsp
@@ -1,332 +1,332 @@
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+!ELSEIF "$(CFG)" == "SM_solid - Win32 MT DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "SM_solid___Win32_MT_DLL_Release"
+# PROP BASE Intermediate_Dir "SM_solid___Win32_MT_DLL_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\obj\windows\sumo\solid\mtdll"
+# PROP Intermediate_Dir "..\..\..\obj\windows\sumo\solid\mtdll"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\sumo\SOLID-3.0\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\SOLID-3.0\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\gameengine\physics\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\sumo\solid\SM_solid.lib"
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "SM_solid - Win32 Release"
+# Name "SM_solid - Win32 Debug"
+# Name "SM_solid - Win32 MT DLL Debug"
+# Name "SM_solid - Win32 MT DLL Release"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\BBoxTree.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Box.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Complex.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Cone.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Convex.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Cylinder.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_C-api.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_Endpoint.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_Proxy.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_Scene.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_C-api.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_DoubleBase.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Encounter.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_FloatBase.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_LineSegment.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Object.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_RespTable.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Scene.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Polyhedron.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Polytope.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Sphere.cpp"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\AlgoTable.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\BBoxTree.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Box.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Complex.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Cone.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Convex.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Cylinder.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_AABBox.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BBox.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Endpoint.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Proxy.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Scene.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_DoubleBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Encounter.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_FloatBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_LineSegment.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Object.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Response.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_RespTable.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Scene.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBased.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\IndexArray.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polyhedron.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polytope.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Shape.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Sphere.h"
+# End Source File
+# End Group
+# End Target
+# End Project